Player Matchup

Artemis
Artemis
Ladydragon607
Artemis
Level 96
God Stats
27W - 24L
1,796 SR
Queue Stats
662W - 757L
1,476 Elo+
Solo
Zeus
Zeus
MachineBoy10
Zeus
Level 87
God Stats
5W - 4L
1,735 SR
Queue Stats
126W - 123L
1,505 Elo+
Party 1
Athena
Athena
nightwing324
Athena
Level 128
God Stats
1W - 3L
1,283 SR
Queue Stats
47W - 35L
1,576 Elo+
Party 1
Team Averages
Level 104
1,605 SR
1,519 Elo+

VS

Team Averages
Level 63
1,345 SR
1,574 Elo+
Sol
Sol
Hawkeyes_Roll20
Sol
Level 31
God Stats
0W - 5L
1,292 SR
Queue Stats
33W - 46L
1,365 Elo+
Solo
Danzaburou
Danzaburou
SwagniBombs
Danzaburou
Level 144
God Stats
10W - 5L
1,463 SR
Queue Stats
124W - 90L
1,654 Elo+
Party 2
Hercules
Hercules
octuzprime
Hercules
Level 14
God Stats
1W - 1L
1,278 SR
Queue Stats
36W - 11L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
5 / 7 / 13
12,071
754
12,650
15,693
6,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
13 / 3 / 8
13,778
861
24,612
10,131
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
16
4 / 4 / 14
11,352
710
7,797
21,305
28,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 9
11,156
697
12,733
15,860
5,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SwagniBombs
Danzaburou
16
10 / 4 / 4
12,834
802
16,637
16,499
4,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
octuzprime
Hercules
13
1 / 8 / 8
10,031
627
5,508
22,428
21,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
22
Kills
13
14
Deaths
22
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
10
9
0.65
W
Artemis
5
7
13
1.64
W
13
3
8
5.67
L
Danzaburou
SwagniBombs
Danzaburou
10
4
4
3
W
Athena
4
4
14
2.75
L
Hercules
octuzprime
Hercules
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,059
Damage
34,878
47,129
Taken
54,787
39,137
Mitigated
31,620
10,181
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,733
2,925
59
3,379
15,860
5,025
498
10,973
4,887
33,188
2,172
W
Artemis
12,650
5,505
0
3,987
15,693
6,173
872
3,977
11,716
0
45,048
W
24,612
2,733
757
4,491
10,131
4,041
1,162
1,689
8,442
75,820
0
L
Danzaburou
SwagniBombs
Danzaburou
16,637
7,243
0
3,127
16,499
4,778
849
11,217
5,282
0
51,646
W
Athena
7,797
2,460
0
946
21,305
28,923
139
6,443
14,862
19,221
0
L
Hercules
octuzprime
Hercules
5,508
737
400
3,620
22,428
21,817
127
10,373
12,055
0
20,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
34,021
178
Minions Killed
141
10
Camps Cleared
4
848,081
Distance Traveled
727,047
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,156
697
50
3
4
232,964
1
W
Artemis
12,071
754
54
3
4
242,620
2
W
Zeus
13,778
861
110
7
6
283,498
5
L
Danzaburou
12,834
802
69
4
0
264,085
0
W
Athena
11,352
710
14
1
0
321,963
1
L
Hercules
10,031
627
22
1
0
229,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role