Player Matchup

Hel
Hel
FriendlyDuckO
Hel
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,494 Elo+
Party 1
Terra
Terra
HesitatedEarth3
Terra
Level 86
God Stats
4W - 1L
1,730 SR
Queue Stats
39W - 39L
1,567 Elo+
Party 1
Cliodhna
Cliodhna
KidScottI
Cliodhna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,618 Elo+
Party 1
Team Averages
Level 59
1,577 SR
1,560 Elo+

VS

Team Averages
Level 60
1,562 SR
1,389 Elo+
Sol
Sol
RuneQueenSif
Sol
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,226 Elo+
Solo
Bakasura
Bakasura
The_Einherjar_
Bakasura
Level 96
God Stats
8W - 2L
1,500 SR
Queue Stats
106W - 89L
1,471 Elo+
Party 2
Chaac
Chaac
cuCHUonDeezNuhtz
Chaac
Level 17
God Stats
20W - 7L
1,686 SR
Queue Stats
72W - 51L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
6,279
571
4,212
10,476
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
6,835
621
3,114
12,457
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
KidScottI
Cliodhna
10
2 / 5 / 0
7,053
641
5,070
8,403
2,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 12
7,887
717
6,833
4,723
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
14
9 / 0 / 6
9,018
820
7,248
6,093
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 11
8,619
784
12,898
9,935
7,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
17
17
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
0
3
2
0.33
L
Cliodhna
KidScottI
Cliodhna
2
5
0
0.4
W
2
1
12
8
W
Bakasura
9
0
6
12
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,396
Damage
26,979
31,336
Taken
20,751
14,365
Mitigated
12,138
7,763
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,212
124
1,313
1,863
10,476
3,119
0
1,597
8,802
18,089
0
L
3,114
95
781
2,775
12,457
8,779
0
3,347
8,732
11,809
0
L
Cliodhna
KidScottI
Cliodhna
5,070
462
0
1,031
8,403
2,467
0
2,081
5,890
0
8,450
W
6,833
2,481
0
1,255
4,723
1,592
327
2,365
2,358
19,945
0
W
Bakasura
7,248
4,451
0
1,914
6,093
2,842
76
2,261
3,832
0
22,637
W
12,898
1,602
0
5,119
9,935
7,704
257
3,096
6,839
0
35,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,167
Gold Earned
25,524
52
Minions Killed
128
1
Camps Cleared
8
565,987
Distance Traveled
639,277
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,279
571
27
2
1
167,649
0
L
Terra
6,835
621
18
2
0
216,711
2
L
Cliodhna
7,053
641
7
1
0
181,627
0
W
Sol
7,887
717
26
2
0
177,165
0
W
Bakasura
9,018
820
50
5
6
239,166
0
W
Chaac
8,619
784
52
5
2
222,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role