Player Matchup

Odin
Odin
Beasty SgN
Odin
Level 89
God Stats
1W - 0L
1,288 SR
Queue Stats
191W - 202L
1,526 Elo+
Party 1
Charybdis
Charybdis
OwlBearTurtle
Charybdis
Level 121
God Stats
2W - 4L
1,086 SR
Queue Stats
174W - 252L
1,413 Elo+
Solo
Zeus
Zeus
kasKAId47
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,492 Elo+
Party 1
Team Averages
Level 106
1,291 SR
1,477 Elo+

VS

Team Averages
Level 96
1,566 SR
1,568 Elo+
Olorun
Olorun
BertsChili
Olorun
Level 116
God Stats
3W - 3L
1,623 SR
Queue Stats
137W - 176L
1,503 Elo+
Party 2
Loki
Loki
DMNDC
Loki
Level 110
God Stats
3W - 3L
1,576 SR
Queue Stats
68W - 76L
1,507 Elo+
Party 2
Neith
Neith
Samurai17
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 13
16,639
723
12,573
20,779
23,025
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
OwlBearTurtle
Charybdis
20
8 / 3 / 8
18,689
813
20,068
19,135
8,281
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
18
7 / 11 / 3
15,763
685
19,394
16,722
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BertsChili
Olorun
20
6 / 6 / 8
16,294
708
18,140
20,478
8,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
DMNDC
Loki
20
12 / 7 / 6
16,137
702
21,869
22,160
8,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Samurai17
Neith
17
2 / 5 / 10
14,523
631
9,973
16,137
4,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
18
Kills
20
20
Deaths
18
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
6
13
1.58
L
Olorun
BertsChili
Olorun
6
6
8
1.67
L
Loki
DMNDC
Loki
12
7
6
2.14
W
Charybdis
OwlBearTurtle
Charybdis
8
3
8
4
L
Neith
Samurai17
Neith
2
5
10
1.4
W
Zeus
7
11
3
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,035
Damage
49,982
56,636
Taken
58,775
35,724
Mitigated
21,631
8,094
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,573
3,026
418
1,554
20,779
23,025
1,207
7,754
13,025
0
45,011
L
Olorun
BertsChili
Olorun
18,140
8,491
500
5,130
20,478
8,904
1,170
7,985
12,493
92,028
5,666
L
Loki
DMNDC
Loki
21,869
2,593
0
1,264
22,160
8,001
0
5,901
16,259
0
58,321
W
Charybdis
OwlBearTurtle
Charybdis
20,068
9,902
0
5,828
19,135
8,281
2,316
5,928
13,207
0
82,757
L
Neith
Samurai17
Neith
9,973
2,328
228
3,584
16,137
4,726
1,246
6,489
9,648
0
39,896
W
Zeus
19,394
1,690
0
294
16,722
4,418
0
3,538
13,184
64,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,091
Gold Earned
46,954
262
Minions Killed
283
7
Camps Cleared
14
1,086,925
Distance Traveled
1,102,899
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,639
723
65
3
1
384,712
4
L
Olorun
16,294
708
146
6
8
380,521
2
L
Loki
16,137
702
77
3
4
393,147
8
W
Charybdis
18,689
813
127
6
2
404,879
0
L
Neith
14,523
631
60
3
2
329,231
4
W
Zeus
15,763
685
70
3
4
297,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role