Player Matchup

Chaac
Chaac
ChillyWilliyy
Chaac
Level 75
God Stats
26W - 15L
1,856 SR
Queue Stats
127W - 143L
1,431 Elo+
Party 1
Thor
Thor
Frxsh818
Thor
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 76L
1,415 Elo+
Party 1
Cabrakan
Cabrakan
arenpa
Cabrakan
Level 53
God Stats
17W - 7L
1,695 SR
Queue Stats
67W - 71L
1,424 Elo+
Party 1
Medusa
Medusa
sepyann
Medusa
Level 61
God Stats
41W - 30L
1,652 SR
Queue Stats
92W - 91L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
tinglepringle
Erlang Shen
Level 47
God Stats
7W - 4L
1,597 SR
Queue Stats
85W - 109L
1,395 Elo+
Party 1
Team Averages
Level 60
1,660 SR
1,420 Elo+

VS

Team Averages
Level 92
1,695 SR
1,533 Elo+
Shiva
Shiva
ChooseYourFate75
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 143L
1,379 Elo+
Solo
Cthulhu
Cthulhu
GeoXSage
Cthulhu
Level 27
God Stats
8W - 5L
1,884 SR
Queue Stats
20W - 14L
1,699 Elo+
Party 2
Danzaburou
Danzaburou
IMCRAZYUDEAD
Danzaburou
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,514 Elo+
Party 2
Loki
Loki
Jaeunix
Loki
Level 106
God Stats
1W - 2L
1,742 SR
Queue Stats
65W - 67L
1,517 Elo+
Party 2
Baba Yaga
Baba Yaga
Lemon_Grub_
Baba Yaga
Level 144
God Stats
2W - 1L
1,848 SR
Queue Stats
121W - 115L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,061
477
10,757
15,501
12,976
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
17
8 / 5 / 4
10,575
557
8,036
14,429
8,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
arenpa
Cabrakan
15
7 / 5 / 4
9,471
498
12,946
14,394
7,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
sepyann
Medusa
16
5 / 5 / 6
9,693
510
11,809
14,605
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
tinglepringle
Erlang Shen
15
3 / 2 / 3
9,205
484
10,012
12,904
9,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
9,257
487
9,148
18,213
18,621
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
GeoXSage
Cthulhu
14
4 / 3 / 5
8,826
465
5,983
15,466
14,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
IMCRAZYUDEAD
Danzaburou
15
6 / 5 / 6
9,766
514
16,330
14,232
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Jaeunix
Loki
16
5 / 7 / 4
9,880
520
7,843
12,900
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Lemon_Grub_
Baba Yaga
15
3 / 5 / 6
9,347
492
14,761
12,216
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
25
Kills
21
21
Deaths
25
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
3
5
3
0.9
W
Thor
8
5
4
2
L
Cthulhu
GeoXSage
Cthulhu
4
3
5
2.17
L
Danzaburou
IMCRAZYUDEAD
Danzaburou
6
5
6
1.8
L
Loki
Jaeunix
Loki
5
7
4
1
L
Baba Yaga
Lemon_Grub_
Baba Yaga
3
5
6
1.2
W
Cabrakan
arenpa
Cabrakan
7
5
4
1.8
W
Medusa
sepyann
Medusa
5
5
6
1.6
W
Erlang Shen
tinglepringle
Erlang Shen
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,560
Damage
54,065
71,833
Taken
73,027
43,292
Mitigated
47,085
20,802
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,757
956
0
3,751
15,501
12,976
139
8,387
6,472
0
64,631
L
9,148
1,521
315
3,067
18,213
18,621
788
794
17,419
0
45,260
W
Thor
8,036
2,417
0
1,346
14,429
8,446
0
2,552
11,651
123
72,957
L
Cthulhu
GeoXSage
Cthulhu
5,983
610
201
3,888
15,466
14,471
0
4,420
11,046
26,065
0
L
Danzaburou
IMCRAZYUDEAD
Danzaburou
16,330
7,791
0
3,664
14,232
4,530
542
3,411
10,821
0
63,651
L
Loki
Jaeunix
Loki
7,843
2,108
0
1,229
12,900
4,853
0
3,131
9,769
0
59,742
L
Baba Yaga
Lemon_Grub_
Baba Yaga
14,761
873
0
2,598
12,216
4,610
1,036
1,151
11,065
58,130
0
W
Cabrakan
arenpa
Cabrakan
12,946
1,214
277
5,544
14,394
7,550
0
3,766
10,534
39,415
1,276
W
Medusa
sepyann
Medusa
11,809
5,021
385
4,760
14,605
4,796
1,094
3,460
10,969
0
61,058
W
Erlang Shen
tinglepringle
Erlang Shen
10,012
4,950
186
4,553
12,904
9,524
365
1,607
10,476
0
43,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,005
Gold Earned
47,076
449
Minions Killed
385
0
Camps Cleared
0
1,854,468
Distance Traveled
1,700,270
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,061
477
101
5
0
386,377
1
L
Shiva
9,257
487
67
4
0
313,024
0
W
Thor
10,575
557
118
6
0
349,212
2
L
Cthulhu
8,826
465
41
2
0
371,384
0
L
Danzaburou
9,766
514
100
5
0
335,972
2
L
Loki
9,880
520
78
4
0
333,859
4
L
Baba Yaga
9,347
492
99
5
0
346,031
2
W
Cabrakan
9,471
498
79
4
0
349,522
0
W
Medusa
9,693
510
82
4
0
344,848
5
W
Erlang Shen
9,205
484
69
4
0
424,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role