Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
CptZaddy
Awilix
Gold II
Level 159
God Stats
1W - 2L
1,749 SR
Queue Stats
317W - 305L
1,516 MMR
Solo
Merlin
Merlin
Gold II
FallenPlayz96
Merlin
Gold II
Level 157
God Stats
7W - 5L
1,987 SR
Queue Stats
420W - 427L
1,538 MMR
Solo
Odin
Odin
Platinum V
SrElotito-
Odin
Platinum V
Level 142
God Stats
2W - 1L
1,660 SR
Queue Stats
49W - 44L
1,614 MMR
Party 2
Geb
Geb
Gold II
xXZavalitoXx
Geb
Gold II
Level 155
God Stats
10W - 2L
1,920 SR
Queue Stats
80W - 67L
1,522 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,763 SR
1,538 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,523 SR
1,543 MMR
Izanami
Izanami
Bronze IV
Garretdaferret
Izanami
Bronze IV
Level 64
God Stats
6W - 3L
1,577 SR
Queue Stats
12W - 16L
1,504 MMR
Party 3
Serqet
Serqet
Gold III
Hondurag
Serqet
Gold III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 153L
1,586 MMR
Party 1
Hercules
Hercules
Silver II
Majestic Ram
Hercules
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,499 MMR
Solo
Ganesha
Ganesha
Bronze IV
SwaggyHashTaggy
Ganesha
Bronze IV
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,504 MMR
Party 3
Agni
Agni
Gold I
chalmers73
Agni
Gold I
Level 119
God Stats
42W - 40L
1,538 SR
Queue Stats
196W - 191L
1,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 0 / 1
5,963
596
4,576
5,543
1,275
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
CptZaddy
Awilix
11
3 / 0 / 1
6,514
651
3,497
5,364
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 4
5,709
571
3,980
3,955
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,431
643
3,980
4,985
3,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 1 / 5
5,609
561
4,186
7,544
3,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ChaacAtlasBastet

VS

Bans
ThothCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,985
499
3,956
5,744
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Hondurag
Serqet
8
0 / 2 / 0
4,974
497
1,243
7,003
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
Majestic Ram
Hercules
10
1 / 2 / 0
5,690
569
2,779
7,497
5,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 3 / 1
4,815
482
1,963
8,604
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 1
5,548
555
3,377
3,490
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
1
1
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
1
3.5
W
Awilix
CptZaddy
Awilix
3
0
1
3.5
W
1
0
4
3
L
0
1
1
0.5
L
Serqet
Hondurag
Serqet
0
2
0
0
L
Hercules
Majestic Ram
Hercules
1
2
0
0.5
W
1
0
3
2.5
L
0
3
1
0.17
L
0
0
1
0.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,219
Damage
13,318
27,391
Taken
32,338
11,234
Mitigated
14,291
12,854
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,576
1,711
977
2,432
5,543
1,275
0
629
4,894
0
35,136
W
Awilix
CptZaddy
Awilix
3,497
1,217
0
3,079
5,364
1,492
0
879
4,365
0
38,845
W
3,980
458
0
1,380
3,955
1,154
0
1,423
2,410
33,143
0
L
3,956
2,730
0
1,156
5,744
1,532
0
1,182
4,562
0
30,215
L
Serqet
Hondurag
Serqet
1,243
358
0
1,659
7,003
2,053
0
654
6,349
0
23,531
L
Hercules
Majestic Ram
Hercules
2,779
1,011
0
2,472
7,497
5,773
0
433
7,064
0
28,336
W
3,980
680
0
1,750
4,985
3,558
0
209
4,772
0
36,406
L
1,963
311
0
1,612
8,604
3,949
104
4,438
4,166
9,899
0
L
3,377
201
0
1,500
3,490
984
0
1,459
2,031
35,327
0
W
4,186
739
1,280
1,956
7,544
3,755
0
1,846
5,610
16,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
26,012
324
Minions Killed
285
0
Camps Cleared
0
1,066,855
Distance Traveled
1,030,717
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,963
596
62
6
0
206,070
2
W
Awilix
6,514
651
85
9
0
232,368
0
W
Merlin
5,709
571
71
7
0
210,555
2
L
Izanami
4,985
499
78
8
0
193,138
0
L
Serqet
4,974
497
53
5
0
226,514
3
L
Hercules
5,690
569
68
7
0
187,439
5
W
Odin
6,431
643
87
9
0
218,867
3
L
Ganesha
4,815
482
3
0
0
201,284
4
L
Agni
5,548
555
83
8
0
222,342
3
W
Geb
5,609
561
19
2
0
198,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role