Player Matchup

Cupid
Cupid
Golddevil
Cupid
Level 25
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 14L
955 Elo+
Party 1
Amaterasu
Amaterasu
Rafaelferreira7
Amaterasu
Level 78
God Stats
0W - 4L
1,177 SR
Queue Stats
0W - 14L
955 Elo+
Party 1
Baron Samedi
Baron Samedi
SlugTheGod
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
998 Elo+
Party 1
Team Averages
Level 37
1,306 SR
969 Elo+

VS

Team Averages
Level 119
1,640 SR
1,497 Elo+
Zeus
Zeus
AdminOrigame
Zeus
Level 156
God Stats
4W - 0L
1,992 SR
Queue Stats
78W - 63L
1,669 Elo+
Solo
Bastet
Bastet
Mitto_Brasil
Bastet
Level 119
God Stats
142W - 156L
1,527 SR
Queue Stats
838W - 1,052L
1,495 Elo+
Solo
Ymir
Ymir
eloy-estebaneloy
Ymir
Level 83
God Stats
48W - 81L
1,401 SR
Queue Stats
143W - 244L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Golddevil
Cupid
14
4 / 12 / 2
11,105
740
8,385
15,643
3,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Rafaelferreira7
Amaterasu
12
1 / 12 / 4
9,092
606
4,290
20,217
9,860
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
SlugTheGod
Baron Samedi
15
2 / 13 / 2
10,280
685
9,083
19,703
6,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 3 / 15
13,148
877
19,980
9,885
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
19
16 / 2 / 17
14,005
934
26,942
16,177
7,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 13
11,710
781
5,727
16,480
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
7
Kills
37
37
Deaths
8
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
16
3
15
7.83
L
Cupid
Golddevil
Cupid
4
12
2
0.42
W
Bastet
16
2
17
12.25
L
Amaterasu
Rafaelferreira7
Amaterasu
1
12
4
0.25
L
Baron Samedi
SlugTheGod
Baron Samedi
2
13
2
0.23
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
52,649
55,563
Taken
42,542
19,934
Mitigated
21,408
4,689
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,980
1,868
0
1,527
9,885
3,707
817
2,590
6,450
65,223
0
L
Cupid
Golddevil
Cupid
8,385
4,020
446
351
15,643
3,378
0
8,258
7,385
0
28,444
W
Bastet
26,942
6,174
0
7,625
16,177
7,097
1,095
3,675
12,502
0
61,201
L
Amaterasu
Rafaelferreira7
Amaterasu
4,290
967
13
2,018
20,217
9,860
0
7,834
12,383
3,381
11,359
L
Baron Samedi
SlugTheGod
Baron Samedi
9,083
1,347
276
1,585
19,703
6,696
0
9,615
10,088
30,559
0
W
5,727
225
664
5,058
16,480
10,604
443
4,437
12,043
30,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
38,863
122
Minions Killed
193
0
Camps Cleared
14
632,693
Distance Traveled
741,392
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,148
877
73
5
2
208,394
2
L
Cupid
11,105
740
50
3
0
202,766
1
W
Bastet
14,005
934
69
5
9
301,507
2
L
Amaterasu
9,092
606
15
1
0
239,732
0
L
Baron Samedi
10,280
685
57
4
0
190,195
0
W
Ymir
11,710
781
51
3
3
231,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role