Player Matchup

Ares
Ares
BudderPiggy
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Colonelingua
Hachiman
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 31L
1,500 Elo+
Party 2
Shiva
Shiva
ImMrRogers
Shiva
Level 132
God Stats
4W - 1L
1,823 SR
Queue Stats
71W - 68L
1,545 Elo+
Party 2
Tiamat
Tiamat
SmiteKindaGey
Tiamat
Level 64
God Stats
2W - 1L
1,732 SR
Queue Stats
8W - 7L
1,302 Elo+
Party 2
Heimdallr
Heimdallr
SolunoJ
Heimdallr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,675 Elo+
Party 2
Team Averages
Level 76
1,611 SR
1,504 Elo+

VS

Team Averages
Level 81
1,546 SR
1,467 Elo+
Olorun
Olorun
Awfuldeciple
Olorun
Level 145
God Stats
0W - 3L
1,438 SR
Queue Stats
191W - 227L
1,432 Elo+
Party 3
Chaac
Chaac
Princess Kaila
Chaac
Level 27
God Stats
14W - 32L
1,394 SR
Queue Stats
81W - 114L
1,370 Elo+
Party 3
Mulan
Mulan
SoggyFeline
Mulan
Level 100
God Stats
9W - 7L
1,695 SR
Queue Stats
51W - 59L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hellboy9690
Cu Chulainn
Level 127
God Stats
0W - 2L
1,505 SR
Queue Stats
43W - 50L
1,513 Elo+
Party 1
Susano
Susano
lilsillywilly
Susano
Level 8
God Stats
2W - 3L
1,695 SR
Queue Stats
7W - 9L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 29
13,454
841
25,250
28,875
43,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Colonelingua
Hachiman
18
5 / 1 / 15
11,904
744
10,131
8,784
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
20
13 / 2 / 17
13,872
867
21,980
20,203
24,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
6 / 3 / 26
12,601
788
19,180
12,302
10,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SolunoJ
Heimdallr
20
10 / 2 / 19
13,687
855
21,573
13,973
8,845
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
2 / 7 / 2
10,838
677
11,799
19,263
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 9 / 7
9,996
625
8,219
32,509
18,991
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 6 / 5
11,138
696
16,068
23,816
19,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
hellboy9690
Cu Chulainn
18
4 / 7 / 3
11,755
735
15,667
23,303
13,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 12 / 1
9,646
603
4,027
15,472
7,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
29
41
Kills
11
12
Deaths
41
106
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
7
2
0.43
W
7
4
29
5.38
W
Hachiman
Colonelingua
Hachiman
5
1
15
12.5
W
Shiva
13
2
17
10.75
L
0
9
7
0.39
W
6
3
26
6.33
L
5
6
5
1.25
W
Heimdallr
SolunoJ
Heimdallr
10
2
19
9.75
L
Cu Chulainn
hellboy9690
Cu Chulainn
4
7
3
0.79
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,114
Damage
55,780
84,137
Taken
114,363
91,542
Mitigated
66,640
26,700
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,799
4,853
1,215
4,334
19,263
6,675
1,001
5,353
13,811
52,526
0
W
25,250
3,226
1,634
7,977
28,875
43,028
1,221
5,183
22,645
38,548
0
W
Hachiman
Colonelingua
Hachiman
10,131
5,719
0
2,374
8,784
4,613
1,345
715
8,069
0
31,355
W
Shiva
21,980
5,470
850
6,884
20,203
24,258
1,440
2,861
17,342
0
77,042
L
8,219
1,156
0
4,961
32,509
18,991
126
12,537
19,687
2,310
20,822
W
19,180
2,051
0
2,170
12,302
10,798
832
2,145
10,157
48,529
0
L
16,068
2,267
0
4,082
23,816
19,937
0
9,671
13,727
0
26,200
W
Heimdallr
SolunoJ
Heimdallr
21,573
11,220
0
4,811
13,973
8,845
6,417
2,440
11,533
0
65,681
L
Cu Chulainn
hellboy9690
Cu Chulainn
15,667
2,867
1,209
1,057
23,303
13,752
0
9,333
13,554
218
31,035
L
4,027
569
0
599
15,472
7,285
0
6,794
8,606
0
25,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,518
Gold Earned
53,373
323
Minions Killed
218
0
Camps Cleared
0
1,638,945
Distance Traveled
1,399,509
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,838
677
86
5
0
294,150
3
W
Ares
13,454
841
18
1
0
322,375
2
W
Hachiman
11,904
744
31
2
0
314,674
0
W
Shiva
13,872
867
118
7
0
349,036
1
L
Chaac
9,996
625
31
2
0
295,876
0
W
Tiamat
12,601
788
54
3
0
334,834
1
L
Mulan
11,138
696
18
1
0
282,079
1
W
Heimdallr
13,687
855
102
6
0
318,026
0
L
Cu Chulainn
11,755
735
32
2
0
302,036
2
L
Susano
9,646
603
51
3
0
225,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role