Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JMdeidara
Bastet
Level 146
God Stats
18W - 7L
1,855 SR
Queue Stats
133W - 129L
1,532 Elo+
Party 1
Baba Yaga
Baba Yaga
SottaFacu
Baba Yaga
Level 154
God Stats
3W - 5L
1,505 SR
Queue Stats
126W - 120L
1,548 Elo+
Solo
Da Ji
Da Ji
kxttyghoul
Da Ji
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,532 Elo+
Solo
Team Averages
Level 132
1,572 SR
1,522 Elo+

VS

Team Averages
Level 93
1,542 SR
1,501 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
RespeitaOVovô
Horus
Level 62
God Stats
11W - 13L
1,505 SR
Queue Stats
222W - 165L
1,612 Elo+
Party 2
Bellona
Bellona
SnowGamerGT
Bellona
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 44L
1,354 Elo+
Party 3
Hun Batz
Hun Batz
Tomi719
Hun Batz
Level 47
God Stats
1W - 1L
1,703 SR
Queue Stats
29W - 35L
1,392 Elo+
Party 3
Chang'e
Chang'e
Ziiux
Chang'e
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 106L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 2 / 1
7,015
585
6,791
9,332
4,596
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
 
Anhur
11
1 / 2 / 1
6,798
567
1,803
6,591
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
JMdeidara
Bastet
11
4 / 5 / 1
6,265
522
5,621
7,926
2,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
SottaFacu
Baba Yaga
12
3 / 2 / 9
7,223
602
9,036
5,538
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
11
3 / 2 / 7
7,066
589
7,873
8,637
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
6 / 1 / 1
7,697
641
5,465
6,788
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 4 / 6
6,595
550
3,688
11,227
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
SnowGamerGT
Bellona
9
2 / 3 / 1
6,100
508
4,343
9,986
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Tomi719
Hun Batz
8
0 / 3 / 1
5,104
425
2,355
9,540
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Chang'e
Ziiux
Chang'e
11
3 / 3 / 3
6,544
545
6,965
9,468
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
14
Kills
13
13
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
1
1.75
W
Anhur
 
Anhur
1
2
1
0.75
L
Heimdallr
 
Heimdallr
6
1
1
6.5
W
Bastet
JMdeidara
Bastet
4
5
1
0.9
L
2
4
6
1.25
L
Bellona
SnowGamerGT
Bellona
2
3
1
0.83
W
Baba Yaga
SottaFacu
Baba Yaga
3
2
9
3.75
L
Hun Batz
Tomi719
Hun Batz
0
3
1
0.17
L
Chang'e
Ziiux
Chang'e
3
3
3
1.5
W
Da Ji
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,124
Damage
22,816
38,024
Taken
47,009
13,243
Mitigated
26,463
10,501
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,791
1,702
0
3,536
9,332
4,596
504
929
8,403
39,596
0
W
Anhur
 
Anhur
1,803
1,042
0
1,041
6,591
1,207
0
0
6,591
0
29,395
L
Heimdallr
 
Heimdallr
5,465
3,227
0
2,982
6,788
2,221
170
0
6,788
0
49,458
W
Bastet
JMdeidara
Bastet
5,621
1,814
29
790
7,926
2,931
0
2,162
5,764
0
22,839
L
3,688
1,669
831
2,461
11,227
10,099
0
3,446
7,781
0
17,482
L
Bellona
SnowGamerGT
Bellona
4,343
1,292
0
1,035
9,986
6,341
0
5,375
4,611
0
26,539
W
Baba Yaga
SottaFacu
Baba Yaga
9,036
645
0
1,792
5,538
1,889
46
1,631
3,907
48,221
0
L
Hun Batz
Tomi719
Hun Batz
2,355
317
0
3,632
9,540
5,212
0
3,755
5,785
0
16,664
L
Chang'e
Ziiux
Chang'e
6,965
198
1,000
2,519
9,468
2,590
0
3,251
6,217
36,800
0
W
Da Ji
7,873
2,156
0
3,313
8,637
2,620
0
2,243
6,394
0
37,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
32,040
337
Minions Killed
285
0
Camps Cleared
0
1,133,122
Distance Traveled
1,180,707
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,015
585
84
7
0
208,837
1
W
Anhur
6,798
567
74
6
0
196,986
2
L
Heimdallr
7,697
641
94
8
0
241,155
3
W
Bastet
6,265
522
34
3
0
253,538
3
L
Horus
6,595
550
27
2
0
237,712
5
L
Bellona
6,100
508
55
5
0
220,901
5
W
Baba Yaga
7,223
602
75
6
0
229,611
4
L
Hun Batz
5,104
425
44
4
0
243,000
0
L
Chang'e
6,544
545
65
5
0
237,939
4
W
Da Ji
7,066
589
70
6
0
244,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role