Player Matchup

Zhong Kui
Zhong Kui
Chewy4444
Zhong Kui
Level 122
God Stats
2W - 3L
1,267 SR
Queue Stats
42W - 40L
1,598 Elo+
Solo
Chronos
Chronos
QuetzaREN
Chronos
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 133L
1,391 Elo+
Party 2
Khepri
Khepri
TBuGz
Khepri
Level 99
God Stats
14W - 7L
1,824 SR
Queue Stats
377W - 406L
1,499 Elo+
Party 2
Ares
Ares
TortaCubana8
Ares
Level 106
God Stats
26W - 6L
1,690 SR
Queue Stats
335W - 346L
1,482 Elo+
Party 2
Discordia
Discordia
cepillo1104
Discordia
Level 144
God Stats
4W - 2L
1,508 SR
Queue Stats
532W - 536L
1,485 Elo+
Party 2
Team Averages
Level 124
1,558 SR
1,491 Elo+

VS

Team Averages
Level 86
1,374 SR
1,428 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BorrayoA
Danzaburou
Level 60
God Stats
1W - 3L
1,327 SR
Queue Stats
103W - 120L
1,440 Elo+
Party 1
Hera
Hera
Electrosmash
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,225 Elo+
Solo
Vulcan
Vulcan
Radenur
Vulcan
Level 30
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Raijin
Raijin
WordedCamera1
Raijin
Level 134
God Stats
1W - 2L
1,294 SR
Queue Stats
85W - 105L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chewy4444
Zhong Kui
18
5 / 4 / 22
11,686
835
17,306
16,184
11,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
QuetzaREN
Chronos
18
13 / 5 / 10
11,923
852
13,402
16,551
7,763
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
TBuGz
Khepri
17
3 / 4 / 22
10,565
755
4,489
13,673
18,820
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 2 / 20
11,383
813
6,546
17,798
21,463
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
cepillo1104
Discordia
20
11 / 1 / 19
12,287
878
23,521
11,174
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 11 / 9
9,610
686
10,910
16,863
6,550
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
BorrayoA
Danzaburou
15
3 / 7 / 6
9,420
673
9,745
14,990
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 7 / 8
9,447
675
11,149
10,483
4,514
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Radenur
Vulcan
19
3 / 7 / 6
11,007
786
11,398
12,739
5,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 6
10,412
744
16,891
14,921
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
51
39
Kills
16
16
Deaths
39
93
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
11
9
0.68
L
Danzaburou
BorrayoA
Danzaburou
3
7
6
0.86
W
Zhong Kui
Chewy4444
Zhong Kui
5
4
22
4
L
2
7
8
0.86
W
Chronos
QuetzaREN
Chronos
13
5
10
3.6
L
Vulcan
Radenur
Vulcan
3
7
6
0.86
W
Khepri
TBuGz
Khepri
3
4
22
3.5
W
7
2
20
8.5
L
5
7
6
1.14
W
Discordia
cepillo1104
Discordia
11
1
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,264
Damage
60,093
75,380
Taken
69,996
64,747
Mitigated
27,807
29,212
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,910
8,002
913
1,623
16,863
6,550
0
15,556
1,307
0
17,852
L
Danzaburou
BorrayoA
Danzaburou
9,745
3,238
1,069
2,912
14,990
5,958
239
13,928
1,062
0
18,412
W
Zhong Kui
Chewy4444
Zhong Kui
17,306
2,413
1,423
6,970
16,184
11,740
1,418
6,543
9,223
46,438
0
L
11,149
1,787
380
532
10,483
4,514
0
9,727
756
15,444
0
W
Chronos
QuetzaREN
Chronos
13,402
4,872
649
4,723
16,551
7,763
3,613
8,801
7,404
31,818
0
L
Vulcan
Radenur
Vulcan
11,398
5,133
0
1,632
12,739
5,010
0
12,059
680
29,938
0
W
Khepri
TBuGz
Khepri
4,489
0
2,161
2,412
13,673
18,820
273
7,740
5,376
10,798
0
W
6,546
59
2,383
2,323
17,798
21,463
404
8,255
9,017
11,567
0
L
16,891
1,286
939
3,512
14,921
5,775
0
13,994
927
32,636
0
W
Discordia
cepillo1104
Discordia
23,521
649
2,440
3,728
11,174
4,961
139
5,988
4,922
50,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,844
Gold Earned
49,896
160
Minions Killed
125
0
Camps Cleared
0
1,341,371
Distance Traveled
1,109,835
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,610
686
11
1
0
195,328
0
L
Danzaburou
9,420
673
17
1
0
238,058
0
W
Zhong Kui
11,686
835
71
5
0
259,893
0
L
Hera
9,447
675
17
1
0
241,489
1
W
Chronos
11,923
852
36
3
0
252,889
1
L
Vulcan
11,007
786
47
3
0
218,850
0
W
Khepri
10,565
755
7
1
0
261,059
0
W
Ares
11,383
813
7
1
0
288,036
0
L
Raijin
10,412
744
33
2
0
216,110
3
W
Discordia
12,287
878
39
3
0
279,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role