Player Matchup

Hou Yi
Hou Yi
Keaun
Hou Yi
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 102L
1,517 Elo+
Party 3
Geb
Geb
MyhreFire
Geb
Level 18
God Stats
14W - 11L
1,736 SR
Queue Stats
18W - 18L
1,604 Elo+
Party 1
Bellona
Bellona
TMGood
Bellona
Level 55
God Stats
15W - 11L
1,646 SR
Queue Stats
93W - 85L
1,524 Elo+
Party 3
Ne Zha
Ne Zha
bobbyboy1962
Ne Zha
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 82L
1,518 Elo+
Party 1
Discordia
Discordia
leafymoose
Discordia
Level 98
God Stats
5W - 6L
1,590 SR
Queue Stats
72W - 66L
1,505 Elo+
Party 1
Team Averages
Level 61
1,594 SR
1,534 Elo+

VS

Team Averages
Level 64
1,497 SR
1,470 Elo+
Thanatos
Thanatos
HarshKeyboard64
Thanatos
Level 47
God Stats
3W - 1L
1,400 SR
Queue Stats
29W - 41L
1,387 Elo+
Solo
Khepri
Khepri
IXxJACCELLxXI
Khepri
Level 87
God Stats
2W - 3L
1,285 SR
Queue Stats
44W - 47L
1,468 Elo+
Solo
Discordia
Discordia
XXSuperB15XX
Discordia
Level 107
God Stats
8W - 7L
1,627 SR
Queue Stats
212W - 196L
1,455 Elo+
Solo
Neith
Neith
ZackJoenell
Neith
Level 65
God Stats
4W - 0L
1,603 SR
Queue Stats
28W - 18L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
grwolithe
Sun Wukong
Level 14
God Stats
3W - 2L
1,570 SR
Queue Stats
27W - 15L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Keaun
Hou Yi
7
0 / 4 / 2
4,559
456
1,993
5,914
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 1
5,075
508
954
5,529
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
TMGood
Bellona
10
0 / 3 / 0
5,710
571
6,547
8,985
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
8
0 / 2 / 3
5,015
502
2,404
7,668
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
leafymoose
Discordia
9
3 / 2 / 1
5,550
555
2,952
4,417
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
3 / 0 / 2
5,900
590
2,748
5,137
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 2
5,664
566
1,787
5,009
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
XXSuperB15XX
Discordia
11
1 / 2 / 2
6,288
629
4,082
3,721
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 2
5,631
563
5,203
3,347
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
grwolithe
Sun Wukong
12
3 / 0 / 0
7,098
710
6,054
10,419
5,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
11
11
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
0
2
4
W
1
1
2
2
L
Hou Yi
Keaun
Hou Yi
0
4
2
0.25
L
1
0
1
1.5
L
Bellona
TMGood
Bellona
0
3
0
0
W
Discordia
XXSuperB15XX
Discordia
1
2
2
1
W
3
1
2
4
L
Ne Zha
0
2
3
0.75
W
Sun Wukong
grwolithe
Sun Wukong
3
0
0
3
L
Discordia
leafymoose
Discordia
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,850
Damage
19,874
32,513
Taken
27,633
12,103
Mitigated
12,792
7,823
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,748
832
0
5,143
5,137
1,939
0
319
4,748
0
28,468
W
1,787
0
177
1,569
5,009
3,171
41
835
4,132
13,944
0
L
Hou Yi
Keaun
Hou Yi
1,993
1,020
0
1,061
5,914
1,282
0
1,546
4,308
0
15,297
L
954
33
0
671
5,529
2,310
0
788
4,739
13,308
0
L
Bellona
TMGood
Bellona
6,547
1,698
0
2,946
8,985
5,655
0
0
8,985
0
32,916
W
Discordia
XXSuperB15XX
Discordia
4,082
405
0
500
3,721
1,047
0
1,547
1,804
39,131
0
W
5,203
2,126
0
1,393
3,347
1,297
638
685
2,624
0
28,014
L
Ne Zha
2,404
742
0
2,935
7,668
1,921
0
705
6,893
0
21,522
W
Sun Wukong
grwolithe
Sun Wukong
6,054
1,084
0
5,508
10,419
5,338
409
0
10,419
0
43,883
L
Discordia
leafymoose
Discordia
2,952
56
0
210
4,417
935
0
2,486
1,719
20,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,909
Gold Earned
30,581
191
Minions Killed
308
0
Camps Cleared
0
1,051,569
Distance Traveled
1,046,581
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,900
590
55
6
0
225,715
0
W
Khepri
5,664
566
24
2
0
210,973
3
L
Hou Yi
4,559
456
33
3
0
184,806
1
L
Geb
5,075
508
12
1
0
226,260
0
L
Bellona
5,710
571
63
6
0
204,459
1
W
Discordia
6,288
629
76
8
0
200,929
6
W
Neith
5,631
563
52
5
0
201,697
3
L
Ne Zha
5,015
502
43
4
0
224,415
4
W
Sun Wukong
7,098
710
101
10
0
207,267
2
L
Discordia
5,550
555
40
4
0
211,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role