Player Matchup

Olorun
Olorun
ARMED_SHINOBI12
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 178L
1,420 Elo+
Party 2
Ares
Ares
FiNaL AbyssXVII
Ares
Level 37
God Stats
10W - 8L
1,612 SR
Queue Stats
344W - 248L
1,526 Elo+
Party 2
Hachiman
Hachiman
I h8 Zeus
Hachiman
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 59L
1,569 Elo+
Party 2
Vamana
Vamana
Im JFree
Vamana
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
45W - 35L
1,590 Elo+
Party 2
Fenrir
Fenrir
Southparkmex883
Fenrir
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 174L
1,397 Elo+
Party 2
Team Averages
Level 42
1,562 SR
1,501 Elo+

VS

Team Averages
Level 48
1,514 SR
1,560 Elo+
Ymir
Ymir
C9Bluff
Ymir
Level 3
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 3L
1,536 Elo+
Party 3
Thanatos
Thanatos
NonDrop38928310
Thanatos
Level 57
God Stats
2W - 1L
1,479 SR
Queue Stats
7W - 2L
1,741 Elo+
Party 3
Vulcan
Vulcan
Tanzaku1hyuga
Vulcan
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 171L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
Zeilent_
Nu Wa
Level 46
God Stats
1W - 0L
1,320 SR
Queue Stats
17W - 12L
1,523 Elo+
Party 1
Izanami
Izanami
fajita wizards
Izanami
Level 65
God Stats
1W - 0L
1,556 SR
Queue Stats
4W - 9L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
9,068
432
2,971
11,152
6,591
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 10
10,312
491
7,193
16,253
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
I h8 Zeus
Hachiman
20
10 / 3 / 4
12,492
595
15,341
15,700
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Im JFree
Vamana
20
6 / 1 / 2
12,152
579
12,801
16,173
17,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 5
9,461
451
5,662
13,375
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
C9Bluff
Ymir
15
2 / 5 / 5
9,794
466
4,617
14,506
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
20
7 / 3 / 4
12,102
576
14,559
17,368
9,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 5 / 4
9,441
450
7,356
8,095
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
Zeilent_
Nu Wa
18
1 / 2 / 2
11,348
540
11,864
9,516
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 8 / 4
11,937
568
10,759
14,606
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
23
Kills
14
14
Deaths
23
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
6
4
W
Ymir
C9Bluff
Ymir
2
5
5
0.9
L
3
5
10
1.6
L
Hachiman
I h8 Zeus
Hachiman
10
3
4
4
L
Vamana
Im JFree
Vamana
6
1
2
7
W
Thanatos
7
3
4
3
L
3
4
5
1.38
W
0
5
4
0.4
W
Nu Wa
Zeilent_
Nu Wa
1
2
2
1
W
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,968
Damage
49,155
72,653
Taken
64,091
49,329
Mitigated
34,637
21,884
Healing
26,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,971
1,224
113
4,013
11,152
6,591
672
3,267
7,676
50,966
0
W
Ymir
C9Bluff
Ymir
4,617
656
0
2,461
14,506
11,903
0
5,329
9,177
18,763
0
L
7,193
306
0
1,959
16,253
15,306
188
6,382
9,606
27,710
0
L
Hachiman
I h8 Zeus
Hachiman
15,341
6,711
0
6,911
15,700
4,830
385
1,287
14,413
0
102,293
L
Vamana
Im JFree
Vamana
12,801
5,188
0
4,276
16,173
17,619
273
7,946
7,346
0
104,730
W
Thanatos
14,559
4,541
0
17,797
17,368
9,733
0
2,470
14,898
0
103,319
L
5,662
901
0
4,612
13,375
4,983
264
3,520
9,775
0
58,568
W
7,356
1,495
0
890
8,095
2,955
919
1,766
6,329
58,778
0
W
Nu Wa
Zeilent_
Nu Wa
11,864
2,595
0
1,537
9,516
6,758
840
0
9,516
77,015
0
W
10,759
7,526
0
3,660
14,606
3,288
446
599
14,007
0
91,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,485
Gold Earned
54,622
581
Minions Killed
625
0
Camps Cleared
0
2,096,953
Distance Traveled
1,987,359
10
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,068
432
122
6
0
416,981
2
W
Ymir
9,794
466
24
1
0
378,313
7
L
Ares
10,312
491
32
2
0
419,080
0
L
Hachiman
12,492
595
176
8
0
380,580
2
L
Vamana
12,152
579
166
8
0
436,585
4
W
Thanatos
12,102
576
137
7
0
478,496
2
L
Fenrir
9,461
451
85
4
0
443,727
2
W
Vulcan
9,441
450
123
6
0
405,937
8
W
Nu Wa
11,348
540
165
8
0
358,614
14
W
Izanami
11,937
568
176
8
0
365,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role