Player Matchup

Gilgamesh
Gilgamesh
OPGSkaterLife
Gilgamesh
Level 116
God Stats
3W - 5L
1,557 SR
Queue Stats
311W - 321L
1,364 Elo+
Party 1
Baba Yaga
Baba Yaga
Rawrararow
Baba Yaga
Level 87
God Stats
31W - 33L
1,564 SR
Queue Stats
246W - 252L
1,403 Elo+
Solo
Bacchus
Bacchus
TSB GAARA
Bacchus
Level 52
God Stats
14W - 18L
1,552 SR
Queue Stats
84W - 98L
1,368 Elo+
Party 1
Nemesis
Nemesis
WolfyChan13
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,133 Elo+
Party 1
Kukulkan
Kukulkan
xShaDowKingx658
Kukulkan
Level 15
God Stats
2W - 7L
1,317 SR
Queue Stats
171W - 217L
1,163 Elo+
Party 1
Team Averages
Level 55
1,498 SR
1,286 Elo+

VS

Team Averages
Level 64
1,474 SR
1,401 Elo+
Khepri
Khepri
BluffWriter7832
Khepri
Level 5
God Stats
6W - 13L
1,249 SR
Queue Stats
38W - 56L
1,260 Elo+
Party 3
Bellona
Bellona
CephalonSeraphim
Bellona
Level 74
God Stats
4W - 2L
1,520 SR
Queue Stats
88W - 80L
1,450 Elo+
Solo
Zeus
Zeus
RetroNazV
Zeus
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 70L
1,412 Elo+
Party 2
Pele
Pele
Xvert Zero
Pele
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 120L
1,393 Elo+
Party 2
Skadi
Skadi
drayman31
Skadi
Level 66
God Stats
50W - 36L
1,598 SR
Queue Stats
119W - 106L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OPGSkaterLife
Gilgamesh
16
6 / 7 / 1
10,007
589
10,592
15,389
8,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Rawrararow
Baba Yaga
12
1 / 7 / 6
7,518
442
5,763
13,056
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
TSB GAARA
Bacchus
9
0 / 4 / 2
6,494
382
1,787
13,159
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
WolfyChan13
Nemesis
11
0 / 8 / 2
6,861
404
1,818
12,765
3,471
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
11
0 / 5 / 0
7,043
414
1,763
8,171
6,422
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
8,651
509
657
4,731
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 7
8,750
515
6,120
8,964
9,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
16 / 1 / 1
11,594
682
16,889
8,708
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 6
8,369
492
6,377
9,449
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
drayman31
Skadi
14
7 / 3 / 6
9,192
541
11,245
10,277
3,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
7
Kills
31
31
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
3
2
7
3.25
L
Gilgamesh
OPGSkaterLife
Gilgamesh
6
7
1
0.93
L
Baba Yaga
Rawrararow
Baba Yaga
1
7
6
0.57
W
Zeus
16
1
1
16.5
L
Bacchus
TSB GAARA
Bacchus
0
4
2
0.25
L
Nemesis
WolfyChan13
Nemesis
0
8
2
0.13
W
3
2
6
3
W
Skadi
drayman31
Skadi
7
3
6
3.33
L
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,723
Damage
41,288
62,540
Taken
42,129
35,161
Mitigated
24,187
6,704
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
657
222
0
693
4,731
4,777
645
1,012
3,649
6,478
0
W
6,120
2,484
0
1,205
8,964
9,240
893
2,034
6,795
0
39,677
L
Gilgamesh
OPGSkaterLife
Gilgamesh
10,592
3,728
0
3,495
15,389
8,741
0
3,609
11,606
0
66,322
L
Baba Yaga
Rawrararow
Baba Yaga
5,763
306
0
2,167
13,056
5,250
294
7,209
5,410
35,055
0
W
Zeus
16,889
2,144
0
2,485
8,708
3,335
208
1,741
6,803
76,120
0
L
Bacchus
TSB GAARA
Bacchus
1,787
91
262
435
13,159
11,277
0
2,741
10,300
17,549
0
L
Nemesis
WolfyChan13
Nemesis
1,818
89
0
345
12,765
3,471
0
1,374
11,321
0
36,868
W
6,377
1,362
0
2,614
9,449
3,324
534
1,537
7,730
0
38,470
W
Skadi
drayman31
Skadi
11,245
6,048
0
910
10,277
3,511
2,876
2,458
7,721
0
61,521
L
Kukulkan
1,763
315
0
0
8,171
6,422
0
1,750
6,357
28,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,923
Gold Earned
46,556
289
Minions Killed
356
0
Camps Cleared
0
1,535,617
Distance Traveled
1,626,507
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,651
509
7
0
0
323,398
0
W
Bellona
8,750
515
63
4
0
355,236
2
L
Gilgamesh
10,007
589
101
6
0
351,000
4
L
Baba Yaga
7,518
442
56
3
0
300,478
1
W
Zeus
11,594
682
134
8
0
307,931
2
L
Bacchus
6,494
382
29
2
0
297,208
0
L
Nemesis
6,861
404
47
3
0
327,779
0
W
Pele
8,369
492
64
4
0
355,340
1
W
Skadi
9,192
541
88
5
0
284,602
3
L
Kukulkan
7,043
414
56
3
0
259,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role