Player Matchup

Skadi
Skadi
Argos Ram
Skadi
Level 160
God Stats
8W - 0L
1,630 SR
Queue Stats
95W - 81L
1,493 Elo+
Party 1
Atlas
Atlas
KingBradley7702
Atlas
Level 159
God Stats
20W - 11L
1,562 SR
Queue Stats
138W - 114L
1,513 Elo+
Party 1
Shiva
Shiva
MystiKTitan
Shiva
Level 132
God Stats
15W - 10L
1,582 SR
Queue Stats
56W - 54L
1,532 Elo+
Party 2
Da Ji
Da Ji
Ski_Meme_Trash42
Da Ji
Level 128
God Stats
1W - 0L
1,313 SR
Queue Stats
39W - 35L
1,573 Elo+
Party 2
Hera
Hera
sukunasvessel_
Hera
Level 59
God Stats
3W - 9L
1,301 SR
Queue Stats
55W - 51L
1,518 Elo+
Party 2
Team Averages
Level 128
1,478 SR
1,526 Elo+

VS

Team Averages
Level 101
1,627 SR
1,506 Elo+
Agni
Agni
GIGGiTY2gOO11
Agni
Level 120
God Stats
3W - 6L
1,807 SR
Queue Stats
447W - 406L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
MrCook224
Gilgamesh
Level 89
God Stats
76W - 58L
1,568 SR
Queue Stats
219W - 228L
1,488 Elo+
Solo
Geb
Geb
Newbane
Geb
Level 101
God Stats
7W - 12L
1,745 SR
Queue Stats
306W - 316L
1,538 Elo+
Solo
Medusa
Medusa
TryHardAt2K
Medusa
Level 87
God Stats
8W - 8L
1,516 SR
Queue Stats
165W - 151L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
Zz_calebmg19-TTV
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 155L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Argos Ram
Skadi
13
1 / 1 / 4
7,687
549
7,103
7,804
2,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 10
8,063
576
6,835
13,205
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
12 / 2 / 2
9,339
667
15,219
13,449
8,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 6 / 4
7,727
552
6,850
10,850
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 5 / 4
7,382
527
5,273
8,471
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
7,777
556
10,477
9,159
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MrCook224
Gilgamesh
4
0 / 3 / 0
4,752
339
1,231
3,100
1,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
12
6 / 3 / 5
8,463
605
6,975
14,858
10,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
13
3 / 4 / 4
7,640
546
8,343
12,553
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 6 / 6
8,073
577
7,334
14,896
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
22
Kills
16
16
Deaths
22
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
Argos Ram
Skadi
1
1
4
3
L
3
6
6
1
W
3
2
10
4
L
Gilgamesh
MrCook224
Gilgamesh
0
3
0
0
W
12
2
2
6.5
L
Geb
6
3
5
2.83
W
4
6
4
1
L
Medusa
3
4
4
1.25
L
4
6
6
1.17
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,280
Damage
34,360
53,779
Taken
54,566
30,426
Mitigated
24,290
15,460
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Argos Ram
Skadi
7,103
3,629
0
2,640
7,804
2,038
594
1,756
5,998
0
56,751
L
10,477
363
348
2,020
9,159
3,092
0
5,366
3,793
42,997
0
W
6,835
2,205
493
4,166
13,205
12,194
36
6,913
6,020
28,053
0
L
Gilgamesh
MrCook224
Gilgamesh
1,231
701
0
250
3,100
1,536
0
0
3,100
0
7,359
W
15,219
2,581
26
3,746
13,449
8,978
760
4,904
8,473
6,300
48,362
L
Geb
6,975
899
1,645
4,298
14,858
10,094
0
4,686
10,172
19,573
0
W
6,850
1,750
0
2,122
10,850
4,164
96
5,312
5,444
0
35,564
L
Medusa
8,343
3,541
0
3,000
12,553
4,486
1,031
2,497
10,056
0
55,001
L
7,334
1,093
0
4,246
14,896
5,082
0
1,565
13,331
34,138
0
W
5,273
999
0
2,267
8,471
3,052
564
5,138
3,058
32,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
36,705
353
Minions Killed
269
0
Camps Cleared
0
1,357,816
Distance Traveled
1,120,762
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,687
549
100
7
0
273,951
6
L
Agni
7,777
556
89
6
0
254,844
5
W
Atlas
8,063
576
43
3
0
278,403
4
L
Gilgamesh
4,752
339
19
1
0
63,942
1
W
Shiva
9,339
667
79
6
0
279,663
2
L
Geb
8,463
605
23
2
0
298,029
5
W
Da Ji
7,727
552
62
4
0
276,239
3
L
Medusa
7,640
546
85
6
0
237,897
2
L
Ao Kuang
8,073
577
53
4
0
266,050
2
W
Hera
7,382
527
69
5
0
249,560
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role