Player Matchup

Ymir
Ymir
Bokey34
Ymir
Level 115
God Stats
8W - 11L
1,339 SR
Queue Stats
107W - 110L
1,383 Elo+
Party 1
Bellona
Bellona
CatLumpScrub
Bellona
Level 67
God Stats
1W - 1L
1,424 SR
Queue Stats
2W - 7L
1,103 Elo+
Party 3
Izanami
Izanami
Er3kose
Izanami
Level 83
God Stats
49W - 58L
1,521 SR
Queue Stats
402W - 479L
1,448 Elo+
Party 1
Nox
Nox
G1NS3NG
Nox
Level 47
God Stats
1W - 0L
1,351 SR
Queue Stats
2W - 7L
1,103 Elo+
Party 3
Mercury
Mercury
ULISSEX24
Mercury
Level 57
God Stats
29W - 26L
1,476 SR
Queue Stats
127W - 156L
1,336 Elo+
Solo
Team Averages
Level 74
1,422 SR
1,275 Elo+

VS

Team Averages
Level 83
1,477 SR
1,381 Elo+
Sol
Sol
JBenjimin1407
Sol
Level 58
God Stats
2W - 12L
1,221 SR
Queue Stats
389W - 409L
1,414 Elo+
Party 2
Vamana
Vamana
MikeNamikaze
Vamana
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 26L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Nim43
Danzaburou
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,138 Elo+
Party 2
Kuzenbo
Kuzenbo
TobeContïnued
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,326 Elo+
Solo
Thanatos
Thanatos
essentialvitamin
Thanatos
Level 65
God Stats
1W - 1L
1,667 SR
Queue Stats
17W - 13L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bokey34
Ymir
13
2 / 3 / 6
7,778
458
4,831
12,293
9,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
CatLumpScrub
Bellona
14
3 / 1 / 0
8,920
525
7,162
11,331
12,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Er3kose
Izanami
15
1 / 3 / 4
9,420
554
8,989
9,088
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
15
3 / 2 / 6
8,551
503
9,943
9,493
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
ULISSEX24
Mercury
16
11 / 1 / 2
10,173
598
12,723
14,473
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,184
481
7,935
13,370
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
16
1 / 2 / 0
9,473
557
6,686
11,193
12,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Nim43
Danzaburou
13
1 / 3 / 4
7,973
469
4,137
10,395
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 1
7,654
450
6,296
14,652
19,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 5 / 0
7,978
469
8,433
11,499
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
10
10
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bokey34
Ymir
2
3
6
1.67
W
Bellona
CatLumpScrub
Bellona
3
1
0
3
W
Izanami
Er3kose
Izanami
1
3
4
1
W
Nox
3
2
6
3
L
1
7
0
0.14
L
Vamana
1
2
0
0.5
L
Danzaburou
Nim43
Danzaburou
1
3
4
1
L
3
3
1
1.17
W
Mercury
ULISSEX24
Mercury
11
1
2
12
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,648
Damage
33,487
56,678
Taken
61,109
32,485
Mitigated
46,221
17,294
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bokey34
Ymir
4,831
704
0
2,160
12,293
9,264
66
3,614
8,679
27,835
0
W
Bellona
CatLumpScrub
Bellona
7,162
3,991
0
4,000
11,331
12,234
127
144
10,540
0
44,144
W
Izanami
Er3kose
Izanami
8,989
5,365
0
2,015
9,088
3,412
457
2,161
6,927
0
88,068
W
Nox
9,943
1,606
248
3,334
9,493
3,330
697
5,759
3,734
44,704
0
L
7,935
1,780
0
4,246
13,370
4,740
992
7,835
5,017
47,685
0
L
Vamana
6,686
2,993
0
6,649
11,193
12,669
636
276
10,917
0
62,228
L
Danzaburou
Nim43
Danzaburou
4,137
1,004
0
2,633
10,395
4,072
360
1,627
8,728
0
40,771
L
6,296
2,315
0
655
14,652
19,354
0
3,602
10,975
21,952
0
W
Mercury
ULISSEX24
Mercury
12,723
7,364
64
5,473
14,473
4,245
0
2,730
11,743
0
75,621
L
8,433
2,480
0
7,071
11,499
5,386
0
1,119
10,340
0
44,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,842
Gold Earned
41,262
473
Minions Killed
370
0
Camps Cleared
0
1,707,389
Distance Traveled
1,587,498
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,778
458
37
2
0
324,601
3
W
Bellona
8,920
525
80
5
0
347,465
4
W
Izanami
9,420
554
164
10
0
293,681
6
W
Nox
8,551
503
80
5
0
329,517
0
L
Sol
8,184
481
73
4
0
265,075
2
L
Vamana
9,473
557
131
8
0
323,170
1
L
Danzaburou
7,973
469
69
4
0
316,035
4
L
Kuzenbo
7,654
450
33
2
0
336,197
2
W
Mercury
10,173
598
112
7
0
412,125
0
L
Thanatos
7,978
469
64
4
0
347,021
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role