Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Bronze III
Gothome
Mulan
Bronze III
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,467 MMR
Solo
Chiron
Chiron
Gold II
PROvFROST
Chiron
Gold II
Level 118
God Stats
7W - 6L
1,726 SR
Queue Stats
13W - 14L
1,664 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,575 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,574 SR
1,592 MMR
Neith
Neith
Gold V
Gy_o_
Neith
Gold V
Level 160
God Stats
36W - 55L
1,289 SR
Queue Stats
603W - 699L
1,392 MMR
Solo
Raijin
Raijin
Gold II
RufusTigh
Raijin
Gold II
Level 100
God Stats
6W - 4L
1,931 SR
Queue Stats
102W - 101L
1,703 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
walrusnuggets10
Cu Chulainn
Gold IV
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 25L
1,680 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 5 / 6
9,886
706
10,167
15,535
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Gothome
Mulan
13
1 / 5 / 6
9,301
664
7,077
19,647
14,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
PROvFROST
Chiron
14
6 / 9 / 4
10,852
775
9,864
16,229
4,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
BastetFenrirVulcanThothHera

VS

Bans
AtlasGilgameshGebKumbhakarnaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gy_o_
Neith
15
3 / 4 / 13
10,567
755
9,791
12,279
4,355
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
RufusTigh
Raijin
17
11 / 3 / 7
11,876
848
21,172
11,804
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
walrusnuggets10
Cu Chulainn
15
5 / 3 / 11
10,772
769
13,128
16,906
14,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
10
Kills
19
19
Deaths
10
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
5
6
1.2
L
Mulan
Gothome
Mulan
1
5
6
0.8
W
Neith
Gy_o_
Neith
3
4
13
2.38
L
Chiron
PROvFROST
Chiron
6
9
4
0.89
W
Raijin
RufusTigh
Raijin
11
3
7
4.83
W
Cu Chulainn
walrusnuggets10
Cu Chulainn
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
44,091
51,411
Taken
40,989
23,242
Mitigated
22,884
8,977
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,167
1,023
0
2,946
15,535
3,937
0
6,350
8,783
39,357
0
L
Mulan
Gothome
Mulan
7,077
1,843
246
3,132
19,647
14,752
0
8,441
10,748
0
25,036
W
Neith
Gy_o_
Neith
9,791
1,621
0
2,100
12,279
4,355
1,987
3,501
8,778
0
34,053
L
Chiron
PROvFROST
Chiron
9,864
3,584
527
2,126
16,229
4,553
0
5,307
10,543
0
34,889
W
Raijin
RufusTigh
Raijin
21,172
1,107
0
2,234
11,804
4,349
833
3,479
8,325
52,614
0
W
Cu Chulainn
walrusnuggets10
Cu Chulainn
13,128
2,002
379
3,422
16,906
14,180
477
4,147
12,759
0
30,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
33,215
139
Minions Killed
152
5
Camps Cleared
4
654,973
Distance Traveled
771,373
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,886
706
43
3
3
229,726
6
L
Mulan
9,301
664
41
3
1
237,184
4
W
Neith
10,567
755
37
3
1
250,122
3
L
Chiron
10,852
775
55
4
1
188,063
5
W
Raijin
11,876
848
68
5
3
247,943
1
W
Cu Chulainn
10,772
769
47
3
0
273,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role