Player Matchup

Olorun
Olorun
CheeseDilla
Olorun
Level 155
God Stats
5W - 4L
1,744 SR
Queue Stats
430W - 435L
1,580 Elo+
Party 2
Nemesis
Nemesis
MrDiddlez1
Nemesis
Level 97
God Stats
5W - 1L
1,500 SR
Queue Stats
120W - 137L
1,651 Elo+
Solo
Chang'e
Chang'e
Weakendtooth16
Chang'e
Level 104
God Stats
5W - 2L
1,661 SR
Queue Stats
24W - 12L
1,672 Elo+
Party 1
Sobek
Sobek
polygoneZ
Sobek
Level 124
God Stats
2W - 0L
1,614 SR
Queue Stats
61W - 45L
1,678 Elo+
Party 1
Tyr
Tyr
sanbourne18
Tyr
Level 138
God Stats
6W - 4L
1,500 SR
Queue Stats
126W - 119L
1,639 Elo+
Party 2
Team Averages
Level 124
1,604 SR
1,644 Elo+

VS

Team Averages
Level 119
1,656 SR
1,635 Elo+
Rama
Rama
MF-_-Jamie
Rama
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,742 Elo+
Solo
Gilgamesh
Gilgamesh
RiNO BISKET
Gilgamesh
Level 143
God Stats
0W - 2L
1,657 SR
Queue Stats
171W - 179L
1,600 Elo+
Solo
Thor
Thor
Victorliciouz
Thor
Level 146
God Stats
21W - 15L
1,831 SR
Queue Stats
300W - 286L
1,673 Elo+
Solo
Discordia
Discordia
pøulpe
Discordia
Level 129
God Stats
0W - 1L
1,792 SR
Queue Stats
51W - 44L
1,568 Elo+
Solo
Ares
Ares
sl0bbydobby
Ares
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 196L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
6 / 4 / 3
11,131
618
16,777
13,730
10,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MrDiddlez1
Nemesis
18
5 / 4 / 4
10,505
584
10,394
14,346
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 3
10,181
566
4,696
8,381
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
polygoneZ
Sobek
18
1 / 0 / 2
10,423
579
9,378
14,754
20,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 0 / 5
9,071
504
6,301
17,825
17,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,145
453
4,669
12,097
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RiNO BISKET
Gilgamesh
17
0 / 4 / 1
9,802
545
11,101
16,049
12,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 3 / 1
10,514
584
9,821
13,646
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
pøulpe
Discordia
14
1 / 5 / 3
8,395
466
11,402
8,022
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 3
7,623
424
10,216
15,656
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
18
Kills
10
10
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
4
3
1.88
L
0
3
3
0.5
W
Nemesis
MrDiddlez1
Nemesis
5
4
4
1.75
L
Gilgamesh
RiNO BISKET
Gilgamesh
0
4
1
0.13
L
8
3
1
2.83
W
4
2
3
2.75
W
Sobek
polygoneZ
Sobek
1
0
2
2
L
Discordia
pøulpe
Discordia
1
5
3
0.5
W
2
0
5
4.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,546
Damage
47,209
69,036
Taken
65,470
55,374
Mitigated
36,622
35,170
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
16,777
9,801
223
5,930
13,730
10,115
1,589
3,461
10,217
99,292
0
L
4,669
4,208
0
3,346
12,097
3,468
0
7,923
4,174
0
49,870
W
Nemesis
MrDiddlez1
Nemesis
10,394
5,776
0
2,452
14,346
5,294
0
2,271
11,973
0
84,301
L
Gilgamesh
RiNO BISKET
Gilgamesh
11,101
4,350
0
5,987
16,049
12,282
0
7,989
8,060
0
74,650
L
9,821
2,852
0
4,486
13,646
5,078
0
3,701
9,945
0
80,089
W
4,696
213
2,944
4,638
8,381
2,684
162
2,244
5,891
74,621
0
W
Sobek
polygoneZ
Sobek
9,378
1,112
0
9,876
14,754
20,175
36
425
14,329
74,565
0
L
Discordia
pøulpe
Discordia
11,402
570
0
445
8,022
2,982
0
3,559
4,463
67,899
0
W
6,301
936
272
8,835
17,825
17,106
51
12,259
5,008
212
31,606
L
10,216
863
0
2,169
15,656
12,812
0
7,891
7,765
20,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
44,479
623
Minions Killed
546
0
Camps Cleared
0
1,859,566
Distance Traveled
1,756,166
35
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,131
618
144
8
0
333,681
6
L
Rama
8,145
453
97
5
0
322,790
4
W
Nemesis
10,505
584
130
7
0
429,706
8
L
Gilgamesh
9,802
545
172
10
0
349,426
4
L
Thor
10,514
584
134
7
0
375,799
2
W
Chang'e
10,181
566
142
8
0
366,456
7
W
Sobek
10,423
579
163
9
0
339,762
6
L
Discordia
8,395
466
115
6
0
337,458
3
W
Tyr
9,071
504
44
2
0
389,961
8
L
Ares
7,623
424
28
2
0
370,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role