Player Matchup

Ymir
Ymir
ADburns
Ymir
Level 124
God Stats
2W - 1L
1,763 SR
Queue Stats
45W - 32L
1,667 Elo+
Party 1
Medusa
Medusa
ExtremeActor910
Medusa
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
120W - 138L
1,503 Elo+
Party 3
Cliodhna
Cliodhna
Syblyx
Cliodhna
Level 120
God Stats
5W - 5L
1,733 SR
Queue Stats
100W - 65L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
TanUUki36
Nu Wa
Level 95
God Stats
3W - 1L
1,535 SR
Queue Stats
150W - 116L
1,580 Elo+
Party 3
Fenrir
Fenrir
kytsune18
Fenrir
Level 155
God Stats
7W - 4L
1,677 SR
Queue Stats
99W - 112L
1,418 Elo+
Solo
Team Averages
Level 127
1,642 SR
1,500 Elo+

VS

Team Averages
Level 71
1,636 SR
1,488 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CutesyTiamat
Neith
Level 80
God Stats
20W - 17L
1,578 SR
Queue Stats
323W - 347L
1,499 Elo+
Party 2
Mercury
Mercury
EnvyToy
Mercury
Level 73
God Stats
4W - 6L
1,426 SR
Queue Stats
101W - 98L
1,542 Elo+
Solo
Poseidon
Poseidon
Weizegger
Poseidon
Level 65
God Stats
2W - 1L
1,796 SR
Queue Stats
102W - 111L
1,435 Elo+
Solo
Chang'e
Chang'e
elpañales
Chang'e
Level 69
God Stats
25W - 28L
1,880 SR
Queue Stats
336W - 370L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ADburns
Ymir
8
0 / 0 / 8
5,730
573
3,650
5,843
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 0 / 1
6,212
621
5,285
4,353
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Syblyx
Cliodhna
11
5 / 1 / 3
6,424
642
4,895
6,958
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
TanUUki36
Nu Wa
13
6 / 0 / 2
7,260
726
4,737
3,895
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
kytsune18
Fenrir
11
2 / 0 / 3
5,959
596
6,891
10,057
3,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 3 / 0
5,121
512
2,529
7,870
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 5 / 0
4,699
470
4,933
6,401
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
EnvyToy
Mercury
8
1 / 3 / 0
5,170
517
2,707
6,707
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Weizegger
Poseidon
10
0 / 4 / 1
5,654
565
1,699
5,098
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
elpañales
Chang'e
10
0 / 3 / 0
5,627
563
6,346
7,982
6,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
18
Kills
1
1
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
0
0
W
Ymir
ADburns
Ymir
0
0
8
4
L
0
5
0
0
L
Mercury
EnvyToy
Mercury
1
3
0
0.33
W
5
0
1
5.5
W
Cliodhna
Syblyx
Cliodhna
5
1
3
6.5
W
Nu Wa
TanUUki36
Nu Wa
6
0
2
7
L
Poseidon
Weizegger
Poseidon
0
4
1
0.13
L
Chang'e
elpañales
Chang'e
0
3
0
0
W
Fenrir
kytsune18
Fenrir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,458
Damage
18,214
31,106
Taken
34,058
11,708
Mitigated
14,311
15,119
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,529
734
0
520
7,870
2,342
288
2,055
5,731
24,672
0
W
Ymir
ADburns
Ymir
3,650
960
0
2,126
5,843
3,186
0
1,886
3,957
9,805
0
L
4,933
2,049
0
1,421
6,401
1,774
0
1,722
4,639
0
23,112
L
Mercury
EnvyToy
Mercury
2,707
1,666
0
500
6,707
1,891
0
1,313
5,362
0
25,378
W
5,285
3,250
0
2,151
4,353
1,212
0
1,122
3,231
0
37,894
W
Cliodhna
Syblyx
Cliodhna
4,895
904
0
2,740
6,958
2,105
0
1,762
5,077
0
32,843
W
Nu Wa
TanUUki36
Nu Wa
4,737
1,428
76
1,864
3,895
1,277
13
801
3,094
46,819
0
L
Poseidon
Weizegger
Poseidon
1,699
188
0
731
5,098
1,591
0
2,676
2,292
28,830
1,854
L
Chang'e
elpañales
Chang'e
6,346
998
82
2,643
7,982
6,713
0
295
7,647
28,446
0
W
Fenrir
kytsune18
Fenrir
6,891
1,317
0
6,162
10,057
3,928
304
4,324
5,249
0
26,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
26,271
292
Minions Killed
278
0
Camps Cleared
0
1,112,383
Distance Traveled
990,981
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,121
512
54
5
0
212,028
4
W
Ymir
5,730
573
18
2
0
220,416
2
L
Neith
4,699
470
39
4
0
198,249
3
L
Mercury
5,170
517
45
5
0
219,814
1
W
Medusa
6,212
621
68
7
0
207,157
2
W
Cliodhna
6,424
642
64
6
0
253,097
6
W
Nu Wa
7,260
726
102
10
0
208,735
3
L
Poseidon
5,654
565
74
7
0
190,792
2
L
Chang'e
5,627
563
66
7
0
170,098
2
W
Fenrir
5,959
596
40
4
0
222,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role