Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
CheeseHead23
Rama
Level 63
God Stats
17W - 21L
1,500 SR
Queue Stats
320W - 338L
1,544 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SnowCr0w
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 177L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
TNWStoneCrow
Nu Wa
Level 120
God Stats
2W - 4L
1,466 SR
Queue Stats
174W - 173L
1,450 Elo+
Party 1
Team Averages
Level 102
1,493 SR
1,487 Elo+

VS

Team Averages
Level 125
1,627 SR
1,519 Elo+
Amaterasu
Amaterasu
ADburns
Amaterasu
Level 124
God Stats
4W - 0L
1,902 SR
Queue Stats
45W - 32L
1,690 Elo+
Party 2
Sun Wukong
Sun Wukong
Pelyt
Sun Wukong
Level 126
God Stats
8W - 2L
1,874 SR
Queue Stats
277W - 246L
1,605 Elo+
Solo
Olorun
Olorun
Syblyx
Olorun
Level 120
God Stats
2W - 1L
1,311 SR
Queue Stats
100W - 65L
1,421 Elo+
Party 2
Fenrir
Fenrir
luisnoz16
Fenrir
Level 123
God Stats
11W - 11L
1,545 SR
Queue Stats
143W - 154L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rStarlight
Morgan Le Fay
Level 132
God Stats
3W - 7L
1,500 SR
Queue Stats
188W - 199L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
1 / 4 / 6
10,384
472
9,222
15,289
7,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
 
Artio
13
1 / 3 / 5
9,199
418
8,452
23,120
22,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 2 / 0
11,965
544
11,631
14,804
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
SnowCr0w
Cu Chulainn
17
5 / 5 / 0
10,438
474
13,522
18,108
14,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 6 / 3
9,689
440
12,114
11,330
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ADburns
Amaterasu
17
4 / 1 / 9
11,645
529
9,473
18,684
20,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Pelyt
Sun Wukong
19
7 / 1 / 4
12,165
553
11,652
17,548
15,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Syblyx
Olorun
18
1 / 3 / 4
10,998
500
8,766
13,270
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
luisnoz16
Fenrir
17
3 / 7 / 9
10,893
495
11,642
22,359
8,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
rStarlight
Morgan Le Fay
19
5 / 2 / 8
11,522
524
17,292
16,321
6,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
14
Kills
20
20
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
4
6
1
L
Artio
 
Artio
1
3
5
1.17
W
Amaterasu
ADburns
Amaterasu
4
1
9
8.5
L
4
2
0
2
W
Sun Wukong
Pelyt
Sun Wukong
7
1
4
9
L
Cu Chulainn
SnowCr0w
Cu Chulainn
5
5
0
1
W
Olorun
Syblyx
Olorun
1
3
4
1
L
3
6
3
0.75
W
Fenrir
luisnoz16
Fenrir
3
7
9
1.07
W
Morgan Le Fay
rStarlight
Morgan Le Fay
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,941
Damage
58,825
82,651
Taken
88,182
53,529
Mitigated
53,962
22,549
Healing
28,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,222
5,314
0
3,264
15,289
7,463
469
3,726
11,563
0
77,726
L
Artio
 
Artio
8,452
529
809
7,054
23,120
22,686
47
8,641
14,479
32,969
0
W
Amaterasu
ADburns
Amaterasu
9,473
3,258
3,039
5,873
18,684
20,204
0
5,154
12,749
988
25,505
L
11,631
9,661
0
7,359
14,804
5,264
200
5,725
9,079
0
112,086
W
Sun Wukong
Pelyt
Sun Wukong
11,652
2,192
0
7,809
17,548
15,071
0
4,373
12,530
0
74,376
L
Cu Chulainn
SnowCr0w
Cu Chulainn
13,522
1,451
0
3,644
18,108
14,285
33
3,756
14,352
8,996
54,860
W
Olorun
Syblyx
Olorun
8,766
5,494
165
5,394
13,270
3,934
2,641
2,940
9,661
86,323
0
L
12,114
1,911
0
419
11,330
3,831
225
4,387
6,943
62,498
0
W
Fenrir
luisnoz16
Fenrir
11,642
2,582
0
2,655
22,359
8,246
254
5,486
16,343
0
66,751
W
Morgan Le Fay
rStarlight
Morgan Le Fay
17,292
2,218
0
4,029
16,321
6,507
1,182
4,595
11,126
94,931
1,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,675
Gold Earned
57,223
613
Minions Killed
553
0
Camps Cleared
0
1,990,397
Distance Traveled
2,168,644
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,384
472
138
6
0
425,800
6
L
Artio
9,199
418
46
2
0
454,145
4
W
Amaterasu
11,645
529
32
1
0
489,163
4
L
Rama
11,965
544
196
9
0
375,114
9
W
Sun Wukong
12,165
553
128
6
0
464,264
4
L
Cu Chulainn
10,438
474
120
5
0
380,265
3
W
Olorun
10,998
500
151
7
0
388,293
8
L
Nu Wa
9,689
440
113
5
0
355,073
1
W
Fenrir
10,893
495
91
4
0
422,231
9
W
Morgan Le Fay
11,522
524
151
7
0
404,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role