Player Matchup

Shiva
Shiva
BlazinBeastB
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,309 Elo+
Party 2
Anubis
Anubis
LyricInk7287911
Anubis
Level 105
God Stats
0W - 2L
1,283 SR
Queue Stats
45W - 49L
1,444 Elo+
Solo
Zeus
Zeus
THIRST_XxSWEATxX
Zeus
Level 118
God Stats
114W - 68L
1,573 SR
Queue Stats
535W - 588L
1,477 Elo+
Solo
The Morrigan
The Morrigan
TREW4Y420
The Morrigan
Level 53
God Stats
0W - 2L
1,231 SR
Queue Stats
20W - 20L
1,239 Elo+
Party 2
Danzaburou
Danzaburou
smoky_manner89
Danzaburou
Level 42
God Stats
8W - 12L
1,335 SR
Queue Stats
51W - 80L
1,318 Elo+
Solo
Team Averages
Level 69
1,384 SR
1,357 Elo+

VS

Team Averages
Level 106
1,490 SR
1,460 Elo+
Mercury
Mercury
 
Mercury
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cannonballs1109
Sun Wukong
Level 85
God Stats
24W - 14L
1,519 SR
Queue Stats
144W - 125L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Flauross
Kukulkan
Level 124
God Stats
203W - 262L
1,421 SR
Queue Stats
294W - 384L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
MoonCfh
Nu Wa
Level 89
God Stats
77W - 79L
1,482 SR
Queue Stats
167W - 167L
1,444 Elo+
Solo
Persephone
Persephone
Vaelushyn
Persephone
Level 160
God Stats
44W - 43L
1,526 SR
Queue Stats
376W - 476L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
10,594
963
2,586
7,990
6,229
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 6 / 2
11,659
1,060
8,455
16,094
7,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 3
11,951
1,086
20,809
7,827
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
TREW4Y420
The Morrigan
17
1 / 3 / 3
11,755
1,069
6,918
10,447
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
smoky_manner89
Danzaburou
17
1 / 4 / 2
11,722
1,066
12,043
18,509
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

157

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
4 / 3 / 9
12,688
1,153
8,102
13,338
3,688
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Cannonballs1109
Sun Wukong
18
5 / 2 / 12
13,984
1,271
11,800
17,136
21,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Flauross
Kukulkan
18
1 / 1 / 7
11,778
1,071
8,008
7,407
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
MoonCfh
Nu Wa
18
5 / 0 / 9
12,962
1,178
11,902
6,319
1,668
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
Vaelushyn
Persephone
18
3 / 1 / 11
12,727
1,157
16,041
9,355
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
7
Kills
18
18
Deaths
7
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
3
9
2.83
L
1
3
0
0.33
W
Sun Wukong
Cannonballs1109
Sun Wukong
5
2
12
5.5
W
Kukulkan
Flauross
Kukulkan
1
1
7
4.5
L
3
6
2
0.67
W
Nu Wa
MoonCfh
Nu Wa
5
0
9
9.5
L
1
2
3
1.25
L
The Morrigan
TREW4Y420
The Morrigan
1
3
3
0.83
W
Persephone
Vaelushyn
Persephone
3
1
11
8.5
L
Danzaburou
smoky_manner89
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,811
Damage
55,853
60,867
Taken
53,555
27,718
Mitigated
31,471
8,080
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,102
2,895
0
0
13,338
3,688
0
9,073
3,983
0
22,092
L
2,586
345
716
403
7,990
6,229
0
4,461
3,529
0
8,215
W
Sun Wukong
Cannonballs1109
Sun Wukong
11,800
1,860
0
1,625
17,136
21,697
0
10,931
6,043
0
29,705
W
Kukulkan
Flauross
Kukulkan
8,008
562
0
1,686
7,407
2,098
0
5,249
2,050
41,930
0
L
8,455
0
0
2,504
16,094
7,175
0
9,644
6,450
18,404
0
W
Nu Wa
MoonCfh
Nu Wa
11,902
4,211
0
1,045
6,319
1,668
0
4,339
1,956
34,616
0
L
20,809
1,560
41
452
7,827
2,982
0
3,867
3,960
56,070
0
L
The Morrigan
TREW4Y420
The Morrigan
6,918
481
0
696
10,447
4,222
0
6,243
4,204
38,546
0
W
Persephone
Vaelushyn
Persephone
16,041
168
96
2,399
9,355
2,320
0
5,903
3,341
30,694
0
L
Danzaburou
smoky_manner89
Danzaburou
12,043
3,350
0
3,268
18,509
7,110
0
11,736
6,773
0
30,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,681
Gold Earned
64,139
224
Minions Killed
234
4
Camps Cleared
7
954,344
Distance Traveled
1,177,731
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,688
1,153
39
4
5
276,363
0
L
Shiva
10,594
963
13
1
1
111,184
1
W
Sun Wukong
13,984
1,271
25
2
0
239,001
0
W
Kukulkan
11,778
1,071
84
8
1
212,965
0
L
Anubis
11,659
1,060
30
3
0
206,269
1
W
Nu Wa
12,962
1,178
54
5
0
207,720
0
L
Zeus
11,951
1,086
76
7
1
207,159
0
L
The Morrigan
11,755
1,069
77
7
1
210,866
0
W
Persephone
12,727
1,157
32
3
1
241,682
1
L
Danzaburou
11,722
1,066
28
3
1
218,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role