Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DovaTheLiono
Horus
Level 111
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 167L
1,618 Elo+
Solo
Anhur
Anhur
DrDunk23
Anhur
Level 129
God Stats
1W - 1L
1,208 SR
Queue Stats
44W - 41L
1,619 Elo+
Party 2
Scylla
Scylla
QuailzEnFuego
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,657 Elo+
Party 2
Guan Yu
Guan Yu
yerer44
Guan Yu
Level 155
God Stats
2W - 0L
1,520 SR
Queue Stats
220W - 158L
1,633 Elo+
Party 2
Team Averages
Level 136
1,446 SR
1,605 Elo+

VS

Team Averages
Level 113
1,514 SR
1,663 Elo+
Fafnir
Fafnir
 
Fafnir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Benmilker
Nemesis
Level 144
God Stats
6W - 17L
1,423 SR
Queue Stats
305W - 263L
1,712 Elo+
Party 1
Hachiman
Hachiman
StaryyZ
Hachiman
Level 116
God Stats
2W - 4L
1,225 SR
Queue Stats
455W - 454L
1,650 Elo+
Solo
Anubis
Anubis
Zaynlex
Anubis
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 179L
1,751 Elo+
Solo
Erlang Shen
Erlang Shen
joshua1088
Erlang Shen
Level 114
God Stats
16W - 9L
1,923 SR
Queue Stats
208W - 185L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 0 / 9
9,974
623
8,038
11,918
7,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 12
7,953
497
7,045
16,619
12,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
DrDunk23
Anhur
15
2 / 2 / 6
9,139
571
7,045
10,077
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 6
9,626
602
10,456
7,623
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
yerer44
Guan Yu
16
7 / 0 / 6
10,163
635
7,282
8,076
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 6 / 3
6,978
436
4,887
14,839
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Benmilker
Nemesis
15
5 / 3 / 1
8,787
549
5,912
12,076
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
StaryyZ
Hachiman
15
3 / 3 / 2
8,524
533
11,574
11,263
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Zaynlex
Anubis
15
0 / 2 / 1
8,679
542
5,726
7,697
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
joshua1088
Erlang Shen
14
0 / 4 / 1
8,367
523
4,474
10,519
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
17
Kills
8
8
Deaths
18
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
9
6.5
L
Fafnir
 
Fafnir
0
6
3
0.25
L
Nemesis
Benmilker
Nemesis
5
3
1
1.83
W
0
4
12
1.5
W
Anhur
DrDunk23
Anhur
2
2
6
2.5
W
6
2
6
4.5
L
Hachiman
StaryyZ
Hachiman
3
3
2
1.33
L
Anubis
Zaynlex
Anubis
0
2
1
0.25
L
Erlang Shen
joshua1088
Erlang Shen
0
4
1
0.13
W
Guan Yu
yerer44
Guan Yu
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,866
Damage
32,573
54,313
Taken
56,394
28,901
Mitigated
29,182
23,209
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,038
2,170
0
5,336
11,918
7,930
58
1,527
10,391
1,910
64,283
L
Fafnir
 
Fafnir
4,887
924
0
3,272
14,839
13,534
0
2,425
12,414
12,919
0
L
Nemesis
Benmilker
Nemesis
5,912
2,691
0
1,360
12,076
4,792
0
2,461
9,615
0
65,903
W
7,045
2,991
1,389
5,337
16,619
12,022
0
2,191
14,428
0
21,132
W
Anhur
DrDunk23
Anhur
7,045
2,737
0
4,053
10,077
2,343
0
1,874
8,203
0
76,691
W
10,456
1,426
0
885
7,623
1,785
0
2,822
4,801
60,036
0
L
Hachiman
StaryyZ
Hachiman
11,574
6,908
0
3,975
11,263
2,803
304
1,521
9,742
0
72,592
L
Anubis
Zaynlex
Anubis
5,726
345
0
1,752
7,697
2,216
0
2,495
5,202
70,090
0
L
Erlang Shen
joshua1088
Erlang Shen
4,474
2,259
0
3,537
10,519
5,837
0
2,140
8,379
0
57,296
W
Guan Yu
yerer44
Guan Yu
7,282
1,514
1,478
4,731
8,076
4,821
398
2,199
5,877
0
70,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,855
Gold Earned
41,335
508
Minions Killed
535
0
Camps Cleared
0
1,694,324
Distance Traveled
1,637,842
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,974
623
139
9
0
331,052
6
L
Fafnir
6,978
436
21
1
0
309,370
6
L
Nemesis
8,787
549
111
7
0
359,232
5
W
Horus
7,953
497
23
1
0
325,162
5
W
Anhur
9,139
571
137
9
0
311,597
2
W
Scylla
9,626
602
99
6
0
331,943
4
L
Hachiman
8,524
533
130
8
0
293,588
4
L
Anubis
8,679
542
150
9
0
318,876
5
L
Erlang Shen
8,367
523
123
8
0
356,776
4
W
Guan Yu
10,163
635
110
7
0
394,570
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role