Player Matchup

Cabrakan
Cabrakan
DrSaltySurprise
Cabrakan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 64L
1,671 Elo+
Party 1
Yemoja
Yemoja
Foreshadowed2017
Yemoja
Level 44
God Stats
1W - 1L
1,613 SR
Queue Stats
430W - 341L
1,565 Elo+
Party 1
Cerberus
Cerberus
GivinDaBeans
Cerberus
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 8L
1,797 Elo+
Party 1
Ymir
Ymir
Kvale17
Ymir
Level 45
God Stats
1W - 0L
1,847 SR
Queue Stats
179W - 101L
1,719 Elo+
Party 1
Kuzenbo
Kuzenbo
Lil_Brocky22
Kuzenbo
Level 88
God Stats
2W - 0L
1,772 SR
Queue Stats
130W - 48L
1,794 Elo+
Party 1
Team Averages
Level 82
1,646 SR
1,709 Elo+

VS

Team Averages
Level 48
1,664 SR
1,568 Elo+
Vamana
Vamana
AlanCh
Vamana
Level 105
God Stats
4W - 2L
1,614 SR
Queue Stats
176W - 161L
1,601 Elo+
Party 2
Ymir
Ymir
Bbihh
Ymir
Level 54
God Stats
6W - 7L
1,927 SR
Queue Stats
173W - 128L
1,661 Elo+
Party 3
Artemis
Artemis
HanzoHittokiri
Artemis
Level 25
God Stats
23W - 34L
1,477 SR
Queue Stats
42W - 52L
1,458 Elo+
Solo
Thanatos
Thanatos
HouseOfPleasure-
Thanatos
Level 40
God Stats
3W - 4L
1,802 SR
Queue Stats
100W - 110L
1,509 Elo+
Party 2
Nemesis
Nemesis
wtfrobocop
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
6 / 1 / 10
7,721
772
9,367
7,825
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 14
7,824
782
7,292
7,111
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
GivinDaBeans
Cerberus
14
6 / 1 / 9
8,000
800
8,013
8,396
8,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Kvale17
Ymir
14
4 / 0 / 13
7,851
785
9,651
10,113
6,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Lil_Brocky22
Kuzenbo
15
3 / 3 / 10
8,071
807
9,069
10,602
9,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlanCh
Vamana
14
4 / 3 / 1
7,537
754
5,716
12,803
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Bbihh
Ymir
13
2 / 2 / 3
7,675
768
6,738
11,092
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 7 / 6
7,035
704
4,201
10,412
2,792
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 2
6,558
656
2,983
8,778
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
wtfrobocop
Nemesis
12
0 / 4 / 2
6,311
631
3,277
5,519
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
22
Kills
7
7
Deaths
22
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
AlanCh
Vamana
4
3
1
1.5
L
Ymir
Bbihh
Ymir
2
2
3
1.75
W
Cabrakan
6
1
10
11
W
3
2
14
5
W
Cerberus
GivinDaBeans
Cerberus
6
1
9
10.5
L
1
7
6
0.57
L
0
6
2
0.17
W
Ymir
Kvale17
Ymir
4
0
13
10.5
W
Kuzenbo
Lil_Brocky22
Kuzenbo
3
3
10
2.67
L
Nemesis
wtfrobocop
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,392
Damage
22,915
44,047
Taken
48,604
34,180
Mitigated
22,678
11,530
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AlanCh
Vamana
5,716
1,624
189
2,804
12,803
10,229
0
10,405
2,270
312
18,779
L
Ymir
Bbihh
Ymir
6,738
1,385
0
2,065
11,092
5,489
0
9,616
1,422
16,234
0
W
Cabrakan
9,367
869
0
1,379
7,825
5,705
0
2,103
5,620
15,021
0
W
7,292
3,150
4,580
1,441
7,111
3,506
97
1,857
5,145
16,171
2,163
W
Cerberus
GivinDaBeans
Cerberus
8,013
171
0
1,991
8,396
8,605
58
176
8,088
18,471
0
L
4,201
2,427
36
479
10,412
2,792
0
9,488
818
0
12,316
L
2,983
726
0
1,912
8,778
2,242
0
7,515
1,164
0
11,905
W
Ymir
Kvale17
Ymir
9,651
2,895
63
965
10,113
6,772
0
1,691
8,163
24,074
0
W
Kuzenbo
Lil_Brocky22
Kuzenbo
9,069
2,294
0
1,111
10,602
9,592
124
1,175
9,322
35,307
0
L
Nemesis
wtfrobocop
Nemesis
3,277
845
0
258
5,519
1,926
0
4,889
580
0
7,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
35,116
190
Minions Killed
110
0
Camps Cleared
0
978,854
Distance Traveled
892,141
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,537
754
28
3
0
200,247
1
L
Ymir
7,675
768
16
2
0
182,077
1
W
Cabrakan
7,721
772
12
1
0
178,057
3
W
Yemoja
7,824
782
36
4
0
193,618
0
W
Cerberus
8,000
800
37
4
0
188,107
1
L
Artemis
7,035
704
25
3
0
163,301
1
L
Thanatos
6,558
656
22
2
0
173,745
0
W
Ymir
7,851
785
39
4
0
208,702
2
W
Kuzenbo
8,071
807
66
7
0
210,370
0
L
Nemesis
6,311
631
19
2
0
172,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role