Player Matchup

Hel
Hel
DanySantos551
Hel
Level 77
God Stats
2W - 0L
1,639 SR
Queue Stats
11W - 10L
1,411 Elo+
Solo
Ravana
Ravana
FlashBoy09
Ravana
Level 129
God Stats
1W - 1L
1,768 SR
Queue Stats
124W - 138L
1,345 Elo+
Solo
Anubis
Anubis
Yung Swuggo
Anubis
Level 56
God Stats
7W - 5L
1,500 SR
Queue Stats
98W - 106L
1,129 Elo+
Party 2
Neith
Neith
destroyrofturds
Neith
Level 120
God Stats
7W - 5L
1,410 SR
Queue Stats
124W - 105L
1,462 Elo+
Solo
Loki
Loki
dominator cjk
Loki
Level 48
God Stats
30W - 31L
1,500 SR
Queue Stats
78W - 76L
1,194 Elo+
Party 2
Team Averages
Level 86
1,563 SR
1,308 Elo+

VS

Team Averages
Level 67
1,398 SR
1,200 Elo+
Medusa
Medusa
Hallowen_dm
Medusa
Level 131
God Stats
16W - 27L
1,356 SR
Queue Stats
317W - 334L
1,401 Elo+
Solo
Kali
Kali
RobertBWalker
Kali
Level 33
God Stats
3W - 7L
1,500 SR
Queue Stats
106W - 116L
1,092 Elo+
Party 1
Cthulhu
Cthulhu
TheLeafyFern
Cthulhu
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 26L
965 Elo+
Party 1
Bellona
Bellona
iconicplayz
Bellona
Level 42
God Stats
4W - 3L
1,495 SR
Queue Stats
30W - 53L
1,299 Elo+
Solo
Ra
Ra
warrior_RN-49
Ra
Level 120
God Stats
2W - 6L
1,138 SR
Queue Stats
282W - 341L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 11
10,179
463
11,563
13,822
6,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
FlashBoy09
Ravana
19
3 / 5 / 5
11,960
544
13,071
14,187
7,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
18
11 / 3 / 3
11,761
535
17,632
11,514
7,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 1 / 4
12,099
550
22,454
14,791
5,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 1
10,681
486
3,271
11,132
5,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 4 / 2
8,444
384
8,534
13,297
4,230
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 10 / 5
9,265
421
6,309
18,585
6,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TheLeafyFern
Cthulhu
14
0 / 6 / 3
8,889
404
6,923
20,636
21,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
iconicplayz
Bellona
15
3 / 7 / 3
10,095
459
10,558
21,000
16,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 4 / 1
9,894
450
5,603
15,103
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
31
Kills
12
13
Deaths
31
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
W
Ravana
FlashBoy09
Ravana
3
5
5
1.1
L
Medusa
2
4
2
0.75
L
4
10
5
0.65
L
Cthulhu
TheLeafyFern
Cthulhu
0
6
3
0.25
W
Anubis
11
3
3
4.17
W
9
1
4
11
W
5
0
1
5.5
L
Bellona
iconicplayz
Bellona
3
7
3
0.64
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,991
Damage
37,927
65,446
Taken
88,621
32,455
Mitigated
54,311
24,957
Healing
16,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,563
1,176
2,938
6,947
13,822
6,503
2,238
4,456
9,366
37,606
0
W
Ravana
FlashBoy09
Ravana
13,071
2,107
130
2,021
14,187
7,171
3,374
942
13,245
0
88,546
L
Medusa
8,534
2,545
0
1,600
13,297
4,230
552
3,931
9,366
0
52,722
L
6,309
1,969
0
2,934
18,585
6,764
396
6,333
12,252
0
34,219
L
Cthulhu
TheLeafyFern
Cthulhu
6,923
626
0
1,218
20,636
21,687
0
5,283
15,353
30,820
0
W
Anubis
17,632
1,589
123
5,517
11,514
7,450
135
2,186
9,081
76,555
0
W
22,454
10,711
28
5,831
14,791
5,650
4,906
4,077
10,714
0
103,728
W
3,271
717
0
1,422
11,132
5,681
653
865
10,267
0
53,469
L
Bellona
iconicplayz
Bellona
10,558
3,293
119
4,745
21,000
16,082
0
6,313
14,687
0
49,807
L
5,603
363
793
4,764
15,103
5,548
0
7,335
7,768
60,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,680
Gold Earned
46,587
562
Minions Killed
387
0
Camps Cleared
0
2,121,181
Distance Traveled
1,939,888
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,179
463
46
2
0
355,227
3
W
Ravana
11,960
544
139
6
0
431,453
2
L
Medusa
8,444
384
84
4
0
412,238
4
L
Kali
9,265
421
48
2
0
399,885
0
L
Cthulhu
8,889
404
39
2
0
405,036
0
W
Anubis
11,761
535
107
5
0
401,968
2
W
Neith
12,099
550
177
8
0
407,408
0
W
Loki
10,681
486
93
4
0
525,125
0
L
Bellona
10,095
459
95
4
0
326,043
6
L
Ra
9,894
450
121
6
0
396,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role