Player Matchup

Khepri
Khepri
HeavyHeartClub
Khepri
Level 101
God Stats
26W - 19L
1,726 SR
Queue Stats
201W - 212L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
KotuwuTTV
Guan Yu
Level 155
God Stats
7W - 6L
1,549 SR
Queue Stats
296W - 278L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
Mermaid0520
Nu Wa
Level 89
God Stats
5W - 5L
1,815 SR
Queue Stats
115W - 114L
1,468 Elo+
Party 1
Apollo
Apollo
Minotairo
Apollo
Level 158
God Stats
7W - 3L
1,757 SR
Queue Stats
141W - 124L
1,730 Elo+
Party 3
Loki
Loki
senpaiclau
Loki
Level 36
God Stats
1W - 1L
1,281 SR
Queue Stats
5W - 3L
1,828 Elo+
Party 3
Team Averages
Level 108
1,626 SR
1,599 Elo+

VS

Team Averages
Level 52
1,503 SR
1,551 Elo+
Nox
Nox
AT940
Nox
Level 49
God Stats
20W - 17L
1,586 SR
Queue Stats
77W - 90L
1,539 Elo+
Solo
Apollo
Apollo
IvoAlcaraz29
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 73L
1,508 Elo+
Solo
Loki
Loki
SΗEΤOOKΤHEKΙDS
Loki
Level 15
God Stats
1W - 3L
1,392 SR
Queue Stats
3W - 3L
1,582 Elo+
Party 2
Ra
Ra
ThatLizie
Ra
Level 17
God Stats
2W - 3L
1,581 SR
Queue Stats
8W - 8L
1,575 Elo+
Party 2
Shiva
Shiva
Young_Gerald0
Shiva
Level 152
God Stats
8W - 9L
1,454 SR
Queue Stats
38W - 49L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 9
8,613
718
6,274
9,479
12,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
KotuwuTTV
Guan Yu
18
8 / 1 / 8
10,792
899
12,860
13,942
16,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 3 / 7
9,853
821
9,783
5,900
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Minotairo
Apollo
18
4 / 4 / 11
10,395
866
14,282
14,622
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 3 / 6
9,603
800
9,295
9,712
3,275
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AT940
Nox
15
3 / 4 / 4
8,862
739
6,016
8,444
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
2 / 4 / 5
9,204
767
9,926
13,817
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 8 / 1
9,297
775
8,702
13,562
4,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 3
8,548
712
4,538
9,170
3,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 3 / 5
8,209
684
8,624
17,885
7,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
23
Kills
11
11
Deaths
23
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
AT940
Nox
3
4
4
1.25
W
1
0
9
5.5
L
Apollo
2
4
5
1.13
W
Guan Yu
KotuwuTTV
Guan Yu
8
1
8
12
W
5
3
7
2.83
W
Apollo
Minotairo
Apollo
4
4
11
2.38
L
4
8
1
0.56
L
1
4
3
0.63
L
1
3
5
1.17
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,494
Damage
37,806
53,655
Taken
62,878
41,054
Mitigated
22,073
15,667
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
AT940
Nox
6,016
750
0
0
8,444
3,067
0
2,531
5,753
21,018
0
W
6,274
510
363
2,845
9,479
12,474
24
2,347
7,132
20,208
0
L
Apollo
9,926
7,200
0
3,053
13,817
4,632
0
3,562
10,011
0
37,179
W
Guan Yu
KotuwuTTV
Guan Yu
12,860
1,344
2,618
5,428
13,942
16,684
430
3,829
10,113
0
29,034
W
9,783
2,394
0
625
5,900
1,873
1,224
903
4,997
35,542
0
W
Apollo
Minotairo
Apollo
14,282
8,114
0
3,337
14,622
6,748
790
1,823
12,799
0
43,991
L
8,702
2,609
0
1,664
13,562
4,090
0
642
12,866
0
28,020
L
4,538
466
1,864
2,220
9,170
3,190
0
2,353
6,635
24,710
0
L
8,624
1,590
678
5,380
17,885
7,094
0
6,052
11,556
0
29,732
W
9,295
2,658
0
451
9,712
3,275
678
1,652
8,060
0
29,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,256
Gold Earned
44,120
241
Minions Killed
229
0
Camps Cleared
0
1,346,956
Distance Traveled
1,231,816
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,862
739
34
3
0
247,226
3
W
Khepri
8,613
718
26
2
0
234,769
5
L
Apollo
9,204
767
78
7
0
262,900
1
W
Guan Yu
10,792
899
40
3
0
313,970
5
W
Nu Wa
9,853
821
66
6
0
233,912
3
W
Apollo
10,395
866
80
7
0
271,298
3
L
Loki
9,297
775
33
3
0
255,455
2
L
Ra
8,548
712
51
4
0
255,364
0
L
Shiva
8,209
684
33
3
0
210,871
2
W
Loki
9,603
800
29
2
0
293,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role