Player Matchup

Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
JaeSeoul
Zeus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,554 Elo+
Party 2
Izanami
Izanami
VERWIN220
Izanami
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 276L
1,487 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,514 Elo+

VS

Team Averages
Level 56
1,778 SR
1,817 Elo+
Eset
Eset
IAmCasualty
Eset
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 73L
1,509 Elo+
Solo
Chaac
Chaac
NastyTurd
Chaac
Level 129
God Stats
68W - 19L
1,750 SR
Queue Stats
117W - 52L
1,901 Elo+
Party 1
Baron Samedi
Baron Samedi
Squirtistics
Baron Samedi
Level 6
God Stats
13W - 0L
2,083 SR
Queue Stats
20W - 0L
2,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 5 / 6
7,132
713
5,846
13,970
12,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
12
4 / 3 / 2
7,294
729
9,256
7,787
2,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
VERWIN220
Izanami
11
2 / 7 / 3
6,991
699
5,550
10,780
4,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 8
7,332
733
5,313
7,725
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
NastyTurd
Chaac
14
7 / 2 / 8
8,783
878
12,421
13,144
6,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Squirtistics
Baron Samedi
13
6 / 0 / 9
8,428
843
11,088
8,631
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
15
15
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
6
0.8
W
2
5
8
1.2
L
Zeus
4
3
2
1.67
W
Chaac
NastyTurd
Chaac
7
2
8
5.5
W
Baron Samedi
Squirtistics
Baron Samedi
6
0
9
10.5
L
Izanami
VERWIN220
Izanami
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,652
Damage
28,822
32,537
Taken
29,500
19,327
Mitigated
17,831
5,728
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,846
2,684
454
2,453
13,970
12,306
0
6,729
6,844
14,732
0
W
5,313
225
419
871
7,725
2,994
362
5,461
2,264
18,977
0
L
Zeus
9,256
875
0
1,236
7,787
2,373
180
3,835
3,695
21,450
0
W
Chaac
NastyTurd
Chaac
12,421
3,102
0
5,084
13,144
6,493
540
5,902
7,242
0
33,771
W
Baron Samedi
Squirtistics
Baron Samedi
11,088
1,544
2,179
4,754
8,631
8,344
407
3,937
4,694
25,906
0
L
Izanami
VERWIN220
Izanami
5,550
3,244
0
1,585
10,780
4,648
782
5,176
5,267
0
23,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,417
Gold Earned
24,543
93
Minions Killed
113
2
Camps Cleared
7
484,442
Distance Traveled
564,028
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,132
713
7
1
0
165,596
3
W
Eset
7,332
733
42
4
2
183,492
2
L
Zeus
7,294
729
35
4
0
170,201
2
W
Chaac
8,783
878
51
5
4
184,606
8
W
Baron Samedi
8,428
843
20
2
1
195,930
2
L
Izanami
6,991
699
51
5
2
148,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role