Player Matchup

Guan Yu
Guan Yu
Mr_EstFz4Zi
Guan Yu
Level 32
God Stats
1W - 1L
1,844 SR
Queue Stats
6W - 10L
1,418 Elo+
Solo
Khepri
Khepri
Osiris9233
Khepri
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 37L
1,607 Elo+
Solo
Xbalanque
Xbalanque
SangheiliOnice
Xbalanque
Level 137
God Stats
1W - 6L
1,297 SR
Queue Stats
78W - 82L
1,473 Elo+
Solo
Zeus
Zeus
bribeingcarrot
Zeus
Level 68
God Stats
11W - 7L
1,648 SR
Queue Stats
211W - 199L
1,541 Elo+
Solo
Merlin
Merlin
neko hugs
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,590 Elo+
Solo
Team Averages
Level 90
1,558 SR
1,526 Elo+

VS

Team Averages
Level 99
1,577 SR
1,537 Elo+
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DJ Phatlipz
Kukulkan
Level 61
God Stats
3W - 3L
1,592 SR
Queue Stats
17W - 16L
1,545 Elo+
Party 1
Eset
Eset
DJPhatbeetz
Eset
Level 68
God Stats
15W - 13L
1,609 SR
Queue Stats
27W - 25L
1,556 Elo+
Party 1
Ymir
Ymir
DJPhatjamz
Ymir
Level 121
God Stats
4W - 3L
1,514 SR
Queue Stats
13W - 12L
1,543 Elo+
Party 1
Chiron
Chiron
djphatstatz
Chiron
Level 100
God Stats
14W - 9L
1,672 SR
Queue Stats
30W - 33L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mr_EstFz4Zi
Guan Yu
14
0 / 5 / 5
7,639
694
4,255
18,986
12,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Osiris9233
Khepri
13
0 / 3 / 1
7,438
676
2,850
10,397
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
SangheiliOnice
Xbalanque
16
3 / 1 / 0
8,446
768
9,369
6,288
2,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 1
8,025
730
7,481
9,631
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
neko hugs
Merlin
15
3 / 3 / 2
8,527
775
6,709
7,522
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 2 / 9
8,194
745
5,229
9,619
9,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
DJ Phatlipz
Kukulkan
16
3 / 2 / 9
8,690
790
10,768
7,235
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 7
8,496
772
7,100
6,435
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 0 / 11
9,014
819
4,003
11,104
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
16
5 / 0 / 9
9,084
826
16,909
10,403
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
17
17
Deaths
7
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
2
9
4.25
W
Kukulkan
DJ Phatlipz
Kukulkan
3
2
9
3.75
W
3
3
7
2.17
W
2
0
11
7.5
L
Guan Yu
Mr_EstFz4Zi
Guan Yu
0
5
5
0.5
L
Khepri
Osiris9233
Khepri
0
3
1
0.17
L
Xbalanque
SangheiliOnice
Xbalanque
3
1
0
3
L
1
5
1
0.3
W
Chiron
5
0
9
9.5
L
Merlin
neko hugs
Merlin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,664
Damage
44,009
52,824
Taken
44,796
31,067
Mitigated
28,949
9,108
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,229
903
0
522
9,619
9,952
0
2,968
6,629
0
10,243
W
Kukulkan
DJ Phatlipz
Kukulkan
10,768
1,925
0
208
7,235
2,715
691
3,563
3,501
30,110
0
W
7,100
213
2,275
1,989
6,435
2,302
33
2,129
4,182
27,971
0
W
4,003
371
0
1,936
11,104
9,841
0
4,918
6,042
13,241
0
L
Guan Yu
Mr_EstFz4Zi
Guan Yu
4,255
481
1,660
5,190
18,986
12,671
0
8,901
9,006
0
13,110
L
Khepri
Osiris9233
Khepri
2,850
46
0
582
10,397
9,719
0
3,207
6,910
12,028
0
L
Xbalanque
SangheiliOnice
Xbalanque
9,369
1,200
0
779
6,288
2,773
578
3,220
3,002
0
29,301
L
7,481
978
0
387
9,631
3,133
930
2,942
6,097
34,076
0
W
Chiron
16,909
6,847
843
5,029
10,403
4,139
1,761
2,861
7,402
0
45,225
L
Merlin
neko hugs
Merlin
6,709
565
0
510
7,522
2,771
575
2,636
4,757
37,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,075
Gold Earned
43,478
214
Minions Killed
196
0
Camps Cleared
0
1,118,592
Distance Traveled
1,197,212
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,194
745
10
1
0
252,580
4
W
Kukulkan
8,690
790
55
5
0
221,227
0
W
Eset
8,496
772
47
4
0
233,056
1
W
Ymir
9,014
819
18
2
0
243,020
4
L
Guan Yu
7,639
694
21
2
0
249,520
2
L
Khepri
7,438
676
16
1
0
214,555
0
L
Xbalanque
8,446
768
55
5
0
229,395
3
L
Zeus
8,025
730
56
5
0
221,332
0
W
Chiron
9,084
826
66
6
0
247,329
6
L
Merlin
8,527
775
66
6
0
203,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role