Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Kaiuthia
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,469 Elo+
Party 2
Eset
Eset
Lord Kamageto
Eset
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 255L
1,454 Elo+
Solo
Cernunnos
Cernunnos
Nin10dope
Cernunnos
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
44W - 40L
1,569 Elo+
Solo
Thor
Thor
SteveAerosmith
Thor
Level 47
God Stats
0W - 1L
1,227 SR
Queue Stats
36W - 42L
1,395 Elo+
Solo
Team Averages
Level 80
1,445 SR
1,477 Elo+

VS

Team Averages
Level 77
1,583 SR
1,473 Elo+
Cerberus
Cerberus
Alu0326
Cerberus
Level 62
God Stats
39W - 43L
1,500 SR
Queue Stats
572W - 623L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Kjam12321
Jormungandr
Level 48
God Stats
20W - 17L
1,634 SR
Queue Stats
103W - 108L
1,449 Elo+
Party 1
Hera
Hera
RubberDuckky
Hera
Level 127
God Stats
3W - 0L
1,737 SR
Queue Stats
59W - 49L
1,602 Elo+
Solo
Chronos
Chronos
Spooksiies
Chronos
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 188L
1,451 Elo+
Party 1
Cupid
Cupid
skeleeerrr
Cupid
Level 48
God Stats
1W - 2L
1,545 SR
Queue Stats
20W - 30L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 2 / 5
8,666
667
8,756
11,438
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Kaiuthia
Mulan
16
2 / 9 / 3
9,583
737
10,769
16,294
8,593
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 5 / 3
9,132
702
10,619
13,918
4,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Nin10dope
Cernunnos
16
1 / 2 / 7
9,596
738
10,879
10,166
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 7 / 2
9,529
733
5,082
14,079
5,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alu0326
Cerberus
17
5 / 1 / 17
10,867
836
10,231
15,144
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Kjam12321
Jormungandr
17
6 / 3 / 11
10,730
825
9,980
14,962
17,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 1 / 7
11,440
880
16,786
9,233
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Spooksiies
Chronos
17
2 / 2 / 13
9,755
750
11,695
12,732
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
17
2 / 2 / 8
10,004
770
5,979
7,250
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
9
Kills
25
25
Deaths
9
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
5
1.25
W
Cerberus
Alu0326
Cerberus
5
1
17
13.5
L
Mulan
Kaiuthia
Mulan
2
9
3
0.39
W
Jormungandr
Kjam12321
Jormungandr
6
3
11
3.83
L
2
5
3
0.7
L
Cernunnos
Nin10dope
Cernunnos
1
2
7
2.25
W
10
1
7
13.5
W
Chronos
Spooksiies
Chronos
2
2
13
4.25
L
4
7
2
0.71
W
Cupid
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,105
Damage
54,671
65,895
Taken
59,321
25,565
Mitigated
48,605
13,011
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,756
251
2,418
3,305
11,438
3,034
0
9,338
2,100
25,119
0
W
Cerberus
Alu0326
Cerberus
10,231
463
0
3,192
15,144
19,872
108
3,812
11,158
27,611
0
L
Mulan
Kaiuthia
Mulan
10,769
1,685
0
1,497
16,294
8,593
0
9,427
6,867
222
29,459
W
Jormungandr
Kjam12321
Jormungandr
9,980
2,379
227
3,204
14,962
17,326
0
3,984
10,903
26,264
0
L
10,619
1,230
1,312
1,158
13,918
4,301
84
11,888
2,030
27,190
0
L
Cernunnos
Nin10dope
Cernunnos
10,879
5,342
0
1,923
10,166
4,116
0
7,234
2,932
0
52,910
W
16,786
3,346
147
1,868
9,233
3,437
1,776
2,305
6,868
52,445
0
W
Chronos
Spooksiies
Chronos
11,695
5,665
0
3,125
12,732
4,755
69
6,571
5,947
29,405
0
L
5,082
906
0
1,398
14,079
5,521
1,205
10,805
3,274
0
18,322
W
Cupid
5,979
4,109
300
1,807
7,250
3,215
1,787
2,266
4,952
0
39,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,506
Gold Earned
52,796
239
Minions Killed
280
0
Camps Cleared
0
1,242,135
Distance Traveled
1,420,590
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,666
667
39
3
0
271,658
2
W
Cerberus
10,867
836
40
3
0
300,780
1
L
Mulan
9,583
737
46
4
0
243,926
2
W
Jormungandr
10,730
825
25
2
0
269,744
1
L
Eset
9,132
702
43
3
0
235,494
0
L
Cernunnos
9,596
738
74
6
0
245,922
3
W
Hera
11,440
880
86
7
0
297,038
4
W
Chronos
9,755
750
39
3
0
294,834
1
L
Thor
9,529
733
37
3
0
245,135
2
W
Cupid
10,004
770
90
7
0
258,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role