Player Matchup

Nu Wa
Nu Wa
Brandoo0
Nu Wa
Level 23
God Stats
6W - 4L
1,825 SR
Queue Stats
118W - 118L
1,460 Elo+
Party 2
Yemoja
Yemoja
LeGeNdDeRrY420
Yemoja
Level 62
God Stats
1W - 1L
1,165 SR
Queue Stats
16W - 19L
1,418 Elo+
Solo
Erlang Shen
Erlang Shen
PEPLINO
Erlang Shen
Level 48
God Stats
10W - 6L
1,460 SR
Queue Stats
178W - 166L
1,463 Elo+
Party 2
Neith
Neith
nibbakilla
Neith
Level 28
God Stats
4W - 2L
1,416 SR
Queue Stats
171W - 188L
1,133 Elo+
Party 2
Loki
Loki
superxjt
Loki
Level 27
God Stats
6W - 11L
1,363 SR
Queue Stats
8W - 19L
1,122 Elo+
Party 2
Team Averages
Level 38
1,446 SR
1,319 Elo+

VS

Team Averages
Level 92
1,537 SR
1,405 Elo+
Shiva
Shiva
MtF_Mia
Shiva
Level 64
God Stats
6W - 3L
1,833 SR
Queue Stats
19W - 30L
1,378 Elo+
Solo
Jormungandr
Jormungandr
NcCk CHRONIC707
Jormungandr
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
163W - 182L
1,416 Elo+
Solo
Loki
Loki
feroz445vencedor
Loki
Level 36
God Stats
4W - 9L
1,453 SR
Queue Stats
314W - 367L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
nachonahuel1
Baron Samedi
Level 126
God Stats
4W - 12L
1,399 SR
Queue Stats
327W - 390L
1,404 Elo+
Party 1
Hachiman
Hachiman
xx3Killabotxx
Hachiman
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
286W - 338L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brandoo0
Nu Wa
14
2 / 0 / 2
8,287
592
7,628
5,764
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
6,694
478
3,749
7,949
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
PEPLINO
Erlang Shen
15
9 / 2 / 4
9,475
677
9,540
7,672
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
12
4 / 4 / 0
7,524
537
6,490
8,072
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Loki
14
4 / 1 / 7
8,678
620
4,761
7,971
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MtF_Mia
Shiva
5
1 / 4 / 0
4,935
353
2,040
4,313
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
NcCk CHRONIC707
Jormungandr
11
0 / 3 / 7
6,435
460
4,055
9,984
7,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 8 / 1
7,799
557
3,446
10,917
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
nachonahuel1
Baron Samedi
13
1 / 2 / 1
7,218
516
3,930
7,990
2,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
xx3Killabotxx
Hachiman
13
6 / 2 / 2
7,755
554
8,839
9,291
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
19
Kills
11
11
Deaths
19
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Brandoo0
Nu Wa
2
0
2
3
W
0
4
2
0.25
L
Shiva
MtF_Mia
Shiva
1
4
0
0.25
L
Jormungandr
NcCk CHRONIC707
Jormungandr
0
3
7
1.17
W
Erlang Shen
PEPLINO
Erlang Shen
9
2
4
5.5
L
3
8
1
0.44
L
Baron Samedi
nachonahuel1
Baron Samedi
1
2
1
0.75
W
Neith
4
4
0
1
W
Loki
4
1
7
7.5
L
Hachiman
xx3Killabotxx
Hachiman
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,168
Damage
22,310
37,428
Taken
42,495
17,254
Mitigated
16,240
9,118
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Brandoo0
Nu Wa
7,628
1,997
0
1,012
5,764
1,848
215
1,875
3,889
49,726
0
W
3,749
1,179
631
1,136
7,949
5,923
162
2,249
5,700
16,438
0
L
Shiva
MtF_Mia
Shiva
2,040
774
0
493
4,313
1,452
0
505
3,758
0
7,728
L
Jormungandr
NcCk CHRONIC707
Jormungandr
4,055
1,084
116
2,091
9,984
7,435
0
3,021
6,907
22,172
0
W
Erlang Shen
PEPLINO
Erlang Shen
9,540
5,430
0
1,665
7,672
4,660
2,447
1,627
6,045
0
50,138
L
3,446
987
0
135
10,917
2,185
0
1,919
8,864
0
36,307
L
Baron Samedi
nachonahuel1
Baron Samedi
3,930
175
0
3,370
7,990
2,770
93
3,240
4,590
48,260
0
W
Neith
6,490
3,248
0
1,460
8,072
2,570
352
1,712
6,360
0
36,250
W
Loki
4,761
1,346
0
3,214
7,971
2,253
97
522
7,449
0
40,806
L
Hachiman
xx3Killabotxx
Hachiman
8,839
4,650
0
3,602
9,291
2,398
342
2,270
6,999
0
55,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,658
Gold Earned
34,142
344
Minions Killed
284
0
Camps Cleared
0
1,393,703
Distance Traveled
1,155,099
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,287
592
82
6
0
286,208
1
W
Yemoja
6,694
478
32
2
0
242,848
1
L
Shiva
4,935
353
12
1
0
97,033
1
L
Jormungandr
6,435
460
36
3
0
260,279
1
W
Erlang Shen
9,475
677
90
6
0
302,091
2
L
Loki
7,799
557
69
5
0
283,203
2
L
Baron Samedi
7,218
516
84
6
0
250,603
2
W
Neith
7,524
537
64
5
0
248,650
0
W
Loki
8,678
620
76
5
0
313,906
0
L
Hachiman
7,755
554
83
6
0
263,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role