Player Matchup

The Morrigan
The Morrigan
ApianDoughnut43
The Morrigan
Level 122
God Stats
15W - 7L
1,326 SR
Queue Stats
236W - 258L
1,415 Elo+
Party 3
Mulan
Mulan
DismallyCaffed
Mulan
Level 28
God Stats
5W - 3L
1,669 SR
Queue Stats
39W - 60L
1,279 Elo+
Party 4
Achilles
Achilles
LemonPigeon
Achilles
Level 105
God Stats
5W - 0L
1,701 SR
Queue Stats
124W - 134L
1,453 Elo+
Party 4
Charybdis
Charybdis
Skuul0retro
Charybdis
Level 105
God Stats
11W - 7L
1,500 SR
Queue Stats
425W - 456L
1,446 Elo+
Party 3
Hel
Hel
SmokeMcDoob
Hel
Level 69
God Stats
7W - 7L
1,377 SR
Queue Stats
75W - 85L
1,365 Elo+
Party 4
Team Averages
Level 86
1,514 SR
1,392 Elo+

VS

Team Averages
Level 55
1,463 SR
1,456 Elo+
Atlas
Atlas
 
Atlas
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DeathJR302
Ares
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 114L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
ImpishImperial
Danzaburou
Level 18
God Stats
1W - 6L
1,385 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Arachne
Arachne
btb181
Arachne
Level 62
God Stats
4W - 4L
1,544 SR
Queue Stats
19W - 17L
1,441 Elo+
Party 1
Neith
Neith
drew52x
Neith
Level 61
God Stats
5W - 6L
1,385 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ApianDoughnut43
The Morrigan
16
10 / 2 / 1
9,341
584
11,517
6,225
2,734
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 1
7,916
495
7,982
15,465
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
LemonPigeon
Achilles
13
3 / 3 / 5
7,771
486
11,943
13,192
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Skuul0retro
Charybdis
12
1 / 1 / 7
7,731
483
6,803
9,508
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 4 / 8
8,062
504
4,668
9,496
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
5 / 4 / 1
7,755
485
6,930
13,229
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 2 / 3
7,443
465
9,871
13,567
14,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
ImpishImperial
Danzaburou
11
1 / 6 / 6
6,910
432
5,523
9,369
2,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
btb181
Arachne
15
7 / 2 / 3
9,337
584
11,276
15,846
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
drew52x
Neith
13
0 / 4 / 4
7,947
497
3,486
8,779
2,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
18
Kills
15
15
Deaths
18
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
4
1
1.38
W
The Morrigan
ApianDoughnut43
The Morrigan
10
2
1
5.25
L
2
2
3
1.75
W
2
5
1
0.5
L
Danzaburou
ImpishImperial
Danzaburou
1
6
6
0.67
W
Achilles
LemonPigeon
Achilles
3
3
5
1.83
W
Charybdis
Skuul0retro
Charybdis
1
1
7
4.5
W
2
4
8
1.5
L
Arachne
btb181
Arachne
7
2
3
4.25
L
Neith
drew52x
Neith
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,913
Damage
37,086
53,886
Taken
60,790
25,704
Mitigated
37,643
19,734
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,930
2,977
27
1,996
13,229
11,286
0
3,708
9,328
20,352
0
W
The Morrigan
ApianDoughnut43
The Morrigan
11,517
3,035
0
1,634
6,225
2,734
0
606
5,605
59,161
10,110
L
9,871
987
0
934
13,567
14,505
426
0
12,931
28,402
0
W
7,982
2,783
0
5,356
15,465
9,361
554
7,850
6,930
0
36,005
L
Danzaburou
ImpishImperial
Danzaburou
5,523
2,806
0
1,429
9,369
2,699
0
3,021
6,221
0
28,146
W
Achilles
LemonPigeon
Achilles
11,943
4,502
0
2,828
13,192
5,198
0
2,729
10,337
0
51,994
W
Charybdis
Skuul0retro
Charybdis
6,803
2,789
0
3,895
9,508
2,784
1,004
2,409
7,099
0
47,431
W
4,668
32
2,265
3,756
9,496
5,627
384
2,396
7,100
30,612
0
L
Arachne
btb181
Arachne
11,276
7,502
0
5,392
15,846
6,228
848
2,551
13,272
0
59,380
L
Neith
drew52x
Neith
3,486
952
0
834
8,779
2,925
2,928
3,813
4,966
0
46,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,821
Gold Earned
39,392
409
Minions Killed
300
0
Camps Cleared
0
1,509,187
Distance Traveled
1,481,075
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,755
485
21
1
0
312,428
3
W
The Morrigan
9,341
584
120
8
0
291,630
6
L
Ares
7,443
465
36
2
0
248,358
0
W
Mulan
7,916
495
73
5
0
279,906
7
L
Danzaburou
6,910
432
48
3
0
284,160
0
W
Achilles
7,771
486
81
5
0
333,284
0
W
Charybdis
7,731
483
87
5
0
299,856
3
W
Hel
8,062
504
48
3
0
304,511
2
L
Arachne
9,337
584
95
6
0
394,058
2
L
Neith
7,947
497
100
6
0
242,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role