Player Matchup

Sol
Sol
Ozzie
Sol
Level 30
God Stats
5W - 3L
1,610 SR
Queue Stats
6W - 5L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Perseus2247
Cthulhu
Level 148
God Stats
5W - 3L
1,593 SR
Queue Stats
177W - 141L
1,620 Elo+
Party 2
Anubis
Anubis
Porkules
Anubis
Level 104
God Stats
3W - 2L
1,562 SR
Queue Stats
150W - 123L
1,599 Elo+
Party 2
Horus
Horus
Sackout
Horus
Level 141
God Stats
5W - 3L
1,842 SR
Queue Stats
129W - 88L
1,664 Elo+
Party 2
Da Ji
Da Ji
WaywornWayfarer
Da Ji
Level 28
God Stats
2W - 1L
1,670 SR
Queue Stats
55W - 32L
1,499 Elo+
Party 2
Team Averages
Level 90
1,655 SR
1,586 Elo+

VS

Team Averages
Level 51
1,525 SR
1,421 Elo+
Nox
Nox
AT940
Nox
Level 49
God Stats
34W - 26L
1,572 SR
Queue Stats
77W - 76L
1,579 Elo+
Solo
Thor
Thor
GundamKaishain
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,446 Elo+
Party 1
Vulcan
Vulcan
Oscarlikestacos
Vulcan
Level 4
God Stats
3W - 3L
1,422 SR
Queue Stats
3W - 3L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
WeebGodsOnly
Cthulhu
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,195 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mubby
Ah Muzen Cab
Level 151
God Stats
18W - 13L
1,634 SR
Queue Stats
70W - 72L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ozzie
Sol
19
5 / 4 / 16
12,917
1,174
17,591
13,610
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Perseus2247
Cthulhu
20
6 / 3 / 26
14,048
1,277
22,833
21,716
26,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Porkules
Anubis
19
8 / 3 / 15
13,382
1,217
20,229
17,404
9,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Sackout
Horus
19
4 / 3 / 19
13,577
1,234
12,881
19,468
30,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
15 / 4 / 11
14,144
1,286
11,695
12,750
5,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

209

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AT940
Nox
17
3 / 3 / 10
12,557
1,142
14,976
9,810
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 12 / 10
12,702
1,155
10,352
20,923
7,536
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

17
0 / 9 / 8
10,770
979
17,268
14,417
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WeebGodsOnly
Cthulhu
18
1 / 5 / 11
11,782
1,071
14,865
26,915
25,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
mubby
Ah Muzen Cab
18
10 / 9 / 4
14,349
1,304
21,890
18,840
6,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
60
38
Kills
17
17
Deaths
38
87
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nox
AT940
Nox
3
3
10
2.67
L
3
12
10
0.67
L
0
9
8
0.44
W
Sol
Ozzie
Sol
5
4
16
3.25
W
Cthulhu
Perseus2247
Cthulhu
6
3
26
6.33
W
Anubis
Porkules
Anubis
8
3
15
5.17
W
Horus
Sackout
Horus
4
3
19
4.5
W
15
4
11
5.13
L
Cthulhu
WeebGodsOnly
Cthulhu
1
5
11
1.3
L
Ah Muzen Cab
mubby
Ah Muzen Cab
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,229
Damage
79,351
84,948
Taken
90,905
76,567
Mitigated
46,936
21,921
Healing
3,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
AT940
Nox
14,976
1,119
0
230
9,810
3,333
0
4,942
4,604
22,688
0
L
10,352
2,572
0
122
20,923
7,536
0
12,107
8,591
0
28,789
L
17,268
7,362
0
46
14,417
4,592
0
7,015
7,248
28,490
0
W
Sol
Ozzie
Sol
17,591
6,702
0
1,503
13,610
5,094
0
8,134
5,476
38,794
3,943
W
Cthulhu
Perseus2247
Cthulhu
22,833
1,654
0
1,784
21,716
26,066
0
12,700
9,016
49,031
0
W
Anubis
Porkules
Anubis
20,229
1,008
0
6,400
17,404
9,337
0
10,246
7,158
46,779
0
W
Horus
Sackout
Horus
12,881
3,960
4,079
7,905
19,468
30,844
0
9,721
9,747
0
20,085
W
11,695
3,653
0
250
12,750
5,226
0
6,308
6,109
0
22,227
L
Cthulhu
WeebGodsOnly
Cthulhu
14,865
1,186
349
853
26,915
25,366
0
19,991
6,451
34,738
0
L
Ah Muzen Cab
mubby
Ah Muzen Cab
21,890
8,002
0
2,313
18,840
6,109
0
13,789
4,803
0
47,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,068
Gold Earned
62,160
252
Minions Killed
178
9
Camps Cleared
4
1,002,084
Distance Traveled
985,046
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,557
1,142
10
1
0
215,421
0
L
Thor
12,702
1,155
41
4
1
188,900
0
L
Vulcan
10,770
979
23
2
1
184,505
0
W
Sol
12,917
1,174
62
6
4
189,447
0
W
Cthulhu
14,048
1,277
65
6
1
224,837
0
W
Anubis
13,382
1,217
84
8
2
186,724
1
W
Horus
13,577
1,234
10
1
0
202,071
0
W
Da Ji
14,144
1,286
31
3
2
199,005
0
L
Cthulhu
11,782
1,071
60
5
0
203,882
1
L
Ah Muzen Cab
14,349
1,304
44
4
2
192,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role