Player Matchup

Ymir
Ymir
Inte9rity
Ymir
Level 140
God Stats
0W - 1L
1,552 SR
Queue Stats
30W - 46L
1,447 Elo+
Party 3
Olorun
Olorun
MarcoNesso
Olorun
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Ah Puch
Ah Puch
RustyLaxer
Ah Puch
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,299 Elo+
Party 1
Baba Yaga
Baba Yaga
VcardStilla
Baba Yaga
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,178 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Ɓooo
Cu Chulainn
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,454 Elo+
Party 3
Team Averages
Level 143
1,510 SR
1,335 Elo+

VS

Team Averages
Level 141
1,558 SR
1,546 Elo+
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Crowleyspet
Charybdis
Level 146
God Stats
2W - 1L
1,790 SR
Queue Stats
125W - 98L
1,631 Elo+
Party 2
He Bo
He Bo
Dustystar
He Bo
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
213W - 210L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 7 / 8
8,470
652
3,959
17,959
21,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
MarcoNesso
Olorun
15
3 / 7 / 6
8,873
683
7,474
12,247
5,469
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Puch
RustyLaxer
Ah Puch
15
2 / 8 / 6
9,199
708
11,150
12,941
5,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
VcardStilla
Baba Yaga
18
3 / 5 / 9
10,186
784
9,409
12,288
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Ɓooo
Cu Chulainn
17
6 / 9 / 7
10,329
795
15,558
18,909
23,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
9 / 2 / 23
12,064
928
10,376
18,777
26,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
 
Cupid
19
7 / 2 / 19
11,369
875
11,110
12,897
11,774
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
 
Morgan Le Fay
17
3 / 3 / 24
10,693
823
15,666
9,809
5,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Crowleyspet
Charybdis
18
5 / 2 / 19
10,845
834
13,319
9,295
4,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Dustystar
He Bo
19
12 / 5 / 17
12,209
939
17,083
11,237
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
138
14
Kills
36
36
Deaths
14
36
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
2
23
10.25
W
Cupid
 
Cupid
7
2
19
8.25
W
Morgan Le Fay
 
Morgan Le Fay
3
3
24
5
W
Charybdis
Crowleyspet
Charybdis
5
2
19
7.25
W
He Bo
Dustystar
He Bo
12
5
17
4.1
L
Ymir
0
7
8
0.57
L
Olorun
MarcoNesso
Olorun
3
7
6
0.86
L
Ah Puch
RustyLaxer
Ah Puch
2
8
6
0.63
L
Baba Yaga
VcardStilla
Baba Yaga
3
5
9
1.5
L
Cu Chulainn
Ɓooo
Cu Chulainn
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,550
Damage
67,554
74,344
Taken
62,015
61,114
Mitigated
53,683
10,259
Healing
27,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,376
596
2,354
5,557
18,777
26,219
366
8,874
9,590
13,751
0
W
Cupid
 
Cupid
11,110
4,100
5,960
3,603
12,897
11,774
1,062
6,307
6,292
0
29,231
W
Morgan Le Fay
 
Morgan Le Fay
15,666
768
2,641
3,091
9,809
5,385
378
5,283
4,331
33,801
0
W
Charybdis
Crowleyspet
Charybdis
13,319
5,385
1,178
1,712
9,295
4,898
2,781
6,949
2,345
0
29,244
W
He Bo
Dustystar
He Bo
17,083
695
826
1,016
11,237
5,407
1,044
6,407
4,692
32,776
0
L
Ymir
3,959
469
135
434
17,959
21,965
0
8,935
9,024
11,381
0
L
Olorun
MarcoNesso
Olorun
7,474
3,099
1,315
2,231
12,247
5,469
61
7,610
4,637
20,628
0
L
Ah Puch
RustyLaxer
Ah Puch
11,150
202
166
671
12,941
5,405
0
8,821
4,120
26,100
0
L
Baba Yaga
VcardStilla
Baba Yaga
9,409
817
367
3,050
12,288
5,184
0
8,881
3,407
23,767
0
L
Cu Chulainn
Ɓooo
Cu Chulainn
15,558
2,617
577
1,313
18,909
23,091
0
8,878
10,031
3,773
22,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,057
Gold Earned
57,180
130
Minions Killed
163
0
Camps Cleared
0
1,086,635
Distance Traveled
1,262,848
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,064
928
3
0
0
267,310
0
W
Cupid
11,369
875
40
3
0
247,674
2
W
Morgan Le Fay
10,693
823
39
3
0
267,587
2
W
Charybdis
10,845
834
49
4
0
225,961
3
W
He Bo
12,209
939
32
2
0
254,316
0
L
Ymir
8,470
652
15
1
0
212,796
0
L
Olorun
8,873
683
30
2
0
227,058
1
L
Ah Puch
9,199
708
31
2
0
210,791
0
L
Baba Yaga
10,186
784
30
2
0
233,817
0
L
Cu Chulainn
10,329
795
24
2
0
202,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role