Player Matchup

Awilix
Awilix
 
Awilix
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
KillzDirect
Geb
Level 156
God Stats
3W - 2L
1,962 SR
Queue Stats
119W - 70L
1,801 Elo+
Party 2
Merlin
Merlin
WeezerConundrum
Merlin
Level 158
God Stats
1W - 1L
1,571 SR
Queue Stats
64W - 38L
1,697 Elo+
Party 2
He Bo
He Bo
Wumbo57
He Bo
Level 155
God Stats
2W - 0L
1,810 SR
Queue Stats
76W - 42L
1,828 Elo+
Party 2
Tiamat
Tiamat
walleprime
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,994 Elo+
Party 2
Team Averages
Level 122
1,669 SR
1,764 Elo+

VS

Team Averages
Level 36
1,500 SR
1,454 Elo+
Sun Wukong
Sun Wukong
JAMiiZ
Sun Wukong
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 63L
1,564 Elo+
Party 1
Izanami
Izanami
Sibumuk
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,287 Elo+
Solo
Thanatos
Thanatos
ToggleSenpai
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 15L
1,578 Elo+
Party 1
Ao Kuang
Ao Kuang
Wrekonize27
Ao Kuang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 137L
1,519 Elo+
Solo
Odin
Odin
brmpatriot
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
1 / 2 / 30
10,292
936
7,013
19,082
19,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
4 / 2 / 19
9,428
857
8,381
14,574
10,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
15 / 1 / 20
12,055
1,096
21,296
9,407
5,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Wumbo57
He Bo
17
10 / 4 / 18
10,864
988
17,527
9,079
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
walleprime
Tiamat
17
7 / 4 / 18
10,440
949
8,658
8,751
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JAMiiZ
Sun Wukong
15
2 / 7 / 4
9,026
821
6,781
15,324
20,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Sibumuk
Izanami
15
0 / 7 / 10
8,329
757
5,953
11,008
4,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ToggleSenpai
Thanatos
13
5 / 8 / 6
9,045
822
10,257
11,363
4,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
Wrekonize27
Ao Kuang
15
4 / 8 / 5
9,097
827
10,954
14,349
10,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 7 / 8
8,012
728
6,883
21,692
17,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
45
37
Kills
12
13
Deaths
37
105
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
2
30
8
L
Sun Wukong
JAMiiZ
Sun Wukong
2
7
4
0.57
W
4
2
19
6.75
L
Izanami
Sibumuk
Izanami
0
7
10
0.71
L
Thanatos
ToggleSenpai
Thanatos
5
8
6
1
W
15
1
20
25
L
Ao Kuang
Wrekonize27
Ao Kuang
4
8
5
0.81
W
He Bo
Wumbo57
He Bo
10
4
18
4.75
L
1
7
8
0.71
W
Tiamat
walleprime
Tiamat
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,875
Damage
40,828
60,893
Taken
73,736
43,524
Mitigated
56,841
21,940
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,013
2,052
2,183
6,487
19,082
19,081
456
2,608
15,816
0
16,281
L
Sun Wukong
JAMiiZ
Sun Wukong
6,781
574
419
1,586
15,324
20,157
617
11,275
4,049
0
23,140
W
8,381
1,267
809
4,695
14,574
10,082
1,252
1,822
12,487
15,197
0
L
Izanami
Sibumuk
Izanami
5,953
2,812
434
165
11,008
4,885
721
7,991
3,017
0
22,508
L
Thanatos
ToggleSenpai
Thanatos
10,257
2,977
181
4,266
11,363
4,130
640
9,714
1,649
0
14,865
W
21,296
2,453
2,002
3,411
9,407
5,089
2,185
1,451
7,851
46,341
0
L
Ao Kuang
Wrekonize27
Ao Kuang
10,954
2,309
1,094
2,808
14,349
10,554
1,525
9,983
4,129
12,872
749
W
He Bo
Wumbo57
He Bo
17,527
575
812
827
9,079
3,308
827
2,159
6,604
26,776
0
L
6,883
1,054
230
4,617
21,692
17,115
197
16,662
5,030
210
14,439
W
Tiamat
walleprime
Tiamat
8,658
275
0
714
8,751
5,964
926
1,561
7,052
22,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,079
Gold Earned
43,509
126
Minions Killed
88
0
Camps Cleared
0
1,072,324
Distance Traveled
806,433
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,292
936
14
1
0
220,788
0
L
Sun Wukong
9,026
821
22
2
0
182,551
0
W
Geb
9,428
857
14
1
0
199,155
0
L
Izanami
8,329
757
39
4
0
121,115
0
L
Thanatos
9,045
822
10
1
0
156,742
0
W
Merlin
12,055
1,096
49
4
0
230,650
1
L
Ao Kuang
9,097
827
7
1
0
165,328
0
W
He Bo
10,864
988
19
2
0
214,210
0
L
Odin
8,012
728
10
1
0
180,697
1
W
Tiamat
10,440
949
30
3
0
207,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role