Player Matchup

Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Gold IV
Elstred
Izanami
Gold IV
Level 159
God Stats
11W - 8L
1,475 SR
Queue Stats
278W - 266L
1,409 MMR
Solo
Atlas
Atlas
Gold III
Leapedparrot
Atlas
Gold III
Level 156
God Stats
32W - 28L
1,512 SR
Queue Stats
755W - 776L
1,433 MMR
Solo
Hercules
Hercules
Silver II
OutspokenBread5
Hercules
Silver II
Level 154
God Stats
2W - 2L
1,705 SR
Queue Stats
12W - 14L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Weascree
Tsukuyomi
Gold V
Level 126
God Stats
3W - 1L
1,785 SR
Queue Stats
9W - 5L
1,631 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,595 SR
1,494 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,568 SR
1,501 MMR
Athena
Athena
Gold V
AcePlace
Athena
Gold V
Level 94
God Stats
15W - 14L
1,677 SR
Queue Stats
26W - 33L
1,635 MMR
Party 2
Ra
Ra
Silver III
FlowenSamoan
Ra
Silver III
Level 153
God Stats
0W - 2L
1,633 SR
Queue Stats
7W - 13L
1,550 MMR
Party 1
Charybdis
Charybdis
Silver III
SpeedyDashBoy
Charybdis
Silver III
Level 88
God Stats
8W - 11L
1,536 SR
Queue Stats
23W - 32L
1,502 MMR
Party 2
Set
Set
Gold V
Zénkai
Set
Gold V
Level 108
God Stats
9W - 8L
1,649 SR
Queue Stats
77W - 83L
1,321 MMR
Solo
Cthulhu
Cthulhu
Bronze III
ichammy
Cthulhu
Bronze III
Level 159
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 1 / 5
9,427
673
6,640
6,677
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Elstred
Izanami
16
4 / 0 / 5
9,628
688
10,555
5,873
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 10
8,428
602
5,251
9,790
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
13
1 / 0 / 4
7,968
569
5,346
9,457
5,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Weascree
Tsukuyomi
14
8 / 2 / 5
8,596
614
6,281
8,894
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
LokiArachneThoth

VS

Bans
AchillesSolBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AcePlace
Athena
8
0 / 3 / 1
5,512
394
2,325
11,582
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 5 / 0
7,002
500
4,093
6,634
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
SpeedyDashBoy
Charybdis
12
2 / 5 / 0
7,074
505
2,980
8,495
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
12
1 / 4 / 1
7,059
504
3,213
11,783
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ichammy
Cthulhu
10
0 / 4 / 1
6,189
442
6,217
10,110
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
21
Kills
3
4
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
5
6.5
L
Athena
AcePlace
Athena
0
3
1
0.17
W
Izanami
Elstred
Izanami
4
0
5
6.5
L
0
5
0
0
W
4
1
10
9
W
Hercules
1
0
4
3
L
Charybdis
SpeedyDashBoy
Charybdis
2
5
0
0.4
W
Tsukuyomi
Weascree
Tsukuyomi
8
2
5
5.25
L
Set
1
4
1
0.38
L
Cthulhu
ichammy
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,073
Damage
18,828
40,691
Taken
48,604
23,005
Mitigated
25,702
11,516
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,640
1,348
0
1,701
6,677
2,177
72
1,908
4,661
76,528
0
L
Athena
AcePlace
Athena
2,325
820
0
2,173
11,582
6,511
0
3,599
7,902
10,328
0
W
Izanami
Elstred
Izanami
10,555
7,065
0
4,314
5,873
1,944
2,600
633
5,240
0
88,872
L
4,093
94
32
803
6,634
1,967
0
2,946
3,586
46,592
0
W
5,251
1,411
0
1,602
9,790
9,646
17
2,486
7,194
12,211
4,247
W
Hercules
5,346
2,035
0
2,927
9,457
5,999
499
5,273
3,585
0
33,131
L
Charybdis
SpeedyDashBoy
Charybdis
2,980
1,060
0
2,069
8,495
1,818
0
1,086
7,381
0
42,208
W
Tsukuyomi
Weascree
Tsukuyomi
6,281
1,879
0
972
8,894
3,239
21
1,417
7,376
0
48,477
L
Set
3,213
904
0
727
11,783
4,251
0
2,973
8,719
0
45,943
L
Cthulhu
ichammy
Cthulhu
6,217
614
0
1,693
10,110
11,155
0
357
9,753
25,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,047
Gold Earned
32,836
497
Minions Killed
336
0
Camps Cleared
0
1,534,464
Distance Traveled
1,364,699
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,427
673
167
12
0
302,427
4
L
Athena
5,512
394
7
1
0
321,599
3
W
Izanami
9,628
688
151
11
0
275,907
3
L
Ra
7,002
500
116
8
0
279,319
6
W
Atlas
8,428
602
18
1
0
311,692
7
W
Hercules
7,968
569
84
6
0
305,969
1
L
Charybdis
7,074
505
88
6
0
263,331
4
W
Tsukuyomi
8,596
614
77
6
0
338,469
2
L
Set
7,059
504
77
6
0
274,207
4
L
Cthulhu
6,189
442
48
3
0
226,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role