Player Matchup

Nike
Nike
Masters
Christ--Soldier
Nike
Masters
Level 125
God Stats
29W - 17L
1,858 SR
Queue Stats
166W - 145L
2,616 MMR
Party 1
Ares
Ares
Platinum II
DrxKILLxJOY
Ares
Platinum II
Level 106
God Stats
0W - 2L
1,869 SR
Queue Stats
135W - 123L
1,799 MMR
Solo
Medusa
Medusa
Platinum I
RISKYPETE4420
Medusa
Platinum I
Level 160
God Stats
53W - 34L
1,765 SR
Queue Stats
515W - 530L
1,996 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
Velvoite
Erlang Shen
Diamond II
Level 137
God Stats
67W - 36L
1,785 SR
Queue Stats
98W - 72L
2,463 MMR
Party 1
Hera
Hera
Diamond V
lf15_luisfern597
Hera
Diamond V
Level 144
God Stats
7W - 3L
1,732 SR
Queue Stats
101W - 98L
2,043 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,802 SR
2,183 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,683 SR
2,185 MMR
Odin
Odin
Platinum II
LuisLeKing
Odin
Platinum II
Level 143
God Stats
8W - 8L
1,456 SR
Queue Stats
391W - 370L
1,847 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Narutinx02
Hou Yi
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 70L
1,769 MMR
Solo
Artio
Artio
Masters
RioT Effect
Artio
Masters
Level 140
God Stats
20W - 21L
1,652 SR
Queue Stats
108W - 91L
2,596 MMR
Solo
Chaac
Chaac
Masters
Solymania
Chaac
Masters
Level 156
God Stats
17W - 10L
1,941 SR
Queue Stats
244W - 226L
2,481 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
mexicanSNORLAX
Zhong Kui
Diamond II
Level 151
God Stats
30W - 16L
1,866 SR
Queue Stats
430W - 379L
2,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 1
12,139
467
11,701
24,135
22,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 8 / 7
10,552
406
9,132
26,954
29,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 6 / 3
12,379
476
20,294
20,122
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Velvoite
Erlang Shen
20
6 / 5 / 5
12,521
482
16,919
22,459
14,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 12 / 6
11,746
452
16,611
17,185
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LokiPersephoneBastet

VS

Bans
CliodhnaGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 16
14,055
541
10,784
22,082
27,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
Narutinx02
Hou Yi
20
3 / 4 / 7
15,281
588
15,820
23,440
7,943
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 9
16,152
621
16,581
29,489
40,603
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
Solymania
Chaac
20
10 / 5 / 13
16,002
615
22,053
26,445
16,861
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
mexicanSNORLAX
Zhong Kui
20
14 / 4 / 11
16,048
617
24,807
17,893
14,463
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
16
Kills
36
36
Deaths
16
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
2
8
7
0.69
W
3
2
16
5.5
W
Hou Yi
Narutinx02
Hou Yi
3
4
7
1.63
L
2
6
3
0.58
W
6
1
9
10.5
W
Chaac
Solymania
Chaac
10
5
13
3.3
L
Erlang Shen
Velvoite
Erlang Shen
6
5
5
1.7
L
4
12
6
0.58
W
Zhong Kui
mexicanSNORLAX
Zhong Kui
14
4
11
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,657
Damage
90,045
110,855
Taken
119,349
79,084
Mitigated
107,725
17,712
Healing
53,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,701
2,289
0
4,238
24,135
22,358
0
11,174
12,827
0
79,715
L
9,132
763
0
1,937
26,954
29,254
0
7,890
18,860
28,625
0
W
10,784
1,434
470
4,302
22,082
27,855
694
6,445
15,447
0
46,117
W
Hou Yi
Narutinx02
Hou Yi
15,820
9,450
0
11,168
23,440
7,943
2,516
4,315
19,069
0
120,175
L
20,294
6,272
0
4,922
20,122
7,728
0
3,191
16,931
0
102,128
W
16,581
1,236
2,318
17,091
29,489
40,603
659
5,633
23,770
108,765
0
W
Chaac
Solymania
Chaac
22,053
7,470
0
12,384
26,445
16,861
8,042
5,734
19,915
0
145,120
L
Erlang Shen
Velvoite
Erlang Shen
16,919
8,265
0
6,203
22,459
14,056
0
11,023
11,287
0
111,775
L
16,611
2,899
0
412
17,185
5,688
0
7,463
9,562
87,647
0
W
Zhong Kui
mexicanSNORLAX
Zhong Kui
24,807
2,658
344
5,178
17,893
14,463
4,025
6,431
11,164
106,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,337
Gold Earned
77,538
639
Minions Killed
716
0
Camps Cleared
0
2,454,415
Distance Traveled
2,662,908
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,139
467
155
6
0
497,216
6
L
Ares
10,552
406
27
1
0
482,568
11
W
Odin
14,055
541
50
2
0
548,838
10
W
Hou Yi
15,281
588
180
7
0
455,026
0
L
Medusa
12,379
476
155
6
0
475,451
6
W
Artio
16,152
621
190
7
0
592,090
9
W
Chaac
16,002
615
165
6
0
552,362
5
L
Erlang Shen
12,521
482
144
6
0
556,244
3
L
Hera
11,746
452
158
6
0
442,936
4
W
Zhong Kui
16,048
617
131
5
0
514,592
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role