Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DelicateEnvy
Sol
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
179W - 224L
1,315 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DeviousDesire
Ah Muzen Cab
Level 102
God Stats
0W - 2L
1,245 SR
Queue Stats
54W - 92L
1,285 Elo+
Party 2
Izanami
Izanami
MrDiva94
Izanami
Level 45
God Stats
41W - 38L
1,300 SR
Queue Stats
185W - 216L
1,334 Elo+
Solo
Ymir
Ymir
PoisonedAmbition
Ymir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 158L
1,326 Elo+
Party 2
Team Averages
Level 80
1,409 SR
1,352 Elo+

VS

Team Averages
Level 36
1,451 SR
1,321 Elo+
Cu Chulainn
Cu Chulainn
DrakeDuck
Cu Chulainn
Level 19
God Stats
2W - 4L
1,370 SR
Queue Stats
10W - 12L
1,100 Elo+
Party 1
Anubis
Anubis
MahkTV
Anubis
Level 17
God Stats
8W - 6L
1,524 SR
Queue Stats
16W - 20L
1,340 Elo+
Party 1
Baba Yaga
Baba Yaga
ShrimpTempo
Baba Yaga
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 23L
1,326 Elo+
Party 1
Apollo
Apollo
SymbioteGengar
Apollo
Level 67
God Stats
4W - 4L
1,359 SR
Queue Stats
77W - 118L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
ulvedrage
Kumbhakarna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 4 / 5
9,186
656
11,180
15,481
5,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 2
8,557
611
7,791
11,191
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
DeviousDesire
Ah Muzen Cab
17
5 / 5 / 3
10,347
739
14,392
13,940
6,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
MrDiva94
Izanami
15
0 / 6 / 2
8,714
622
7,438
11,171
3,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 4
9,418
673
7,059
15,396
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrakeDuck
Cu Chulainn
17
4 / 1 / 11
10,478
748
8,588
9,375
9,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
MahkTV
Anubis
17
3 / 2 / 4
9,967
712
6,662
9,277
4,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
ShrimpTempo
Baba Yaga
19
9 / 0 / 8
11,056
790
22,587
12,625
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 2 / 2
10,647
761
7,594
11,552
4,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
ulvedrage
Kumbhakarna
17
4 / 4 / 11
10,603
757
8,060
19,233
19,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
9
Kills
22
22
Deaths
9
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
5
0.88
L
2
4
2
0.75
L
Ah Muzen Cab
DeviousDesire
Ah Muzen Cab
5
5
3
1.3
W
Cu Chulainn
DrakeDuck
Cu Chulainn
4
1
11
9.5
W
Anubis
MahkTV
Anubis
3
2
4
2.5
L
Izanami
MrDiva94
Izanami
0
6
2
0.17
L
1
3
4
1
W
Baba Yaga
ShrimpTempo
Baba Yaga
9
0
8
13
W
2
2
2
1.5
W
Kumbhakarna
ulvedrage
Kumbhakarna
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,860
Damage
53,491
67,179
Taken
62,062
28,331
Mitigated
44,072
17,060
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,180
551
2,115
6,637
15,481
5,184
382
9,266
6,215
28,210
0
L
7,791
2,978
0
2,381
11,191
3,468
0
6,432
4,759
18,700
2,203
L
Ah Muzen Cab
DeviousDesire
Ah Muzen Cab
14,392
6,837
23
2,608
13,940
6,008
946
5,781
8,159
0
49,087
W
Cu Chulainn
DrakeDuck
Cu Chulainn
8,588
1,187
868
1,942
9,375
9,344
760
2,616
6,759
2,694
17,857
W
Anubis
MahkTV
Anubis
6,662
243
0
3,527
9,277
4,696
1,960
4,194
5,083
37,958
0
L
Izanami
MrDiva94
Izanami
7,438
2,837
11
525
11,171
3,673
85
7,540
3,631
0
34,245
L
7,059
424
871
1,889
15,396
9,998
229
9,553
5,843
22,162
0
W
Baba Yaga
ShrimpTempo
Baba Yaga
22,587
1,921
0
4,459
12,625
6,142
1,668
7,097
5,528
45,858
0
W
7,594
5,626
0
2,364
11,552
4,400
1,234
4,178
7,374
0
50,826
W
Kumbhakarna
ulvedrage
Kumbhakarna
8,060
780
388
1,873
19,233
19,490
232
6,928
12,305
13,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,222
Gold Earned
52,751
232
Minions Killed
291
0
Camps Cleared
0
1,162,427
Distance Traveled
1,363,678
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,186
656
40
3
0
239,938
0
L
Sol
8,557
611
25
2
0
218,180
0
L
Ah Muzen Cab
10,347
739
73
5
0
219,983
2
W
Cu Chulainn
10,478
748
26
2
0
293,212
0
W
Anubis
9,967
712
85
6
0
235,748
1
L
Izanami
8,714
622
53
4
0
240,070
4
L
Ymir
9,418
673
41
3
0
244,256
0
W
Baba Yaga
11,056
790
64
5
0
278,363
1
W
Apollo
10,647
761
106
8
0
282,701
1
W
Kumbhakarna
10,603
757
10
1
0
273,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role