Player Matchup

Artemis
Artemis
Comeback__Kid25
Artemis
Level 86
God Stats
4W - 1L
2,005 SR
Queue Stats
23W - 18L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
DillyBubbles
Cthulhu
Level 96
God Stats
1W - 2L
1,333 SR
Queue Stats
18W - 18L
1,438 Elo+
Party 2
Ares
Ares
JJFinesse98
Ares
Level 94
God Stats
12W - 10L
1,649 SR
Queue Stats
51W - 43L
1,535 Elo+
Party 2
Anubis
Anubis
LaddyDaddy16
Anubis
Level 62
God Stats
7W - 4L
1,683 SR
Queue Stats
31W - 33L
1,490 Elo+
Party 2
Cu Chulainn
Cu Chulainn
l Letang l 58
Cu Chulainn
Level 49
God Stats
10W - 4L
1,682 SR
Queue Stats
10W - 4L
1,590 Elo+
Party 2
Team Averages
Level 77
1,670 SR
1,528 Elo+

VS

Team Averages
Level 72
1,539 SR
1,460 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ItsTonySzn
Ao Kuang
Level 58
God Stats
9W - 10L
1,561 SR
Queue Stats
52W - 73L
1,488 Elo+
Party 1
Zeus
Zeus
SlappinDahBass
Zeus
Level 63
God Stats
2W - 6L
1,457 SR
Queue Stats
141W - 175L
1,419 Elo+
Party 1
Chiron
Chiron
Squally_G
Chiron
Level 28
God Stats
9W - 13L
1,379 SR
Queue Stats
61W - 94L
1,372 Elo+
Party 1
Odin
Odin
juzio-
Odin
Level 82
God Stats
3W - 4L
1,797 SR
Queue Stats
375W - 373L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 9
8,356
836
6,647
4,400
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DillyBubbles
Cthulhu
15
7 / 2 / 9
8,227
823
7,888
10,867
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 0 / 14
8,458
846
6,397
10,390
10,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
16
9 / 1 / 9
8,770
877
9,884
7,658
4,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
l Letang l 58
Cu Chulainn
14
3 / 2 / 11
7,950
795
8,880
12,804
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 2 / 2
7,055
706
6,335
8,731
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
ItsTonySzn
Ao Kuang
14
3 / 4 / 2
8,013
801
6,019
9,406
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 6 / 0
6,799
680
7,979
8,963
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Squally_G
Chiron
12
0 / 7 / 2
6,400
640
3,777
10,953
3,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
juzio-
Odin
14
1 / 6 / 1
7,276
728
5,336
10,670
4,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
25
Kills
5
5
Deaths
25
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
2
1
W
2
0
9
6.5
W
Cthulhu
DillyBubbles
Cthulhu
7
2
9
5.75
L
Ao Kuang
ItsTonySzn
Ao Kuang
3
4
2
1
W
4
0
14
11
W
Anubis
9
1
9
13.5
L
0
6
0
0
L
Chiron
Squally_G
Chiron
0
7
2
0.14
L
Odin
juzio-
Odin
1
6
1
0.25
W
Cu Chulainn
l Letang l 58
Cu Chulainn
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,696
Damage
29,446
46,119
Taken
48,723
29,387
Mitigated
16,408
10,656
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,335
2,532
0
2,701
8,731
2,761
33
3,695
4,721
0
25,285
W
6,647
3,008
0
2,047
4,400
1,606
2,508
1,159
3,241
0
40,802
W
Cthulhu
DillyBubbles
Cthulhu
7,888
585
990
1,759
10,867
4,837
0
4,566
6,301
21,427
0
L
Ao Kuang
ItsTonySzn
Ao Kuang
6,019
1,545
188
1,636
9,406
3,328
0
4,121
5,053
9,397
1,061
W
6,397
154
0
2,140
10,390
10,542
113
3,519
6,871
12,577
0
W
Anubis
9,884
227
0
3,328
7,658
4,307
1,315
2,330
5,328
28,178
0
L
7,979
579
35
1,563
8,963
2,539
75
4,945
3,856
30,729
0
L
Chiron
Squally_G
Chiron
3,777
1,699
468
1,346
10,953
3,433
0
4,486
6,230
0
6,879
L
Odin
juzio-
Odin
5,336
1,330
241
1,010
10,670
4,347
0
6,204
4,198
0
19,565
W
Cu Chulainn
l Letang l 58
Cu Chulainn
8,880
1,527
0
392
12,804
8,095
0
1,916
10,888
0
19,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,761
Gold Earned
35,543
200
Minions Killed
146
0
Camps Cleared
0
1,050,893
Distance Traveled
886,332
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,055
706
40
4
0
174,268
6
W
Artemis
8,356
836
97
10
0
195,905
4
W
Cthulhu
8,227
823
29
3
0
209,266
0
L
Ao Kuang
8,013
801
14
1
0
201,180
1
W
Ares
8,458
846
14
1
0
231,789
0
W
Anubis
8,770
877
44
4
0
191,891
0
L
Zeus
6,799
680
38
4
0
162,696
1
L
Chiron
6,400
640
21
2
0
158,761
0
L
Odin
7,276
728
33
3
0
189,427
2
W
Cu Chulainn
7,950
795
16
2
0
222,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role