Player Matchup

Ymir
Ymir
Chunk3D2Y
Ymir
Level 60
God Stats
5W - 0L
1,500 SR
Queue Stats
34W - 23L
1,553 Elo+
Party 2
Chaac
Chaac
Jknight10000
Chaac
Level 129
God Stats
7W - 2L
1,710 SR
Queue Stats
34W - 30L
1,493 Elo+
Party 2
Erlang Shen
Erlang Shen
King_Onionn
Erlang Shen
Level 89
God Stats
2W - 0L
1,868 SR
Queue Stats
51W - 42L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
McMullen1013
Cthulhu
Level 119
God Stats
5W - 3L
1,459 SR
Queue Stats
64W - 66L
1,495 Elo+
Party 2
King Arthur
King Arthur
yesandnoman
King Arthur
Level 77
God Stats
3W - 1L
1,569 SR
Queue Stats
36W - 29L
1,535 Elo+
Party 2
Team Averages
Level 95
1,621 SR
1,523 Elo+

VS

Team Averages
Level 59
1,477 SR
1,350 Elo+
Hel
Hel
Ashie_DarkLord
Hel
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,316 Elo+
Party 1
Bastet
Bastet
IzzytheGoat1021
Bastet
Level 49
God Stats
47W - 65L
1,399 SR
Queue Stats
152W - 230L
1,345 Elo+
Party 3
Cabrakan
Cabrakan
J Bjorn J
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
Pamster Panda
Gilgamesh
Level 50
God Stats
4W - 6L
1,263 SR
Queue Stats
126W - 176L
1,341 Elo+
Party 3
Medusa
Medusa
Uncle Fen
Medusa
Level 79
God Stats
8W - 6L
1,724 SR
Queue Stats
123W - 165L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
9 / 3 / 28
13,381
1,338
17,072
20,731
29,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
16 / 2 / 24
14,237
1,424
31,645
13,178
18,783
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
King_Onionn
Erlang Shen
18
10 / 4 / 21
13,168
1,317
23,137
16,264
17,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
McMullen1013
Cthulhu
19
7 / 0 / 29
12,771
1,277
20,207
10,110
15,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
yesandnoman
King Arthur
19
7 / 2 / 28
12,251
1,225
21,997
19,865
17,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 4
10,779
1,078
8,438
24,965
9,927
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 10 / 5
11,988
1,199
21,761
27,224
10,820
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
J Bjorn J
Cabrakan
16
2 / 3 / 5
10,876
1,088
8,240
20,490
29,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Pamster Panda
Gilgamesh
17
1 / 11 / 9
11,342
1,134
16,043
24,331
16,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Uncle Fen
Medusa
16
2 / 13 / 6
10,792
1,079
13,505
26,189
10,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
40
49
Kills
11
11
Deaths
49
130
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
W
Ymir
9
3
28
7.67
L
5
10
5
0.75
L
Cabrakan
J Bjorn J
Cabrakan
2
3
5
1.5
W
16
2
24
14
W
Erlang Shen
King_Onionn
Erlang Shen
10
4
21
5.13
W
Cthulhu
McMullen1013
Cthulhu
7
0
29
21.5
L
Gilgamesh
Pamster Panda
Gilgamesh
1
11
9
0.5
L
Medusa
Uncle Fen
Medusa
2
13
6
0.38
W
King Arthur
yesandnoman
King Arthur
7
2
28
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,058
Damage
67,987
80,148
Taken
123,199
99,254
Mitigated
77,294
25,331
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,438
2,048
2,277
4,407
24,965
9,927
0
6,782
18,063
25,694
0
W
Ymir
17,072
3,855
1,321
3,815
20,731
29,362
0
4,503
16,068
24,309
0
L
21,761
4,204
0
1,187
27,224
10,820
0
9,474
17,569
0
29,831
L
Cabrakan
J Bjorn J
Cabrakan
8,240
760
0
3,587
20,490
29,555
0
6,443
13,870
21,415
0
W
31,645
10,748
0
4,865
13,178
18,783
0
3,634
9,544
0
54,026
W
Erlang Shen
King_Onionn
Erlang Shen
23,137
10,839
816
2,825
16,264
17,912
0
3,179
13,085
5,976
27,662
W
Cthulhu
McMullen1013
Cthulhu
20,207
2,496
3,024
807
10,110
15,441
0
1,969
8,141
33,366
0
L
Gilgamesh
Pamster Panda
Gilgamesh
16,043
6,381
149
1,896
24,331
16,336
0
9,843
14,134
0
30,901
L
Medusa
Uncle Fen
Medusa
13,505
8,211
0
1,851
26,189
10,656
0
8,247
17,636
0
25,928
W
King Arthur
yesandnoman
King Arthur
21,997
4,284
878
6,980
19,865
17,756
0
3,393
16,318
0
31,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,808
Gold Earned
55,777
166
Minions Killed
143
3
Camps Cleared
3
930,142
Distance Traveled
760,994
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,779
1,078
50
5
0
134,915
4
W
Ymir
13,381
1,338
27
3
0
163,049
1
L
Bastet
11,988
1,199
19
2
0
192,810
0
L
Cabrakan
10,876
1,088
23
2
1
132,378
3
W
Chaac
14,237
1,424
55
6
0
181,987
0
W
Erlang Shen
13,168
1,317
27
3
2
175,335
0
W
Cthulhu
12,771
1,277
26
3
0
201,923
0
L
Gilgamesh
11,342
1,134
32
3
0
153,238
0
L
Medusa
10,792
1,079
19
2
2
147,653
0
W
King Arthur
12,251
1,225
31
3
1
207,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role