Player Matchup

Medusa
Medusa
Boogabooga7641
Medusa
Level 16
God Stats
8W - 21L
1,401 SR
Queue Stats
11W - 32L
1,261 Elo+
Party 2
Ymir
Ymir
BussySlayer23
Ymir
Level 55
God Stats
2W - 3L
1,269 SR
Queue Stats
127W - 140L
1,446 Elo+
Party 2
Thanatos
Thanatos
ItWasMeCatty
Thanatos
Level 103
God Stats
5W - 5L
1,500 SR
Queue Stats
122W - 108L
1,524 Elo+
Party 2
Olorun
Olorun
Pillar726
Olorun
Level 29
God Stats
82W - 73L
1,430 SR
Queue Stats
102W - 103L
1,380 Elo+
Party 2
Chronos
Chronos
Sgt_Dalla_Dhoni
Chronos
Level 47
God Stats
5W - 9L
1,394 SR
Queue Stats
119W - 165L
1,307 Elo+
Solo
Team Averages
Level 50
1,399 SR
1,384 Elo+

VS

Team Averages
Level 66
1,509 SR
1,395 Elo+
Scylla
Scylla
Dawifespudinski
Scylla
Level 81
God Stats
25W - 23L
1,250 SR
Queue Stats
75W - 95L
1,296 Elo+
Solo
Shiva
Shiva
SBR Bonnie12
Shiva
Level 67
God Stats
7W - 3L
1,663 SR
Queue Stats
273W - 289L
1,458 Elo+
Party 1
Skadi
Skadi
SBR Silent
Skadi
Level 98
God Stats
19W - 14L
1,720 SR
Queue Stats
455W - 425L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ShadowSniper2003
Ah Muzen Cab
Level 39
God Stats
9W - 10L
1,465 SR
Queue Stats
37W - 58L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
TSB poorly
Baron Samedi
Level 44
God Stats
35W - 21L
1,448 SR
Queue Stats
112W - 125L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 14 / 3
7,840
436
4,961
17,198
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 9 / 3
7,756
431
7,393
22,237
20,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
ItWasMeCatty
Thanatos
17
13 / 7 / 1
11,128
618
15,862
22,188
9,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Pillar726
Olorun
14
0 / 7 / 4
8,159
453
6,178
14,484
11,209
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 2
7,471
415
5,561
14,481
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
9,434
524
11,674
5,874
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 4 / 6
9,930
552
11,177
14,351
9,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
18
18 / 3 / 12
11,616
645
29,290
12,552
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ShadowSniper2003
Ah Muzen Cab
16
5 / 4 / 7
9,980
554
9,665
13,730
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
TSB poorly
Baron Samedi
14
7 / 5 / 12
9,137
508
9,213
10,120
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
19
Kills
41
41
Deaths
19
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
14
3
0.25
L
3
9
3
0.5
W
6
3
5
2.83
L
Thanatos
ItWasMeCatty
Thanatos
13
7
1
1.93
L
Olorun
Pillar726
Olorun
0
7
4
0.29
W
5
4
6
2
W
Skadi
18
3
12
8
L
1
4
2
0.5
W
Ah Muzen Cab
ShadowSniper2003
Ah Muzen Cab
5
4
7
2.13
W
Baron Samedi
TSB poorly
Baron Samedi
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,955
Damage
71,019
90,588
Taken
56,627
50,012
Mitigated
23,004
25,646
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,961
3,391
0
899
17,198
4,960
69
4,678
12,278
0
22,145
L
7,393
2,162
341
1,150
22,237
20,111
0
6,888
15,087
20,085
0
W
11,674
610
110
900
5,874
1,125
1,414
1,216
4,658
51,268
0
L
Thanatos
ItWasMeCatty
Thanatos
15,862
3,922
0
16,184
22,188
9,560
0
3,430
18,706
0
62,700
L
Olorun
Pillar726
Olorun
6,178
2,400
235
2,482
14,484
11,209
1,822
3,783
10,607
53,334
0
W
11,177
1,439
56
2,204
14,351
9,420
896
4,110
10,241
11,013
44,494
W
Skadi
29,290
15,839
0
5,411
12,552
3,953
0
5,115
7,437
0
80,190
L
5,561
524
0
4,355
14,481
4,172
666
3,120
11,361
37,093
0
W
Ah Muzen Cab
ShadowSniper2003
Ah Muzen Cab
9,665
4,468
0
2,666
13,730
4,110
1,524
3,478
10,252
0
64,416
W
Baron Samedi
TSB poorly
Baron Samedi
9,213
1,264
810
1,736
10,120
4,396
190
5,213
4,907
23,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
50,097
375
Minions Killed
409
0
Camps Cleared
0
1,540,708
Distance Traveled
1,600,485
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,840
436
48
3
0
312,915
1
L
Ymir
7,756
431
30
2
0
287,323
3
W
Scylla
9,434
524
90
5
0
299,059
3
L
Thanatos
11,128
618
112
6
0
318,176
1
L
Olorun
8,159
453
113
6
0
276,776
0
W
Shiva
9,930
552
82
5
0
347,564
1
W
Skadi
11,616
645
88
5
0
325,978
5
L
Chronos
7,471
415
72
4
0
345,518
0
W
Ah Muzen Cab
9,980
554
105
6
0
345,256
0
W
Baron Samedi
9,137
508
44
2
0
282,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role