Player Matchup

Olorun
Olorun
Masters
 
Olorun
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,500 SR
1,500 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
2,148 SR
2,054 MMR
Gilgamesh
Gilgamesh
Platinum III
Zerók
Gilgamesh
Platinum III
Level 113
God Stats
5W - 0L
2,148 SR
Queue Stats
12W - 3L
2,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
5 / 9 / 0
14,120
883
13,452
21,409
13,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AnhurSkadiUllrAh Muzen CabTsukuyomi

VS

Bans
BellonaIzanamiBastetHou YiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Zerók
Gilgamesh
20
9 / 5 / 0
16,619
1,039
18,740
22,492
17,395
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
5
Kills
9
9
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
9
0
0.56
W
Gilgamesh
Zerók
Gilgamesh
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,452
Damage
18,740
21,409
Taken
22,492
13,672
Mitigated
17,395
4,935
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
13,452
6,911
0
4,935
21,409
13,672
1,607
241
21,168
72,061
7,014
W
Gilgamesh
Zerók
Gilgamesh
18,740
7,607
0
3,518
22,492
17,395
1,604
11,506
10,359
84
109,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,120
Gold Earned
16,619
136
Minions Killed
177
6
Camps Cleared
8
276,828
Distance Traveled
329,283
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
14,120
883
136
9
6
276,828
5
W
Gilgamesh
16,619
1,039
177
11
8
329,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role