Player Matchup

Cthulhu
Cthulhu
Fskingrey
Cthulhu
Level 59
God Stats
6W - 7L
1,557 SR
Queue Stats
28W - 27L
1,481 Elo+
Party 1
He Bo
He Bo
KyoushenKusagami
He Bo
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
302W - 288L
1,621 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
SoZoAtlas
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,516 SR
Queue Stats
110W - 104L
1,473 Elo+
Party 1
Izanami
Izanami
SorryImAutistic
Izanami
Level 32
God Stats
4W - 9L
1,291 SR
Queue Stats
22W - 44L
1,312 Elo+
Solo
Ymir
Ymir
SrLobo01
Ymir
Level 103
God Stats
1W - 3L
1,335 SR
Queue Stats
575W - 579L
1,464 Elo+
Party 4
Team Averages
Level 66
1,440 SR
1,470 Elo+

VS

Team Averages
Level 50
1,543 SR
1,656 Elo+
Neith
Neith
DirtyMikesFshack
Neith
Level 64
God Stats
7W - 9L
1,782 SR
Queue Stats
131W - 110L
1,574 Elo+
Party 3
Olorun
Olorun
Lurnr
Olorun
Level 45
God Stats
6W - 8L
1,248 SR
Queue Stats
52W - 58L
1,438 Elo+
Solo
Athena
Athena
Salhora
Athena
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 21L
1,803 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SimplyColorBlind
Morgan Le Fay
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
162W - 91L
1,905 Elo+
Party 2
Mulan
Mulan
spookyjigger
Mulan
Level 45
God Stats
12W - 9L
1,685 SR
Queue Stats
244W - 203L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fskingrey
Cthulhu
15
0 / 3 / 7
9,560
1,062
6,357
16,186
13,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 10 / 4
10,059
1,118
9,553
13,440
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
SoZoAtlas
Ah Muzen Cab
15
4 / 5 / 3
10,558
1,173
9,908
12,993
4,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 1
8,756
973
5,954
7,489
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
1 / 9 / 7
10,151
1,128
9,775
21,675
20,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

149

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 12
11,175
1,242
13,087
8,419
4,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Lurnr
Olorun
16
3 / 2 / 11
10,028
1,114
6,893
6,719
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
Salhora
Athena
17
6 / 3 / 19
11,511
1,279
9,880
13,510
19,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
SimplyColorBlind
Morgan Le Fay
18
11 / 0 / 15
12,930
1,437
24,598
5,456
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 18
10,263
1,140
11,341
11,334
12,215
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
8
Kills
30
30
Deaths
8
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
Cthulhu
Fskingrey
Cthulhu
0
3
7
1.17
L
3
10
4
0.5
W
Olorun
Lurnr
Olorun
3
2
11
4.25
W
Athena
Salhora
Athena
6
3
19
5.17
W
Morgan Le Fay
SimplyColorBlind
Morgan Le Fay
11
0
15
18.5
L
Ah Muzen Cab
SoZoAtlas
Ah Muzen Cab
4
5
3
1.1
L
0
3
1
0.17
L
Ymir
1
9
7
0.5
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,547
Damage
65,799
71,783
Taken
45,438
45,841
Mitigated
40,725
3,715
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,087
4,697
0
1,368
8,419
4,013
0
4,007
4,368
0
23,891
L
Cthulhu
Fskingrey
Cthulhu
6,357
345
1,313
555
16,186
13,422
0
10,690
5,222
18,672
0
L
9,553
691
0
52
13,440
4,484
0
6,748
6,556
25,016
0
W
Olorun
Lurnr
Olorun
6,893
3,544
1,376
1,787
6,719
3,107
0
5,242
1,419
22,037
0
W
Athena
Salhora
Athena
9,880
3,314
0
0
13,510
19,078
0
7,359
5,965
18,266
0
W
Morgan Le Fay
SimplyColorBlind
Morgan Le Fay
24,598
1,621
0
643
5,456
2,312
0
2,127
3,329
47,128
0
L
Ah Muzen Cab
SoZoAtlas
Ah Muzen Cab
9,908
1,994
0
692
12,993
4,527
0
6,704
6,154
0
31,810
L
5,954
2,827
0
0
7,489
2,772
0
4,691
2,681
0
20,746
L
Ymir
9,775
1,498
450
653
21,675
20,636
0
11,775
9,461
16,232
0
W
11,341
1,310
0
710
11,334
12,215
0
6,462
4,672
338
17,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,084
Gold Earned
55,907
156
Minions Killed
186
5
Camps Cleared
6
753,261
Distance Traveled
817,078
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,175
1,242
46
5
3
149,790
0
L
Cthulhu
9,560
1,062
35
4
0
167,641
0
L
He Bo
10,059
1,118
35
4
1
151,988
0
W
Olorun
10,028
1,114
46
5
1
144,240
1
W
Athena
11,511
1,279
14
2
0
173,089
0
W
Morgan Le Fay
12,930
1,437
57
6
2
188,018
0
L
Ah Muzen Cab
10,558
1,173
40
4
2
154,222
1
L
Izanami
8,756
973
27
3
2
127,403
0
L
Ymir
10,151
1,128
19
2
0
152,007
0
W
Mulan
10,263
1,140
23
3
0
161,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role