Player Matchup

Izanami
Izanami
CC Jacob
Izanami
Level 103
God Stats
30W - 29L
1,469 SR
Queue Stats
374W - 378L
1,531 Elo+
Party 2
Ymir
Ymir
CL Ic3 Man
Ymir
Level 87
God Stats
84W - 72L
1,498 SR
Queue Stats
178W - 185L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
ChildishOVO
Nu Wa
Level 67
God Stats
1W - 1L
1,724 SR
Queue Stats
117W - 106L
1,436 Elo+
Party 3
Tsukuyomi
Tsukuyomi
InfernoBeam
Tsukuyomi
Level 101
God Stats
6W - 11L
1,639 SR
Queue Stats
10W - 26L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
Lots Oh Flowers
Sun Wukong
Level 63
God Stats
2W - 9L
1,325 SR
Queue Stats
95W - 68L
1,495 Elo+
Party 3
Team Averages
Level 84
1,531 SR
1,464 Elo+

VS

Team Averages
Level 73
1,742 SR
1,626 Elo+
Vamana
Vamana
G-a-m-i-
Vamana
Level 63
God Stats
2W - 1L
1,638 SR
Queue Stats
315W - 227L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
J_ACR3
Aphrodite
Level 48
God Stats
7W - 0L
1,877 SR
Queue Stats
230W - 123L
1,591 Elo+
Party 1
Athena
Athena
KernelJigglyPuff
Athena
Level 114
God Stats
19W - 5L
1,772 SR
Queue Stats
188W - 90L
1,655 Elo+
Party 1
Hercules
Hercules
LiI Bando
Hercules
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 23L
1,453 Elo+
Solo
Izanami
Izanami
oGxKaos
Izanami
Level 105
God Stats
20W - 0L
1,925 SR
Queue Stats
65W - 14L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CC Jacob
Izanami
20
7 / 4 / 6
15,920
1,225
31,319
27,345
11,744
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 4 / 13
13,044
1,003
9,522
26,516
34,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
1 / 10 / 9
13,465
1,036
22,027
21,015
7,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
InfernoBeam
Tsukuyomi
20
3 / 11 / 10
14,377
1,106
15,685
29,913
12,731
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Lots Oh Flowers
Sun Wukong
19
2 / 9 / 10
13,617
1,047
19,257
34,927
39,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
G-a-m-i-
Vamana
20
12 / 6 / 11
16,484
1,268
23,546
25,547
20,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
J_ACR3
Aphrodite
20
3 / 1 / 25
14,709
1,131
10,573
12,379
9,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 2 / 33
15,898
1,223
13,107
26,809
32,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
LiI Bando
Hercules
20
5 / 4 / 19
14,824
1,140
15,857
23,862
8,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
oGxKaos
Izanami
20
18 / 0 / 16
18,711
1,439
70,622
15,625
5,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
142
13
Kills
38
38
Deaths
13
48
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Izanami
CC Jacob
Izanami
7
4
6
2.5
L
0
4
13
1.63
L
1
10
9
0.55
W
Vamana
G-a-m-i-
Vamana
12
6
11
2.92
L
Tsukuyomi
InfernoBeam
Tsukuyomi
3
11
10
0.73
W
Aphrodite
J_ACR3
Aphrodite
3
1
25
15.5
W
0
2
33
8.25
W
Hercules
LiI Bando
Hercules
5
4
19
3.63
L
Sun Wukong
Lots Oh Flowers
Sun Wukong
2
9
10
0.78
W
Izanami
oGxKaos
Izanami
18
0
16
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,810
Damage
133,705
139,716
Taken
104,222
106,759
Mitigated
76,395
11,230
Healing
38,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CC Jacob
Izanami
31,319
25,007
0
3,874
27,345
11,744
0
4,405
22,940
0
88,978
L
9,522
755
0
1,219
26,516
34,649
0
4,381
22,135
14,275
0
L
22,027
5,146
0
695
21,015
7,831
0
4,373
16,642
31,008
0
W
Vamana
G-a-m-i-
Vamana
23,546
10,069
1,840
3,908
25,547
20,746
0
7,152
17,758
871
31,323
L
Tsukuyomi
InfernoBeam
Tsukuyomi
15,685
3,606
0
110
29,913
12,731
0
4,811
25,102
0
35,322
W
Aphrodite
J_ACR3
Aphrodite
10,573
1,680
11,211
7,140
12,379
9,384
0
4,078
7,819
31,210
0
W
13,107
2,772
2,368
1,753
26,809
32,368
0
6,288
19,771
26,610
0
W
Hercules
LiI Bando
Hercules
15,857
4,147
0
5,208
23,862
8,195
0
6,204
17,162
0
32,649
L
Sun Wukong
Lots Oh Flowers
Sun Wukong
19,257
2,165
0
5,332
34,927
39,804
0
6,262
28,665
0
25,410
W
Izanami
oGxKaos
Izanami
70,622
44,745
0
5,006
15,625
5,702
0
5,093
10,163
0
148,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,423
Gold Earned
80,626
234
Minions Killed
310
3
Camps Cleared
10
1,249,198
Distance Traveled
1,292,508
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,920
1,225
143
11
0
246,948
0
L
Ymir
13,044
1,003
16
1
0
221,633
0
L
Nu Wa
13,465
1,036
25
2
0
230,166
0
W
Vamana
16,484
1,268
14
1
0
222,216
0
L
Tsukuyomi
14,377
1,106
32
2
1
279,690
0
W
Aphrodite
14,709
1,131
54
4
1
272,659
1
W
Athena
15,898
1,223
29
2
0
268,054
0
W
Hercules
14,824
1,140
35
3
2
268,958
2
L
Sun Wukong
13,617
1,047
18
1
2
270,761
1
W
Izanami
18,711
1,439
178
14
7
260,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role