Player Matchup

Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BetterDrip368
Cliodhna
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,588 Elo+
Solo
Ah Puch
Ah Puch
Bloodseerk
Ah Puch
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,691 Elo+
Solo
Hachiman
Hachiman
The-Fat-Chocobo
Hachiman
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
343W - 342L
1,265 Elo+
Solo
Mulan
Mulan
jfortiz771
Mulan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,490 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,507 Elo+

VS

Team Averages
Level 120
1,496 SR
1,409 Elo+
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BTheGreat20
Chiron
Level 122
God Stats
5W - 6L
1,225 SR
Queue Stats
212W - 261L
1,343 Elo+
Party 1
Nox
Nox
Toyospeed1
Nox
Level 129
God Stats
10W - 11L
1,297 SR
Queue Stats
240W - 296L
1,382 Elo+
Party 1
Mulan
Mulan
locoshaba
Mulan
Level 124
God Stats
10W - 7L
1,620 SR
Queue Stats
401W - 438L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
punkstar021
Gilgamesh
Level 103
God Stats
4W - 1L
1,836 SR
Queue Stats
211W - 262L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 5 / 10
9,008
819
5,810
12,161
15,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
BetterDrip368
Cliodhna
16
7 / 6 / 6
9,335
849
10,430
11,945
4,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Bloodseerk
Ah Puch
15
2 / 7 / 11
8,672
788
11,754
11,107
4,229
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
16
6 / 3 / 8
9,359
851
14,443
10,453
4,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
14
3 / 5 / 6
8,027
730
4,111
11,854
6,978
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 5 / 11
8,113
738
7,531
9,642
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
17
10 / 2 / 10
10,025
911
17,071
7,039
3,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 3 / 12
10,078
916
14,133
8,829
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
locoshaba
Mulan
14
3 / 6 / 14
8,642
786
5,664
14,267
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
punkstar021
Gilgamesh
17
3 / 4 / 15
10,284
935
6,259
15,898
17,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
88
20
Kills
26
26
Deaths
20
41
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
10
1.4
W
Tiamat
 
Tiamat
1
5
11
1.3
W
Chiron
10
2
10
7.5
L
Cliodhna
BetterDrip368
Cliodhna
7
6
6
1.67
L
Ah Puch
Bloodseerk
Ah Puch
2
7
11
1.07
L
Hachiman
6
3
8
3.33
W
9
3
12
5
L
Mulan
3
5
6
1.2
W
Mulan
locoshaba
Mulan
3
6
14
1.67
W
Gilgamesh
punkstar021
Gilgamesh
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,548
Damage
50,658
57,520
Taken
55,675
35,157
Mitigated
43,331
15,370
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,810
324
406
2,671
12,161
15,191
95
4,140
7,837
9,654
0
W
Tiamat
 
Tiamat
7,531
239
563
1,538
9,642
6,576
236
3,485
6,157
15,533
0
W
Chiron
17,071
9,375
2,417
2,691
7,039
3,164
1,611
2,316
4,723
0
29,059
L
Cliodhna
BetterDrip368
Cliodhna
10,430
1,610
595
2,510
11,945
4,637
0
4,937
6,700
0
19,192
L
Ah Puch
Bloodseerk
Ah Puch
11,754
872
887
1,193
11,107
4,229
0
4,786
6,142
23,613
0
L
Hachiman
14,443
8,428
789
4,184
10,453
4,122
252
3,150
7,174
0
27,402
W
14,133
742
1,153
2,157
8,829
3,869
767
3,291
5,538
24,860
0
L
Mulan
4,111
946
834
1,301
11,854
6,978
25
4,651
7,031
0
9,784
W
Mulan
locoshaba
Mulan
5,664
545
771
1,330
14,267
12,635
0
4,033
10,234
0
6,421
W
Gilgamesh
punkstar021
Gilgamesh
6,259
1,071
269
1,342
15,898
17,087
230
4,439
11,459
0
20,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,401
Gold Earned
47,142
98
Minions Killed
119
0
Camps Cleared
0
906,530
Distance Traveled
952,598
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,008
819
8
1
0
184,856
0
W
Tiamat
8,113
738
24
2
0
162,744
1
W
Chiron
10,025
911
29
3
0
190,077
0
L
Cliodhna
9,335
849
17
2
0
190,479
1
L
Ah Puch
8,672
788
34
3
0
172,391
0
L
Hachiman
9,359
851
30
3
0
199,544
0
W
Nox
10,078
916
31
3
0
211,492
1
L
Mulan
8,027
730
9
1
0
159,260
0
W
Mulan
8,642
786
7
1
0
177,253
0
W
Gilgamesh
10,284
935
28
3
0
211,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role