Player Matchup

Sun Wukong
Sun Wukong
ParetJerkins
Sun Wukong
Level 154
God Stats
0W - 1L
1,281 SR
Queue Stats
101W - 98L
1,619 Elo+
Party 2
Sobek
Sobek
PrettyBoyCloyd
Sobek
Level 95
God Stats
5W - 3L
1,546 SR
Queue Stats
56W - 51L
1,685 Elo+
Party 2
Rama
Rama
RiasGremory7427
Rama
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 142L
1,586 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UndeadSuffering
Tsukuyomi
Level 137
God Stats
12W - 8L
1,751 SR
Queue Stats
232W - 224L
1,593 Elo+
Party 3
Ra
Ra
Wampa31
Ra
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
97W - 91L
1,672 Elo+
Party 2
Team Averages
Level 140
1,516 SR
1,631 Elo+

VS

Team Averages
Level 104
1,636 SR
1,658 Elo+
Susano
Susano
Hash-sl1ng1ng-sl
Susano
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 213L
1,555 Elo+
Solo
Discordia
Discordia
LordOsif
Discordia
Level 52
God Stats
21W - 4L
1,972 SR
Queue Stats
114W - 49L
1,747 Elo+
Party 1
King Arthur
King Arthur
MoistEncounters
King Arthur
Level 107
God Stats
5W - 17L
1,552 SR
Queue Stats
510W - 588L
1,505 Elo+
Solo
Freya
Freya
TBail
Freya
Level 129
God Stats
13W - 8L
1,605 SR
Queue Stats
107W - 44L
1,747 Elo+
Party 1
Vamana
Vamana
YoSistaSnapsMe
Vamana
Level 142
God Stats
1W - 0L
1,551 SR
Queue Stats
125W - 63L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ParetJerkins
Sun Wukong
19
5 / 2 / 6
12,197
530
17,660
19,561
19,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
3 / 4 / 7
9,930
432
5,310
19,717
24,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 10 / 2
11,376
495
5,312
20,532
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
UndeadSuffering
Tsukuyomi
15
3 / 5 / 4
10,438
454
5,983
13,072
5,123
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 2 / 7
11,901
517
16,233
9,702
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
10,872
473
6,479
19,510
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
LordOsif
Discordia
20
2 / 4 / 3
12,725
553
6,068
13,179
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MoistEncounters
King Arthur
19
0 / 7 / 1
11,828
514
8,705
19,473
14,525
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
TBail
Freya
20
17 / 3 / 5
15,113
657
27,910
17,502
6,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 16
12,295
535
12,927
23,207
18,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
52
23
Kills
22
23
Deaths
25
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
W
Discordia
LordOsif
Discordia
2
4
3
0.88
W
King Arthur
MoistEncounters
King Arthur
0
7
1
0.07
L
Sun Wukong
ParetJerkins
Sun Wukong
5
2
6
4
L
3
4
7
1.63
L
5
10
2
0.6
W
Freya
TBail
Freya
17
3
5
6.5
L
Tsukuyomi
UndeadSuffering
Tsukuyomi
3
5
4
1
L
7
2
7
5.25
W
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,498
Damage
62,089
82,584
Taken
92,871
60,806
Mitigated
50,587
27,127
Healing
29,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,479
1,013
0
5,095
19,510
6,841
0
5,423
13,424
0
78,408
W
Discordia
LordOsif
Discordia
6,068
301
0
2,769
13,179
4,176
0
4,951
8,228
107,766
0
W
King Arthur
MoistEncounters
King Arthur
8,705
1,109
0
760
19,473
14,525
613
3,647
15,826
4,701
87,107
L
Sun Wukong
ParetJerkins
Sun Wukong
17,660
3,082
0
7,998
19,561
19,597
387
5,286
14,112
0
88,757
L
5,310
290
671
5,079
19,717
24,380
0
9,189
10,408
23,354
0
L
5,312
3,025
0
4,700
20,532
7,024
1,030
10,393
10,115
0
76,431
W
Freya
TBail
Freya
27,910
11,355
0
9,827
17,502
6,244
1,929
4,021
13,221
112,640
0
L
Tsukuyomi
UndeadSuffering
Tsukuyomi
5,983
1,127
0
3,083
13,072
5,123
0
4,396
8,642
0
64,348
L
16,233
321
3,156
2,440
9,702
4,682
0
4,969
4,517
79,264
0
W
12,927
5,089
929
10,371
23,207
18,801
467
6,819
16,388
0
54,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,842
Gold Earned
62,833
585
Minions Killed
659
0
Camps Cleared
0
1,983,531
Distance Traveled
2,215,339
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,872
473
109
5
0
468,517
3
W
Discordia
12,725
553
176
8
0
434,530
7
W
King Arthur
11,828
514
175
8
0
384,550
2
L
Sun Wukong
12,197
530
163
7
0
467,074
8
L
Sobek
9,930
432
17
1
0
411,785
5
L
Rama
11,376
495
142
6
0
290,463
2
W
Freya
15,113
657
132
6
0
466,187
6
L
Tsukuyomi
10,438
454
117
5
0
364,543
0
L
Ra
11,901
517
146
6
0
449,666
1
W
Vamana
12,295
535
67
3
0
461,555
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role