Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
Ezfra
Kukulkan
Silver I
Level 138
God Stats
0W - 2L
1,248 SR
Queue Stats
48W - 67L
1,458 MMR
Solo
Odin
Odin
Silver III
NovoTheAwesome
Odin
Silver III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,419 MMR
Solo
Arachne
Arachne
Gold V
TheJiggla
Arachne
Gold V
Level 137
God Stats
16W - 14L
1,635 SR
Queue Stats
87W - 93L
1,428 MMR
Solo
Danzaburou
Danzaburou
Gold V
aIucardgod
Danzaburou
Gold V
Level 160
God Stats
4W - 4L
1,515 SR
Queue Stats
199W - 206L
1,401 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,480 SR
1,441 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,534 SR
1,418 MMR
Tsukuyomi
Tsukuyomi
Bronze III
Chopkins
Tsukuyomi
Bronze III
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 70L
1,452 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
MrObito21
Gilgamesh
Gold V
Level 160
God Stats
8W - 6L
1,787 SR
Queue Stats
411W - 413L
1,400 MMR
Solo
Jormungandr
Jormungandr
Bronze V
PapiiChullo
Jormungandr
Bronze V
Level 139
God Stats
1W - 0L
1,738 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver II
RGSOven
Fenrir
Silver II
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 36L
1,401 MMR
Party 1
Hou Yi
Hou Yi
Silver I
TheSnailTrail
Hou Yi
Silver I
Level 63
God Stats
1W - 2L
1,144 SR
Queue Stats
20W - 19L
1,339 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
5 / 8 / 4
10,681
486
13,765
19,911
19,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Ezfra
Kukulkan
16
1 / 9 / 5
10,037
456
11,462
15,448
5,490
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 5 / 8
9,659
439
3,949
19,861
16,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
TheJiggla
Arachne
18
8 / 6 / 3
11,808
537
10,813
20,334
14,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
aIucardgod
Danzaburou
16
2 / 9 / 7
10,828
492
10,189
19,265
9,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliKumbhakarnaAgniThoth

VS

Bans
PersephoneAtlasBastetSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chopkins
Tsukuyomi
19
8 / 5 / 8
12,226
556
13,597
17,704
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MrObito21
Gilgamesh
18
7 / 4 / 9
12,275
558
9,625
16,659
15,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
PapiiChullo
Jormungandr
19
9 / 1 / 12
12,812
582
23,321
17,100
9,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
RGSOven
Fenrir
18
3 / 3 / 17
11,272
512
9,660
19,869
21,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 4 / 5
13,849
630
18,442
19,557
8,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
17
Kills
37
37
Deaths
17
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
5
8
4
0.88
W
Tsukuyomi
Chopkins
Tsukuyomi
8
5
8
2.4
L
Kukulkan
Ezfra
Kukulkan
1
9
5
0.39
W
Gilgamesh
MrObito21
Gilgamesh
7
4
9
2.88
L
1
5
8
1
W
Jormungandr
PapiiChullo
Jormungandr
9
1
12
15
W
Fenrir
RGSOven
Fenrir
3
3
17
3.83
L
Arachne
TheJiggla
Arachne
8
6
3
1.58
W
10
4
5
3.13
L
Danzaburou
aIucardgod
Danzaburou
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,178
Damage
74,645
94,819
Taken
90,889
65,600
Mitigated
63,566
19,433
Healing
26,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
13,765
1,741
0
3,713
19,911
19,861
0
3,778
16,133
52,366
0
W
Tsukuyomi
Chopkins
Tsukuyomi
13,597
2,802
0
5,265
17,704
8,158
847
3,424
14,105
0
94,040
L
Kukulkan
Ezfra
Kukulkan
11,462
1,621
598
2,897
15,448
5,490
0
6,318
9,130
68,461
0
W
Gilgamesh
MrObito21
Gilgamesh
9,625
2,683
0
1,855
16,659
15,391
922
5,924
10,102
0
58,487
L
3,949
966
0
1,500
19,861
16,735
0
6,474
13,387
0
32,073
W
Jormungandr
PapiiChullo
Jormungandr
23,321
5,583
0
3,995
17,100
9,367
1,006
8,057
8,957
101,112
0
W
Fenrir
RGSOven
Fenrir
9,660
2,126
630
3,770
19,869
21,886
420
4,800
14,899
316
56,279
L
Arachne
TheJiggla
Arachne
10,813
5,207
0
6,458
20,334
14,187
0
4,639
15,695
0
82,335
W
18,442
11,969
0
10,650
19,557
8,764
5,940
3,228
16,285
0
114,428
L
Danzaburou
aIucardgod
Danzaburou
10,189
4,642
0
4,267
19,265
9,327
0
2,428
16,837
0
72,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,013
Gold Earned
62,434
505
Minions Killed
645
0
Camps Cleared
0
1,932,749
Distance Traveled
2,114,863
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,681
486
87
4
0
373,517
3
W
Tsukuyomi
12,226
556
140
6
0
476,727
5
L
Kukulkan
10,037
456
124
6
0
338,967
7
W
Gilgamesh
12,275
558
105
5
0
408,739
4
L
Odin
9,659
439
59
3
0
429,786
7
W
Jormungandr
12,812
582
154
7
0
442,663
0
W
Fenrir
11,272
512
81
4
0
408,142
2
L
Arachne
11,808
537
102
5
0
452,176
2
W
Hou Yi
13,849
630
165
8
0
378,592
5
L
Danzaburou
10,828
492
133
6
0
338,303
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role