Player Matchup

Danzaburou
Danzaburou
Bronze IV
A Cow T1pp3r
Danzaburou
Bronze IV
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 72L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
Obliviouhs
Awilix
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Geb
Geb
Gold IV
Sixxy76
Geb
Gold IV
Level 148
God Stats
2W - 2L
1,578 SR
Queue Stats
81W - 77L
1,498 MMR
Solo
Zhong Kui
Zhong Kui
Bronze V
Sniper0O7
Zhong Kui
Bronze V
Level 156
God Stats
2W - 6L
1,595 SR
Queue Stats
7W - 9L
1,500 MMR
Party 3
Vulcan
Vulcan
Bronze IV
knobchuck
Vulcan
Bronze IV
Level 156
God Stats
1W - 1L
1,418 SR
Queue Stats
4W - 6L
1,500 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 142
1,518 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,583 SR
1,499 MMR
Bacchus
Bacchus
Gold IV
Edd Lova
Bacchus
Gold IV
Level 142
God Stats
6W - 3L
1,834 SR
Queue Stats
340W - 343L
1,493 MMR
Party 2
Raijin
Raijin
Silver II
LordKeenz
Raijin
Silver II
Level 160
God Stats
7W - 3L
1,629 SR
Queue Stats
18W - 20L
1,392 MMR
Party 1
Atlas
Atlas
Gold IV
Purged Phoenix
Atlas
Gold IV
Level 141
God Stats
10W - 7L
1,563 SR
Queue Stats
342W - 345L
1,493 MMR
Party 2
Loki
Loki
Gold V
SerJaeger9
Loki
Gold V
Level 141
God Stats
3W - 3L
1,339 SR
Queue Stats
90W - 78L
1,502 MMR
Solo
Jing Wei
Jing Wei
Gold I
halfdevil72
Jing Wei
Gold I
Level 109
God Stats
8W - 12L
1,551 SR
Queue Stats
184W - 221L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Cow T1pp3r
Danzaburou
18
2 / 10 / 0
11,527
480
9,586
20,291
5,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Obliviouhs
Awilix
16
1 / 5 / 0
9,797
408
4,739
13,938
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
12
0 / 6 / 1
8,248
344
3,978
17,252
14,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Sniper0O7
Zhong Kui
17
3 / 11 / 0
11,609
484
21,984
21,495
12,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
knobchuck
Vulcan
16
0 / 5 / 0
9,721
405
5,831
9,028
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArachneGilgameshZeus

VS

Bans
SolCabrakanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Edd Lova
Bacchus
18
8 / 0 / 16
13,336
556
12,114
19,627
34,713
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
LordKeenz
Raijin
17
1 / 1 / 11
12,167
507
6,503
10,512
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 2 / 7
14,038
585
7,163
15,145
21,978
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 2 / 5
15,522
647
19,169
20,169
9,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
halfdevil72
Jing Wei
20
8 / 1 / 8
14,352
598
13,689
16,624
7,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
84
6
Kills
37
37
Deaths
6
1
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A Cow T1pp3r
Danzaburou
2
10
0
0.2
W
Bacchus
Edd Lova
Bacchus
8
0
16
16
W
Raijin
LordKeenz
Raijin
1
1
11
6.5
L
Awilix
Obliviouhs
Awilix
1
5
0
0.2
W
7
2
7
5.25
W
13
2
5
7.75
L
Geb
0
6
1
0.08
L
Zhong Kui
Sniper0O7
Zhong Kui
3
11
0
0.27
W
Jing Wei
halfdevil72
Jing Wei
8
1
8
12
L
Vulcan
knobchuck
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,118
Damage
58,638
82,004
Taken
82,077
40,601
Mitigated
78,004
16,143
Healing
36,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A Cow T1pp3r
Danzaburou
9,586
2,853
0
4,326
20,291
5,787
2,416
4,294
15,923
0
90,262
W
Bacchus
Edd Lova
Bacchus
12,114
1,477
577
8,244
19,627
34,713
209
5,742
13,885
41,693
0
W
Raijin
LordKeenz
Raijin
6,503
680
129
2,619
10,512
4,759
1,450
6,185
4,327
76,962
0
L
Awilix
Obliviouhs
Awilix
4,739
1,215
0
4,748
13,938
4,750
0
3,938
9,994
0
63,355
W
7,163
2,649
0
3,892
15,145
21,978
1,251
5,136
10,009
85,558
0
W
19,169
6,307
0
9,737
20,169
9,006
3,491
6,355
13,814
0
127,527
L
Geb
3,978
248
172
1,912
17,252
14,246
0
5,003
12,143
23,975
0
L
Zhong Kui
Sniper0O7
Zhong Kui
21,984
4,691
0
4,126
21,495
12,634
1,118
7,618
13,703
76,672
8,737
W
Jing Wei
halfdevil72
Jing Wei
13,689
11,270
0
11,246
16,624
7,548
8,071
7,555
9,069
0
106,690
L
Vulcan
knobchuck
Vulcan
5,831
3,250
0
859
9,028
3,184
0
4,459
4,461
64,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,902
Gold Earned
69,415
563
Minions Killed
726
0
Camps Cleared
0
2,131,072
Distance Traveled
2,249,940
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,527
480
172
7
0
383,195
3
W
Bacchus
13,336
556
38
2
0
471,400
1
W
Raijin
12,167
507
157
7
0
420,363
3
L
Awilix
9,797
408
89
4
0
524,291
0
W
Atlas
14,038
585
177
7
0
408,992
1
W
Loki
15,522
647
185
8
0
516,144
2
L
Geb
8,248
344
20
1
0
425,730
2
L
Zhong Kui
11,609
484
154
6
0
337,137
10
W
Jing Wei
14,352
598
169
7
0
433,041
2
L
Vulcan
9,721
405
128
5
0
460,719
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role