Player Matchup

Atlas
Atlas
ElBrayanOMG
Atlas
Level 69
God Stats
11W - 20L
1,084 SR
Queue Stats
82W - 124L
1,388 Elo+
Party 1
Bastet
Bastet
Mr_EstFz4Zi
Bastet
Level 32
God Stats
1W - 1L
1,547 SR
Queue Stats
6W - 10L
1,379 Elo+
Solo
Rama
Rama
Pacobot05
Rama
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 31L
1,450 Elo+
Party 1
Vulcan
Vulcan
Tivi420
Vulcan
Level 66
God Stats
19W - 31L
1,499 SR
Queue Stats
69W - 119L
1,373 Elo+
Party 1
Scylla
Scylla
YureiBastian
Scylla
Level 18
God Stats
2W - 3L
1,477 SR
Queue Stats
8W - 11L
1,328 Elo+
Party 1
Team Averages
Level 46
1,422 SR
1,383 Elo+

VS

Team Averages
Level 124
1,504 SR
1,377 Elo+
Shiva
Shiva
AzorAhaiRebornOG
Shiva
Level 160
God Stats
5W - 5L
1,647 SR
Queue Stats
45W - 58L
1,477 Elo+
Party 3
Skadi
Skadi
Cj472463
Skadi
Level 89
God Stats
1W - 1L
1,452 SR
Queue Stats
19W - 25L
1,375 Elo+
Party 2
Atlas
Atlas
ColdCloud557
Atlas
Level 68
God Stats
5W - 6L
1,482 SR
Queue Stats
6W - 10L
1,233 Elo+
Party 2
Olorun
Olorun
IcEBREAKER20166
Olorun
Level 142
God Stats
3W - 7L
1,437 SR
Queue Stats
67W - 67L
1,449 Elo+
Solo
Fenrir
Fenrir
Thekingofgames26
Fenrir
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 39L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,083
644
4,801
15,254
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
14
2 / 7 / 3
8,062
733
9,982
13,494
4,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
15
5 / 7 / 3
8,932
812
11,367
12,159
4,077
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Tivi420
Vulcan
13
1 / 9 / 4
7,355
669
7,101
12,113
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
14
2 / 9 / 5
7,899
718
5,161
9,851
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 1 / 12
10,986
999
21,540
12,641
9,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Cj472463
Skadi
17
6 / 2 / 12
9,389
854
11,633
9,096
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 0 / 11
9,082
826
7,841
11,569
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 11
9,952
905
7,257
9,265
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 6 / 11
8,756
796
8,305
11,461
4,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
10
Kills
38
38
Deaths
10
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
17
1
12
23
W
Skadi
Cj472463
Skadi
6
2
12
6
W
6
0
11
11.5
L
0
6
3
0.25
W
5
1
11
10.5
L
Bastet
2
7
3
0.5
L
Rama
5
7
3
0.93
W
4
6
11
1.58
L
Vulcan
Tivi420
Vulcan
1
9
4
0.33
L
Scylla
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,412
Damage
56,576
62,871
Taken
54,032
26,322
Mitigated
32,024
4,933
Healing
18,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,540
3,596
558
4,409
12,641
9,498
225
3,926
8,560
0
37,940
W
Skadi
Cj472463
Skadi
11,633
5,798
0
3,335
9,096
3,496
1,501
2,491
6,565
0
41,080
W
7,841
2,098
250
2,809
11,569
9,730
39
4,316
7,113
17,403
0
L
4,801
1,517
0
1,206
15,254
10,963
0
4,451
10,597
13,309
0
W
7,257
3,317
412
5,366
9,265
4,436
2,424
2,904
6,321
35,220
4,739
L
Bastet
9,982
1,929
0
1,182
13,494
4,683
0
3,905
9,261
0
22,151
L
Rama
11,367
10,109
0
1,671
12,159
4,077
58
2,031
10,096
0
27,472
W
8,305
2,769
0
1,184
11,461
4,864
553
2,921
8,410
0
23,043
L
Vulcan
Tivi420
Vulcan
7,101
2,643
0
348
12,113
4,092
99
1,270
10,803
19,419
0
L
Scylla
5,161
763
225
301
9,851
2,507
0
2,018
7,649
13,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,331
Gold Earned
48,165
126
Minions Killed
226
0
Camps Cleared
0
1,012,427
Distance Traveled
1,165,844
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,986
999
36
3
0
260,575
6
W
Skadi
9,389
854
70
6
0
218,233
0
W
Atlas
9,082
826
30
3
0
252,078
1
L
Atlas
7,083
644
8
1
0
218,291
0
W
Olorun
9,952
905
68
6
0
203,257
0
L
Bastet
8,062
733
29
3
0
220,590
3
L
Rama
8,932
812
34
3
0
201,397
2
W
Fenrir
8,756
796
22
2
0
231,701
0
L
Vulcan
7,355
669
25
2
0
190,238
0
L
Scylla
7,899
718
30
3
0
181,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role