Player Matchup

Izanami
Izanami
BabiesWRabies
Izanami
Level 28
God Stats
9W - 3L
1,592 SR
Queue Stats
11W - 3L
1,725 Elo+
Party 1
Sol
Sol
Garbagecan14
Sol
Level 43
God Stats
1W - 0L
1,776 SR
Queue Stats
11W - 9L
1,596 Elo+
Party 1
Chaac
Chaac
MvpDragonFire
Chaac
Level 41
God Stats
1W - 0L
1,238 SR
Queue Stats
9W - 11L
1,637 Elo+
Party 1
Cupid
Cupid
biggdiccdaddy
Cupid
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 25L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
dreamkiller2667
Gilgamesh
Level 39
God Stats
2W - 1L
1,609 SR
Queue Stats
10W - 9L
1,434 Elo+
Party 1
Team Averages
Level 48
1,543 SR
1,606 Elo+

VS

Team Averages
Level 50
1,451 SR
1,411 Elo+
Ullr
Ullr
Deadlylynx01
Ullr
Level 81
God Stats
2W - 3L
1,163 SR
Queue Stats
24W - 33L
1,316 Elo+
Party 2
Zhong Kui
Zhong Kui
DirtyxDale2413
Zhong Kui
Level 104
God Stats
0W - 1L
1,549 SR
Queue Stats
18W - 17L
1,372 Elo+
Party 2
Serqet
Serqet
JNALG4112
Serqet
Level 29
God Stats
0W - 1L
1,719 SR
Queue Stats
42W - 65L
1,644 Elo+
Party 3
Kukulkan
Kukulkan
Maxkilla899
Kukulkan
Level 18
God Stats
10W - 21L
1,323 SR
Queue Stats
18W - 33L
1,276 Elo+
Party 2
King Arthur
King Arthur
xGREYSTONEx
King Arthur
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
8 / 6 / 11
11,560
826
17,365
17,125
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 0 / 8
12,641
903
18,851
14,654
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 16
10,876
777
11,546
10,608
11,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
0 / 0 / 10
10,635
760
5,796
8,961
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
dreamkiller2667
Gilgamesh
18
8 / 2 / 10
11,471
819
12,785
11,486
8,576
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,494
678
4,551
15,079
6,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
DirtyxDale2413
Zhong Kui
18
5 / 5 / 0
11,202
800
15,253
19,445
15,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
JNALG4112
Serqet
16
2 / 7 / 2
9,950
711
7,430
14,345
6,211
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Maxkilla899
Kukulkan
16
0 / 4 / 2
9,292
664
8,103
6,796
2,644
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
xGREYSTONEx
King Arthur
16
1 / 9 / 5
9,699
693
5,332
20,428
18,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
31
Kills
9
9
Deaths
31
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
6
11
2.25
L
1
6
4
0.5
L
Zhong Kui
DirtyxDale2413
Zhong Kui
5
5
0
1
W
12
0
8
16
L
Serqet
JNALG4112
Serqet
2
7
2
0.43
L
Kukulkan
Maxkilla899
Kukulkan
0
4
2
0.25
W
3
1
16
11
W
0
0
10
5
W
Gilgamesh
dreamkiller2667
Gilgamesh
8
2
10
6.5
L
King Arthur
xGREYSTONEx
King Arthur
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,343
Damage
40,669
62,834
Taken
76,093
35,899
Mitigated
48,560
23,737
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
17,365
11,837
0
6,078
17,125
6,616
2,688
8,744
8,141
0
36,874
L
4,551
1,034
0
410
15,079
6,079
922
3,615
11,145
0
24,842
L
Zhong Kui
DirtyxDale2413
Zhong Kui
15,253
1,206
367
3,359
19,445
15,451
340
3,567
15,436
51,638
0
W
18,851
10,307
0
7,089
14,654
5,225
2,192
4,000
10,444
67,691
0
L
Serqet
JNALG4112
Serqet
7,430
1,658
0
342
14,345
6,211
0
4,063
10,070
0
15,538
L
Kukulkan
Maxkilla899
Kukulkan
8,103
198
348
1,305
6,796
2,644
131
712
5,989
33,561
0
W
11,546
1,134
0
3,862
10,608
11,806
231
4,769
5,839
4,428
19,691
W
5,796
3,278
1,118
4,379
8,961
3,676
880
3,625
5,336
0
42,072
W
Gilgamesh
dreamkiller2667
Gilgamesh
12,785
3,195
0
1,211
11,486
8,576
93
3,119
8,121
0
39,356
L
King Arthur
xGREYSTONEx
King Arthur
5,332
438
0
0
20,428
18,175
80
8,817
11,143
2,825
11,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,183
Gold Earned
49,637
260
Minions Killed
214
0
Camps Cleared
0
1,486,246
Distance Traveled
1,346,833
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,560
826
42
3
0
298,575
4
L
Ullr
9,494
678
44
3
0
269,489
1
L
Zhong Kui
11,202
800
83
6
0
258,582
1
W
Sol
12,641
903
90
6
0
296,843
1
L
Serqet
9,950
711
17
1
0
309,374
4
L
Kukulkan
9,292
664
57
4
0
235,648
2
W
Chaac
10,876
777
27
2
0
316,889
1
W
Cupid
10,635
760
67
5
0
263,668
4
W
Gilgamesh
11,471
819
34
2
0
310,271
2
L
King Arthur
9,699
693
13
1
0
273,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role