Player Matchup

Cerberus
Cerberus
DetsukaJ
Cerberus
Level 108
God Stats
2W - 6L
1,234 SR
Queue Stats
410W - 453L
1,353 Elo+
Party 3
Gilgamesh
Gilgamesh
JIGSAW20441738
Gilgamesh
Level 28
God Stats
19W - 15L
1,508 SR
Queue Stats
85W - 88L
1,474 Elo+
Party 4
Poseidon
Poseidon
Zombie Nuke8
Poseidon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,521 Elo+
Party 4
Skadi
Skadi
i_R1UK_i
Skadi
Level 105
God Stats
2W - 5L
1,255 SR
Queue Stats
67W - 60L
1,499 Elo+
Party 3
Cliodhna
Cliodhna
xProto85
Cliodhna
Level 65
God Stats
3W - 7L
1,311 SR
Queue Stats
195W - 195L
1,554 Elo+
Party 4
Team Averages
Level 74
1,361 SR
1,480 Elo+

VS

Team Averages
Level 65
1,636 SR
1,457 Elo+
Cupid
Cupid
Budskieblue
Cupid
Level 69
God Stats
0W - 1L
1,725 SR
Queue Stats
8W - 14L
1,486 Elo+
Party 2
Bellona
Bellona
Kryzerton
Bellona
Level 26
God Stats
5W - 3L
1,739 SR
Queue Stats
7W - 8L
1,486 Elo+
Party 2
Chaac
Chaac
VA_Sinner
Chaac
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 191L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
VA_Vuji
Kukulkan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,577 Elo+
Party 1
Da Ji
Da Ji
VA_Zombi
Da Ji
Level 85
God Stats
6W - 4L
1,714 SR
Queue Stats
45W - 57L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DetsukaJ
Cerberus
16
0 / 1 / 16
10,841
493
9,007
19,172
15,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
JIGSAW20441738
Gilgamesh
19
3 / 2 / 2
12,620
574
10,012
19,884
19,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Zombie Nuke8
Poseidon
20
4 / 3 / 6
13,295
604
7,019
9,120
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
i_R1UK_i
Skadi
20
21 / 6 / 3
14,610
664
27,235
23,259
9,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
xProto85
Cliodhna
20
17 / 1 / 7
15,428
701
18,290
20,445
9,242
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 2
8,198
373
6,370
14,561
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Kryzerton
Bellona
13
1 / 5 / 0
8,499
386
6,275
18,394
15,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
VA_Sinner
Chaac
15
4 / 10 / 4
10,239
465
14,772
20,765
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
VA_Vuji
Kukulkan
19
2 / 8 / 2
11,872
540
9,195
13,866
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
VA_Zombi
Da Ji
15
6 / 11 / 5
10,365
471
20,418
22,425
7,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
45
Kills
13
13
Deaths
45
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Cerberus
DetsukaJ
Cerberus
0
1
16
8
W
Gilgamesh
JIGSAW20441738
Gilgamesh
3
2
2
2
L
Bellona
Kryzerton
Bellona
1
5
0
0.2
L
Chaac
VA_Sinner
Chaac
4
10
4
0.6
L
Kukulkan
VA_Vuji
Kukulkan
2
8
2
0.38
L
Da Ji
VA_Zombi
Da Ji
6
11
5
0.77
W
Poseidon
Zombie Nuke8
Poseidon
4
3
6
2.33
W
Skadi
i_R1UK_i
Skadi
21
6
3
3.75
W
Cliodhna
xProto85
Cliodhna
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,563
Damage
57,030
91,880
Taken
90,011
56,550
Mitigated
40,810
34,186
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,370
3,802
185
947
14,561
3,486
648
1,482
13,039
0
41,131
W
Cerberus
DetsukaJ
Cerberus
9,007
515
335
6,140
19,172
15,678
547
2,040
16,649
32,387
0
W
Gilgamesh
JIGSAW20441738
Gilgamesh
10,012
1,565
0
4,610
19,884
19,094
191
2,668
17,216
14,841
64,491
L
Bellona
Kryzerton
Bellona
6,275
1,219
0
1,087
18,394
15,721
167
2,787
15,509
6,856
32,451
L
Chaac
VA_Sinner
Chaac
14,772
4,306
47
5,398
20,765
9,975
402
4,424
16,182
0
41,437
L
Kukulkan
VA_Vuji
Kukulkan
9,195
999
128
112
13,866
4,211
1,762
3,634
10,082
82,763
0
L
Da Ji
VA_Zombi
Da Ji
20,418
4,483
387
3,092
22,425
7,417
153
5,366
16,818
0
59,564
W
Poseidon
Zombie Nuke8
Poseidon
7,019
1,046
0
2,517
9,120
3,369
1,527
1,386
7,702
85,209
0
W
Skadi
i_R1UK_i
Skadi
27,235
14,730
0
8,907
23,259
9,167
5,463
1,855
21,122
0
122,191
W
Cliodhna
xProto85
Cliodhna
18,290
1,376
0
11,677
20,445
9,242
2,337
2,668
17,680
0
135,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,794
Gold Earned
49,173
671
Minions Killed
440
0
Camps Cleared
0
2,213,663
Distance Traveled
1,804,658
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,198
373
61
3
0
291,170
0
W
Cerberus
10,841
493
41
2
0
425,527
0
W
Gilgamesh
12,620
574
149
7
0
412,749
4
L
Bellona
8,499
386
77
4
0
405,554
0
L
Chaac
10,239
465
58
3
0
340,411
1
L
Kukulkan
11,872
540
174
8
0
378,486
3
L
Da Ji
10,365
471
70
3
0
389,037
2
W
Poseidon
13,295
604
163
7
0
456,082
2
W
Skadi
14,610
664
137
6
0
390,743
0
W
Cliodhna
15,428
701
181
8
0
528,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role