Player Matchup

Aphrodite
Aphrodite
Da_Best_JD
Aphrodite
Level 59
God Stats
9W - 8L
1,316 SR
Queue Stats
169W - 143L
1,463 Elo+
Party 1
Shiva
Shiva
Lil-Chief-GV
Shiva
Level 127
God Stats
34W - 32L
1,470 SR
Queue Stats
243W - 257L
1,436 Elo+
Party 1
Medusa
Medusa
SimplyBBN
Medusa
Level 50
God Stats
13W - 10L
1,432 SR
Queue Stats
95W - 83L
1,482 Elo+
Party 1
Poseidon
Poseidon
SuperiorSkiIls
Poseidon
Level 69
God Stats
1W - 4L
1,144 SR
Queue Stats
139W - 142L
1,470 Elo+
Party 1
Chaac
Chaac
omg_itskevin
Chaac
Level 35
God Stats
19W - 20L
1,531 SR
Queue Stats
103W - 98L
1,452 Elo+
Party 1
Team Averages
Level 68
1,379 SR
1,460 Elo+

VS

Team Averages
Level 55
1,386 SR
1,488 Elo+
Shiva
Shiva
EONxGhoulz
Shiva
Level 42
God Stats
12W - 11L
1,555 SR
Queue Stats
109W - 147L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
JONASH67
Cthulhu
Level 62
God Stats
1W - 4L
1,258 SR
Queue Stats
146W - 169L
1,444 Elo+
Party 2
Chiron
Chiron
Losdeltasforever
Chiron
Level 64
God Stats
0W - 3L
1,144 SR
Queue Stats
40W - 42L
1,476 Elo+
Party 3
Agni
Agni
OverConga
Agni
Level 71
God Stats
4W - 9L
1,469 SR
Queue Stats
35W - 30L
1,574 Elo+
Party 3
Sun Wukong
Sun Wukong
Zaicoo
Sun Wukong
Level 38
God Stats
1W - 2L
1,504 SR
Queue Stats
21W - 22L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Da_Best_JD
Aphrodite
16
2 / 3 / 12
10,166
508
8,823
19,125
17,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 6 / 9
10,027
501
11,964
16,306
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
SimplyBBN
Medusa
16
5 / 4 / 3
9,769
488
16,863
19,417
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
19
9 / 3 / 1
11,613
581
11,389
13,175
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 2 / 3
10,091
505
5,749
12,534
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
2 / 3 / 4
9,950
498
9,299
15,503
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
JONASH67
Cthulhu
16
9 / 5 / 1
10,588
529
16,348
21,896
15,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 5 / 6
8,396
420
10,066
12,508
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
4 / 6 / 2
10,267
513
9,576
13,247
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Zaicoo
Sun Wukong
18
3 / 1 / 0
10,721
536
9,741
13,161
13,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
20
Kills
18
18
Deaths
20
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Da_Best_JD
Aphrodite
2
3
12
2.67
L
Shiva
2
3
4
1.33
L
Cthulhu
JONASH67
Cthulhu
9
5
1
1.9
W
4
6
9
1.42
L
0
5
6
0.6
L
Agni
4
6
2
0.83
W
Medusa
SimplyBBN
Medusa
5
4
3
1.63
W
Poseidon
9
3
1
3.17
L
Sun Wukong
Zaicoo
Sun Wukong
3
1
0
3
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,788
Damage
55,030
80,557
Taken
76,315
45,512
Mitigated
43,224
33,550
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Da_Best_JD
Aphrodite
8,823
1,449
5,323
9,546
19,125
17,951
1,007
6,647
12,432
34,464
0
L
Shiva
9,299
1,941
964
4,916
15,503
6,312
0
3,407
11,940
0
74,019
L
Cthulhu
JONASH67
Cthulhu
16,348
751
509
8,626
21,896
15,779
86
6,424
15,332
61,712
0
W
11,964
2,710
819
4,716
16,306
6,819
870
5,639
10,600
0
61,403
L
10,066
1,350
1,314
3,405
12,508
4,261
142
2,439
10,007
0
43,895
L
Agni
9,576
501
0
1,266
13,247
3,743
118
5,974
6,817
67,845
0
W
Medusa
SimplyBBN
Medusa
16,863
8,633
581
6,815
19,417
7,141
1,846
7,633
11,784
0
76,003
W
Poseidon
11,389
972
396
1,528
13,175
4,364
1,763
5,581
7,548
73,369
0
L
Sun Wukong
Zaicoo
Sun Wukong
9,741
2,474
0
2,021
13,161
13,129
68
2,100
10,431
0
71,239
W
5,749
1,269
0
3,826
12,534
9,237
372
424
11,402
3,541
60,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,666
Gold Earned
49,922
529
Minions Killed
583
0
Camps Cleared
0
1,883,054
Distance Traveled
1,864,033
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,166
508
58
3
0
369,103
1
L
Shiva
9,950
498
115
6
0
411,305
3
L
Cthulhu
10,588
529
89
4
0
370,518
0
W
Shiva
10,027
501
92
5
0
420,934
5
L
Chiron
8,396
420
73
4
0
356,783
0
L
Agni
10,267
513
146
7
0
338,609
4
W
Medusa
9,769
488
107
5
0
337,272
4
W
Poseidon
11,613
581
141
7
0
416,997
0
L
Sun Wukong
10,721
536
160
8
0
386,818
6
W
Chaac
10,091
505
131
7
0
338,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role