Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
MedekaBox
Shiva
Level 3
God Stats
1W - 1L
1,834 SR
Queue Stats
5W - 4L
1,794 Elo+
Party 2
Nu Wa
Nu Wa
Redroosta
Nu Wa
Level 123
God Stats
3W - 1L
1,527 SR
Queue Stats
58W - 65L
1,449 Elo+
Party 4
Hou Yi
Hou Yi
Xander2113
Hou Yi
Level 64
God Stats
63W - 60L
1,453 SR
Queue Stats
86W - 111L
1,379 Elo+
Party 4
Mulan
Mulan
xr20
Mulan
Level 122
God Stats
2W - 3L
1,594 SR
Queue Stats
130W - 101L
1,645 Elo+
Party 2
Team Averages
Level 87
1,582 SR
1,553 Elo+

VS

Team Averages
Level 92
1,526 SR
1,486 Elo+
Ares
Ares
BeachedWhale133
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,163 Elo+
Party 3
Sun Wukong
Sun Wukong
COM3RK1934
Sun Wukong
Level 136
God Stats
2W - 2L
1,285 SR
Queue Stats
44W - 49L
1,714 Elo+
Party 1
Aphrodite
Aphrodite
HikaruKikamine
Aphrodite
Level 89
God Stats
2W - 9L
1,430 SR
Queue Stats
65W - 83L
1,679 Elo+
Party 1
Baron Samedi
Baron Samedi
Misterbluesky30
Baron Samedi
Level 83
God Stats
5W - 3L
1,763 SR
Queue Stats
43W - 60L
1,457 Elo+
Party 3
Tyr
Tyr
licmydekunuts
Tyr
Level 88
God Stats
4W - 2L
1,651 SR
Queue Stats
20W - 34L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 1 / 12
12,801
800
14,225
6,335
2,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
MedekaBox
Shiva
20
9 / 1 / 16
12,210
763
23,526
21,035
20,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
Redroosta
Nu Wa
20
6 / 3 / 17
12,628
789
20,138
8,580
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Xander2113
Hou Yi
18
2 / 6 / 12
10,838
677
6,833
13,133
5,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
xr20
Mulan
19
6 / 1 / 19
11,966
748
14,541
14,375
12,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 5
10,064
629
3,911
20,908
20,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
COM3RK1934
Sun Wukong
18
4 / 6 / 5
11,141
696
16,519
23,453
26,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
HikaruKikamine
Aphrodite
17
2 / 6 / 5
10,175
636
10,204
13,802
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Misterbluesky30
Baron Samedi
17
1 / 5 / 2
10,006
625
8,168
15,833
6,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 5 / 3
10,690
668
10,931
18,698
22,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
29
Kills
12
12
Deaths
29
76
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
12
12
L
0
7
5
0.36
L
Sun Wukong
COM3RK1934
Sun Wukong
4
6
5
1.08
L
Aphrodite
HikaruKikamine
Aphrodite
2
6
5
0.75
W
Shiva
MedekaBox
Shiva
9
1
16
17
L
Baron Samedi
Misterbluesky30
Baron Samedi
1
5
2
0.4
W
Nu Wa
Redroosta
Nu Wa
6
3
17
4.83
W
Hou Yi
Xander2113
Hou Yi
2
6
12
1.33
L
5
5
3
1.3
W
Mulan
xr20
Mulan
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,263
Damage
49,733
63,458
Taken
92,694
44,892
Mitigated
81,136
17,172
Healing
21,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,225
16
91
462
6,335
2,829
2,641
1,796
4,496
61,984
0
L
3,911
226
941
1,514
20,908
20,133
0
8,136
12,567
14,439
0
L
Sun Wukong
COM3RK1934
Sun Wukong
16,519
2,325
803
3,884
23,453
26,063
0
8,654
14,263
0
38,602
L
Aphrodite
HikaruKikamine
Aphrodite
10,204
495
4,060
3,016
13,802
6,042
0
5,819
7,894
30,803
0
W
Shiva
MedekaBox
Shiva
23,526
3,397
1,086
7,471
21,035
20,140
378
9,177
10,999
3,646
38,958
L
Baron Samedi
Misterbluesky30
Baron Samedi
8,168
0
1,357
3,073
15,833
6,657
0
7,570
8,171
44,792
0
W
Nu Wa
Redroosta
Nu Wa
20,138
4,276
0
400
8,580
3,586
640
1,946
6,395
62,472
0
W
Hou Yi
Xander2113
Hou Yi
6,833
3,450
0
2,215
13,133
5,421
0
3,864
8,450
0
26,439
L
10,931
396
486
2,598
18,698
22,241
0
7,355
10,997
0
29,362
W
Mulan
xr20
Mulan
14,541
1,816
309
5,138
14,375
12,916
807
4,759
9,004
1,092
27,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,443
Gold Earned
52,076
313
Minions Killed
245
0
Camps Cleared
0
1,525,781
Distance Traveled
1,415,516
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,801
800
95
6
0
334,878
3
L
Ares
10,064
629
24
2
0
271,161
0
L
Sun Wukong
11,141
696
49
3
0
294,529
2
L
Aphrodite
10,175
636
40
3
0
271,462
1
W
Shiva
12,210
763
44
3
0
333,127
0
L
Baron Samedi
10,006
625
78
5
0
250,922
0
W
Nu Wa
12,628
789
81
5
0
299,294
1
W
Hou Yi
10,838
677
45
3
0
253,891
1
L
Tyr
10,690
668
54
3
0
327,442
3
W
Mulan
11,966
748
48
3
0
304,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role