Player Matchup

Janus
Janus
ChanimalAnimal
Janus
Level 52
God Stats
5W - 3L
1,500 SR
Queue Stats
335W - 376L
1,573 Elo+
Party 4
Yemoja
Yemoja
FeirsDwaguwun
Yemoja
Level 69
God Stats
0W - 3L
1,777 SR
Queue Stats
107W - 123L
1,473 Elo+
Party 2
Skadi
Skadi
FlushestWheel18
Skadi
Level 76
God Stats
11W - 15L
1,500 SR
Queue Stats
460W - 513L
1,510 Elo+
Party 4
Nemesis
Nemesis
PonyotheGreat
Nemesis
Level 88
God Stats
2W - 5L
1,615 SR
Queue Stats
34W - 42L
1,388 Elo+
Party 2
Tyr
Tyr
Ratatoskr66667
Tyr
Level 145
God Stats
26W - 14L
1,706 SR
Queue Stats
145W - 155L
1,515 Elo+
Solo
Team Averages
Level 86
1,620 SR
1,492 Elo+

VS

Team Averages
Level 98
1,552 SR
1,537 Elo+
Chaac
Chaac
ChrisplyChrisTTV
Chaac
Level 128
God Stats
9W - 8L
1,535 SR
Queue Stats
247W - 274L
1,559 Elo+
Party 1
Cerberus
Cerberus
Dreadbox
Cerberus
Level 73
God Stats
4W - 3L
1,574 SR
Queue Stats
30W - 27L
1,572 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PekaVl
Morgan Le Fay
Level 119
God Stats
11W - 5L
1,581 SR
Queue Stats
199W - 200L
1,492 Elo+
Solo
Ne Zha
Ne Zha
Shotashi
Ne Zha
Level 64
God Stats
5W - 2L
1,572 SR
Queue Stats
182W - 193L
1,537 Elo+
Party 1
Izanami
Izanami
ZaneCarro
Izanami
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 11
13,587
755
23,476
14,877
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 8 / 14
13,323
740
11,931
25,314
28,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 7 / 10
12,503
695
16,719
20,028
6,117
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
19
3 / 10 / 4
12,478
693
10,604
25,875
12,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 6 / 9
13,890
772
20,798
28,535
28,204
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 23
13,235
735
19,173
29,015
28,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Dreadbox
Cerberus
20
8 / 7 / 21
13,968
776
16,717
28,539
30,025
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
PekaVl
Morgan Le Fay
20
9 / 3 / 18
14,356
798
22,506
15,616
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Shotashi
Ne Zha
19
5 / 7 / 15
12,651
703
23,341
19,543
7,241
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
ZaneCarro
Izanami
20
10 / 5 / 11
14,248
792
19,053
15,841
6,230
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
125
25
Kills
37
37
Deaths
25
48
Assists
88
Player
Kills
Deaths
Assists
KDA
L
7
6
11
2.08
W
5
3
23
5.5
W
Cerberus
Dreadbox
Cerberus
8
7
21
2.64
L
3
8
14
1.25
L
2
7
10
1
W
Morgan Le Fay
PekaVl
Morgan Le Fay
9
3
18
6
L
Nemesis
3
10
4
0.5
L
10
6
9
2.42
W
Ne Zha
Shotashi
Ne Zha
5
7
15
1.79
W
Izanami
ZaneCarro
Izanami
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,528
Damage
100,790
114,629
Taken
108,554
79,961
Mitigated
78,428
17,116
Healing
32,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,476
2,122
0
1,258
14,877
4,514
0
5,708
8,882
63,144
0
W
19,173
861
0
10,476
29,015
28,391
606
8,921
19,779
6,034
36,894
W
Cerberus
Dreadbox
Cerberus
16,717
852
1,602
8,005
28,539
30,025
525
12,862
15,393
39,893
0
L
11,931
1,847
4,101
3,595
25,314
28,566
381
9,865
14,376
27,145
0
L
16,719
4,717
0
461
20,028
6,117
1,015
6,903
12,842
0
53,844
W
Morgan Le Fay
PekaVl
Morgan Le Fay
22,506
2,791
2,194
5,047
15,616
6,541
826
5,042
10,508
60,039
0
L
Nemesis
10,604
3,607
0
4,598
25,875
12,560
325
9,024
16,084
0
31,987
L
20,798
1,734
0
3,103
28,535
28,204
107
8,455
19,387
0
47,734
W
Ne Zha
Shotashi
Ne Zha
23,341
6,916
0
2,766
19,543
7,241
457
3,071
16,350
0
43,747
W
Izanami
ZaneCarro
Izanami
19,053
10,205
0
2,544
15,841
6,230
7,291
4,582
11,117
0
70,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,781
Gold Earned
68,458
284
Minions Killed
303
0
Camps Cleared
0
1,664,187
Distance Traveled
1,825,839
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,587
755
90
5
0
331,885
3
W
Chaac
13,235
735
50
3
0
394,489
1
W
Cerberus
13,968
776
40
2
0
338,084
8
L
Yemoja
13,323
740
29
2
0
301,905
0
L
Skadi
12,503
695
66
4
0
329,755
1
W
Morgan Le Fay
14,356
798
77
4
0
348,199
3
L
Nemesis
12,478
693
48
3
0
346,898
0
L
Tyr
13,890
772
51
3
0
353,744
0
W
Ne Zha
12,651
703
27
2
0
398,718
1
W
Izanami
14,248
792
109
6
0
346,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role